diff --git a/src/objects/shrink.c b/src/objects/shrink.c index b1ce1c908..d289dcf6c 100644 --- a/src/objects/shrink.c +++ b/src/objects/shrink.c @@ -571,7 +571,7 @@ boolean Obj_ShrinkLaserCollide(mobj_t *gun, mobj_t *victim) } UINT8 oldGrow = max(victim->player->growshrinktimer, 0); - fixed_t easePercent = min(oldGrow * 6*TICRATE / FRACUNIT, FRACUNIT); + fixed_t easePercent = min(oldGrow * FRACUNIT / 6*TICRATE, FRACUNIT); victim->player->growshrinktimer += Easing_OutSine(easePercent, 6*TICRATE, 2*TICRATE); S_StartSound(victim, sfx_kc5a);