From fc011ce813909c9e86619388fcfdbf79a79d8a04 Mon Sep 17 00:00:00 2001 From: TehRealSalt Date: Wed, 31 Oct 2018 05:35:06 -0400 Subject: [PATCH] Nerfed squishing After fixing flashing tics not being set properly, 2 seconds of being fully stopped and then another 1.5 seconds minimum of being unable to be hit just feels like an eternity :V --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index fc90de2bf..4e576ea3a 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -1940,7 +1940,7 @@ void K_SquishPlayer(player_t *player, mobj_t *source) K_CheckBumpers(); } - player->kartstuff[k_squishedtimer] = 2*TICRATE; + player->kartstuff[k_squishedtimer] = TICRATE; player->powers[pw_flashing] = K_GetKartFlashing(player);