mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'fof-things-suck' into 'master'
Generic raise things line special, Waypoint Riser and Waypoint Anchor See merge request KartKrew/Kart!233
This commit is contained in:
commit
fae498f097
10 changed files with 381 additions and 2 deletions
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@ -7898,6 +7898,8 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_DEZLASER",
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"MT_WAYPOINT",
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"MT_WAYPOINT_RISER",
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"MT_WAYPOINT_ANCHOR",
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"MT_RANDOMAUDIENCE",
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54
src/info.c
54
src/info.c
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@ -16528,6 +16528,60 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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},
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{ // MT_WAYPOINT_RISER
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2002, // doomednum
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S_INVISIBLE, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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100, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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1*FRACUNIT, // radius
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2*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
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S_NULL // raisestate
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},
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{ // MT_WAYPOINT_ANCHOR
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2003, // doomednum
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S_INVISIBLE, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_None, // seesound
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0, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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100, // painchance
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sfx_None, // painsound
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S_NULL, // meleestate
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_None, // deathsound
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0, // speed
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1*FRACUNIT, // radius
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2*FRACUNIT, // height
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0, // display offset
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100, // mass
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0, // damage
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sfx_None, // activesound
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MF_NOBLOCKMAP|MF_NOCLIP|MF_NOGRAVITY|MF_SCENERY, // flags
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S_NULL // raisestate
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},
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{ // MT_RANDOMAUDIENCE
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1488, // doomednum
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S_RANDOMAUDIENCE, // spawnstate
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@ -4829,6 +4829,8 @@ typedef enum mobj_type
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MT_DEZLASER,
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MT_WAYPOINT,
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MT_WAYPOINT_RISER,
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MT_WAYPOINT_ANCHOR,
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MT_RANDOMAUDIENCE,
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174
src/k_waypoint.c
174
src/k_waypoint.c
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@ -16,6 +16,7 @@
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#include "d_netcmd.h"
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#include "p_local.h"
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#include "p_tick.h"
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#include "r_local.h"
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#include "z_zone.h"
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#include "g_game.h"
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@ -1770,3 +1771,176 @@ void K_ClearWaypoints(void)
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numwaypointmobjs = 0U;
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circuitlength = 0U;
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}
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/*--------------------------------------------------
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static boolean K_RaiseWaypoint(
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mobj_t *const waypointmobj,
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const mobj_t *const riser)
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Raise a waypoint according a waypoint riser thing.
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Input Arguments:-
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waypointmobj - The mobj of the waypoint to raise
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riser - The waypoint riser mobj
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Return:-
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True if the waypoint was risen, false if not.
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--------------------------------------------------*/
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static boolean K_RaiseWaypoint(
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mobj_t *const waypointmobj,
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const mobj_t *const riser)
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{
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fixed_t x;
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fixed_t y;
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const sector_t *sector;
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ffloor_t *rover;
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boolean descending;
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fixed_t sort;
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fixed_t z;
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if (
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!( riser->spawnpoint->options & MTF_OBJECTSPECIAL ) ||
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riser->spawnpoint->angle == waypointmobj->spawnpoint->angle
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){
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if (( riser->spawnpoint->options & MTF_AMBUSH ))
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{
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waypointmobj->z = riser->z;
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}
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else
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{
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x = waypointmobj->x;
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y = waypointmobj->y;
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descending = ( riser->spawnpoint->options & MTF_OBJECTFLIP );
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sector = waypointmobj->subsector->sector;
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if (descending)
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sort = sector->ceilingheight;
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else
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sort = sector->floorheight;
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for (
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rover = sector->ffloors;
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rover;
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rover = rover->next
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){
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if (descending)
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{
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z = P_GetFOFBottomZAt(rover, x, y);
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if (z > riser->z && z < sort)
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sort = z;
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}
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else
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{
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z = P_GetFOFTopZAt(rover, x, y);
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if (z < riser->z && z > sort)
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sort = z;
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}
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}
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waypointmobj->z = sort;
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}
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return true;
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}
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else
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return false;
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}
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/*--------------------------------------------------
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static boolean K_AnchorWaypointRadius(
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mobj_t *const waypointmobj,
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const mobj_t *const anchor)
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Adjust a waypoint's radius by distance from an "anchor".
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Input Arguments:-
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waypointmobj - The mobj of the waypoint whose radius to adjust
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riser - The waypoint anchor mobj
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Return:-
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True if the waypoint's radius was adjusted, false if not.
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--------------------------------------------------*/
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static boolean K_AnchorWaypointRadius(
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mobj_t *const waypointmobj,
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const mobj_t *const anchor)
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{
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if (anchor->spawnpoint->angle == waypointmobj->spawnpoint->angle)
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{
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waypointmobj->radius = R_PointToDist2(
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waypointmobj->x, waypointmobj->y,
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anchor->x, anchor->y);
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return true;
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}
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else
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return false;
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}
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/*--------------------------------------------------
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void K_AdjustWaypointsParameters(void)
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See header file for description.
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--------------------------------------------------*/
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void K_AdjustWaypointsParameters (void)
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{
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mobj_t *waypointmobj;
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const mobj_t *riser;
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const thinker_t *th;
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const mobj_t *anchor;
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const sector_t *sector;
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for (
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waypointmobj = waypointcap;
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waypointmobj;
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waypointmobj = waypointmobj->tracer
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){
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sector = waypointmobj->subsector->sector;
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for (
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riser = sector->thinglist;
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riser;
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riser = riser->snext
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){
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if (riser->type == MT_WAYPOINT_RISER)
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{
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if (K_RaiseWaypoint(waypointmobj, riser))
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break;
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}
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}
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}
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for (
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th = thinkercap.next;
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th != &thinkercap;
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th = th->next
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){
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if (th->function.acp1 == (actionf_p1)P_MobjThinker)
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{
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anchor = (const mobj_t *)th;
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if (anchor->type == MT_WAYPOINT_ANCHOR)
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{
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for (
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waypointmobj = waypointcap;
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waypointmobj;
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waypointmobj = waypointmobj->tracer
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){
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if (K_AnchorWaypointRadius(waypointmobj, anchor))
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break;
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}
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}
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}
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}
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}
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@ -345,4 +345,14 @@ boolean K_SetupWaypointList(void);
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void K_ClearWaypoints(void);
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#endif
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/*--------------------------------------------------
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void K_AdjustWaypointsParameters(void)
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Adjusts waypoint parameters after P_SpawnSpecials. This is for
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raising waypoints to an FOF, which requires that the FOF is
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already spawned.
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--------------------------------------------------*/
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void K_AdjustWaypointsParameters (void);
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#endif
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@ -355,6 +355,12 @@ boolean PIT_PushableMoved(mobj_t *thing);
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boolean P_DoSpring(mobj_t *spring, mobj_t *object);
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fixed_t P_GetFOFTopZAt (ffloor_t *rover, fixed_t x, fixed_t y);
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fixed_t P_GetFOFBottomZAt (ffloor_t *rover, fixed_t x, fixed_t y);
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fixed_t P_VeryTopOfFOF (ffloor_t *rover);
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fixed_t P_VeryBottomOfFOF (ffloor_t *rover);
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//
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// P_SETUP
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//
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48
src/p_map.c
48
src/p_map.c
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@ -4749,3 +4749,51 @@ fixed_t P_FloorzAtPos(fixed_t x, fixed_t y, fixed_t z, fixed_t height)
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return floorz;
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}
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fixed_t
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P_GetFOFTopZAt (ffloor_t *rover, fixed_t x, fixed_t y)
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{
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(void)x;
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(void)y;
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#ifdef ESLOPE
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if (*rover->t_slope)
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return P_GetZAt(*rover->t_slope, x, y);
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else
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#endif
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return *rover->topheight;
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}
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fixed_t
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P_GetFOFBottomZAt (ffloor_t *rover, fixed_t x, fixed_t y)
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{
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(void)x;
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(void)y;
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#ifdef ESLOPE
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if (*rover->b_slope)
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return P_GetZAt(*rover->b_slope, x, y);
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else
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#endif
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return *rover->bottomheight;
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}
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fixed_t
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P_VeryTopOfFOF (ffloor_t *rover)
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{
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#ifdef ESLOPE
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if (*rover->t_slope)
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return (*rover->t_slope)->highz;
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else
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#endif
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return *rover->topheight;
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}
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fixed_t
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P_VeryBottomOfFOF (ffloor_t *rover)
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{
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#ifdef ESLOPE
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if (*rover->b_slope)
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return (*rover->b_slope)->lowz;
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else
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#endif
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return *rover->bottomheight;
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}
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@ -3126,6 +3126,8 @@ boolean P_SetupLevel(boolean skipprecip)
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// set up world state
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P_SpawnSpecials(fromnetsave);
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K_AdjustWaypointsParameters();
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if (loadprecip) // ugly hack for P_NetUnArchiveMisc (and P_LoadNetGame)
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P_SpawnPrecipitation();
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@ -764,7 +764,6 @@ fixed_t P_GetZAt(pslope_t *slope, fixed_t x, fixed_t y)
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return slope->o.z + FixedMul(dist, slope->zdelta);
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}
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//
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// P_QuantizeMomentumToSlope
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//
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82
src/p_spec.c
82
src/p_spec.c
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@ -5350,6 +5350,72 @@ static ffloor_t *P_AddFakeFloor(sector_t *sec, sector_t *sec2, line_t *master, f
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return ffloor;
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}
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static fixed_t
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Floor_height (sector_t *s, fixed_t x, fixed_t y)
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{
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#ifdef ESLOPE
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return s->f_slope ? P_GetZAt(s->f_slope, x, y) : s->floorheight;
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#else
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(void)x;
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(void)y;
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return s->floorheight;
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#endif
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}
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static fixed_t
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Ceiling_height (sector_t *s, fixed_t x, fixed_t y)
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{
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#ifdef ESLOPE
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return s->c_slope ? P_GetZAt(s->c_slope, x, y) : s->ceilingheight;
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#else
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(void)x;
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(void)y;
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return s->ceilingheight;
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#endif
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}
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static void
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P_RaiseTaggedThingsToFakeFloor (
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UINT16 type,
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INT16 tag,
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sector_t *control
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){
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sector_t *target;
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mobj_t *mo;
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mapthing_t *mthing;
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fixed_t offset;
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size_t i;
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for (i = 0; i < control->numattached; ++i)
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{
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target = §ors[control->attached[i]];
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for (mo = target->thinglist; mo; mo = mo->snext)
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{
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mthing = mo->spawnpoint;
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if (
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mthing->type == type &&
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mthing->angle == tag
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){
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if (( mo->flags2 & MF2_OBJECTFLIP ))
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{
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offset = ( mo->ceilingz - mo->info->height ) - mo->z;
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mo->z = ( Floor_height(control, mo->x, mo->y) - mo->info->height ) - offset;
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}
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else
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{
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offset = mo->z - mo->floorz;
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mo->z = Ceiling_height(control, mo->x, mo->y) + offset;
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}
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}
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}
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}
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}
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//
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// SPECIAL SPAWNING
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//
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@ -6813,6 +6879,22 @@ void P_SpawnSpecials(INT32 fromnetsave)
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}
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}
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/* some things have to be done after FOF spawn */
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for (i = 0; i < numlines; ++i)
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{
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switch (lines[i].special)
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{
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case 80: // Raise tagged things by type to this FOF
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P_RaiseTaggedThingsToFakeFloor(
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( sides[lines[i].sidenum[0]].textureoffset >> FRACBITS ),
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lines[i].tag,
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lines[i].frontsector
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||||
);
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break;
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||||
}
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}
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// Allocate each list
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for (i = 0; i < numsectors; i++)
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if(secthinkers[i].thinkers)
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||||
|
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|||
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