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Zero shield height (they're player-centered now)
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d6dc6e3541
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1 changed files with 3 additions and 3 deletions
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@ -24840,7 +24840,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // deathsound
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8, // speed
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28*FRACUNIT, // radius
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56*FRACUNIT, // height
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0*FRACUNIT, // height
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1, // display offset
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16, // mass
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0, // damage
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@ -24867,7 +24867,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // deathsound
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0, // speed
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8<<FRACBITS, // radius
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16<<FRACBITS, // height
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0<<FRACBITS, // height
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-1, // display offset
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100, // mass
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0, // damage
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@ -24894,7 +24894,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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sfx_None, // deathsound
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0, // speed
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8<<FRACBITS, // radius
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16<<FRACBITS, // height
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0<<FRACBITS, // height
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1, // display offset
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100, // mass
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0, // damage
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