actually don't

This commit is contained in:
Antonio Martinez 2025-06-12 00:47:38 -04:00
parent c55f52f587
commit f95637a9c8

View file

@ -474,7 +474,6 @@ void K_SpawnFinishEXP(player_t *player, UINT16 exp)
CONS_Printf("finish\n");
if (finishBeamLine != NULL)
{
CONS_Printf("fuck me %d\n", exp);
mobj_t *p1 = P_SpawnMobj(finishBeamLine->v1->x, finishBeamLine->v1->y, player->mo->z, MT_THOK);
mobj_t *p2 = P_SpawnMobj(finishBeamLine->v2->x, finishBeamLine->v2->y, player->mo->z, MT_THOK);
p1->fuse = 200;
@ -486,7 +485,6 @@ void K_SpawnFinishEXP(player_t *player, UINT16 exp)
}
else
{
CONS_Printf("fuck you\n");
K_SpawnEXP(player, exp*2, player->mo);
}
}