Custom gamedata parameter

This commit is contained in:
James R 2019-10-05 13:15:36 -07:00
parent fec68fd91c
commit fa09c0420f

View file

@ -4082,6 +4082,11 @@ void G_LoadGameData(void)
if (M_CheckParm("-resetdata"))
return; // Don't load (essentially, reset).
if (M_CheckParm("-gamedata") && M_IsNextParm())
{
strlcpy(gamedatafilename, M_GetNextParm(), sizeof gamedatafilename);
}
length = FIL_ReadFile(va(pandf, srb2home, gamedatafilename), &savebuffer);
if (!length) // Aw, no game data. Their loss!
return;