diff --git a/src/info.h b/src/info.h index 043ade9da..868cb6108 100644 --- a/src/info.h +++ b/src/info.h @@ -329,7 +329,7 @@ typedef enum sprite SPR_TRET, // Industrial Turret SPR_TURR, // Pop-Up Turret SPR_SHRP, // Sharp - SPR_CRAB, // Crushstacean + //SPR_CRAB, // Crushstacean SPR_CR2B, // Banpyura SPR_CSPR, // Banpyura spring SPR_JJAW, // Jet Jaw @@ -417,7 +417,7 @@ typedef enum sprite SPR_TOKE, // Special Stage Token SPR_RFLG, // Red CTF Flag SPR_BFLG, // Blue CTF Flag - SPR_SPHR, // Sphere + //SPR_SPHR, // Sphere SPR_NCHP, // NiGHTS chip SPR_NSTR, // NiGHTS star SPR_EMBM, // Emblem @@ -622,7 +622,7 @@ typedef enum sprite SPR_FORC, // Force Shield Orb SPR_PITY, // Pity Shield Orb SPR_FIRS, // Flame Shield Orb - SPR_BUBS, // Bubble Shield Orb + //SPR_BUBS, // Bubble Shield Orb SPR_ZAPS, // Thunder Shield Orb SPR_IVSP, // invincibility sparkles SPR_SSPK, // Super Sonic Spark @@ -653,7 +653,7 @@ typedef enum sprite // Springs SPR_FANS, // Fan SPR_STEM, // Steam riser - SPR_BUMP, // Bumpers + SPR_BMPR, // Bumpers SPR_BLON, // Balloons SPR_SPVY, // Yellow Vertical Spring SPR_SPVR, // Red Vertical Spring @@ -815,7 +815,6 @@ typedef enum sprite SPR_WIPD, // Wipeout dust trail SPR_DRIF, // Drift Sparks SPR_BDRF, // Brake drift sparks - SPR_DUST, // Drift Dust SPR_DRWS, // Drift dust sparks // Kart Items @@ -888,7 +887,6 @@ typedef enum sprite SPR_FZSM, // F-Zero NO CONTEST explosion SPR_FZBM, - SPR_FPRT, // Various plants SPR_SBUS, @@ -898,8 +896,6 @@ typedef enum sprite SPR_RUST, // Rusty Rig sprites - SPR_BLON, // D2 Balloon Panic - SPR_VAPE, // Volcanic Valley // Hill Top Zone @@ -933,7 +929,7 @@ typedef enum sprite SPR_CDBU, // Daytona Speedway - SPR_PINE, + SPR_DPIN, // Egg Zeppelin SPR_PPLR, @@ -963,7 +959,7 @@ typedef enum sprite SPR_ICEB, // Ezo's maps - many single-use sprites! - SPR_CNDL, + SPR_ECND, SPR_DOCH, SPR_DUCK, SPR_GTRE, @@ -1003,10 +999,6 @@ typedef enum sprite SPR_DBOS, // Drift boost flame - // Xmas-specific sprites that don't fit aboxe - SPR_XMS4, - SPR_XMS5, - // First person view sprites; this is a sprite so that it can be replaced by a specialized MD2 draw later SPR_VIEW, @@ -3434,46 +3426,6 @@ typedef enum state S_GHORIZ3, S_GHORIZ4, - // Blue Diagonal Spring - S_BDIAG1, - S_BDIAG2, - S_BDIAG3, - S_BDIAG4, - S_BDIAG5, - S_BDIAG6, - S_BDIAG7, - S_BDIAG8, - - // Yellow Side Spring - S_YHORIZ1, - S_YHORIZ2, - S_YHORIZ3, - S_YHORIZ4, - S_YHORIZ5, - S_YHORIZ6, - S_YHORIZ7, - S_YHORIZ8, - - // Red Side Spring - S_RHORIZ1, - S_RHORIZ2, - S_RHORIZ3, - S_RHORIZ4, - S_RHORIZ5, - S_RHORIZ6, - S_RHORIZ7, - S_RHORIZ8, - - // Blue Side Spring - S_BHORIZ1, - S_BHORIZ2, - S_BHORIZ3, - S_BHORIZ4, - S_BHORIZ5, - S_BHORIZ6, - S_BHORIZ7, - S_BHORIZ8, - // Booster S_BOOSTERSOUND, S_YELLOWBOOSTERROLLER, @@ -4869,7 +4821,7 @@ typedef enum state S_SONICBUSH, // Marble Zone - S_FLAMEPARTICLE, + S_MARBLEFLAMEPARTICLE, S_MARBLETORCH, S_MARBLELIGHT, S_MARBLEBURNER, @@ -4882,12 +4834,6 @@ typedef enum state S_RUSTYLAMP_ORANGE, S_RUSTYCHAIN, - // D2 Balloon Panic - S_BALLOON, - S_BALLOONPOP1, - S_BALLOONPOP2, - S_BALLOONPOP3, - // Smokin' & Vapin' (Don't try this at home, kids!) S_PETSMOKE0, S_PETSMOKE1, @@ -4951,8 +4897,8 @@ typedef enum state S_CDTREEBSP, // Daytona Speedway - S_PINETREE, - S_PINETREE_SIDE, + S_DAYTONAPINETREE, + S_DAYTONAPINETREE_SIDE, // Egg Zeppelin S_EZZPROPELLER, @@ -6099,7 +6045,7 @@ typedef enum mobj_type MT_SONICBUSH, // Marble Zone - MT_FLAMEPARTICLE, + MT_MARBLEFLAMEPARTICLE, MT_MARBLETORCH, MT_MARBLELIGHT, MT_MARBLEBURNER, @@ -6111,9 +6057,6 @@ typedef enum mobj_type MT_RUSTYLAMP_ORANGE, MT_RUSTYCHAIN, - // D2 Balloon Panic - MT_BALLOON, - // Smokin' & Vapin' (Don't try this at home, kids!) MT_PETSMOKER, MT_PETSMOKE, @@ -6155,8 +6098,8 @@ typedef enum mobj_type MT_CDTREEB, // Daytona Speedway - MT_PINETREE, - MT_PINETREE_SIDE, + MT_DAYTONAPINETREE, + MT_DAYTONAPINETREE_SIDE, // Egg Zeppelin MT_EZZPROPELLER, diff --git a/src/sounds.h b/src/sounds.h index 786243c34..54839b0e5 100644 --- a/src/sounds.h +++ b/src/sounds.h @@ -280,7 +280,7 @@ typedef enum sfx_vwre, sfx_bowl, sfx_chuchu, - sfx_bsnipe, + //sfx_bsnipe, sfx_sprong, sfx_lvfal1, sfx_pscree,