Added () for slight clarity

This commit is contained in:
Sryder 2019-07-07 15:24:32 +01:00
parent d6ec65de59
commit fbc5b9f880

View file

@ -8030,7 +8030,7 @@ void P_MobjThinker(mobj_t *mobj)
}
// Don't thrust at ALL if we're in the barrier range and above top speed, harsher slowdown
if ((currentspeed >= topspeed) && topspeed == mobj->movefactor)
if ((currentspeed >= topspeed) && (topspeed == mobj->movefactor))
{
// Thrust as if you were at top speed, slow down naturally
thrustamount = FixedDiv(topspeed, frictionsafety) - topspeed;