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Fix it speeding off too fast at the start now
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1 changed files with 1 additions and 1 deletions
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@ -678,7 +678,7 @@ static mobj_t *InitSpecialUFO(waypoint_t *start)
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UFOUpdateDistanceToFinish(ufo);
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}
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ufo_speed(ufo) = FixedMul(UFO_BASE_SPEED << 2, K_GetKartGameSpeedScalar(gamespeed));
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ufo_speed(ufo) = FixedMul(UFO_BASE_SPEED << 1, K_GetKartGameSpeedScalar(gamespeed));
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// TODO: Adjustable Special Stage emerald color
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ufo->color = SKINCOLOR_CHAOSEMERALD1;
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