From fccc4d29375a465c1456e87ce20aff2f35d0f9be Mon Sep 17 00:00:00 2001 From: Sally Cochenour Date: Mon, 16 Mar 2020 04:24:32 -0400 Subject: [PATCH] Slow down backwards spikeballs (again) --- src/k_kart.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 64320fb68..05be47651 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3603,11 +3603,11 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map if (dir == -1) { // Shoot backward - mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 - 0x06000000, 0, PROJSPEED/4); - K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 - 0x03000000, 0, PROJSPEED/4); - K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/4); - K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 + 0x03000000, 0, PROJSPEED/4); - K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 + 0x06000000, 0, PROJSPEED/4); + mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 - 0x06000000, 0, PROJSPEED/16); + K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 - 0x03000000, 0, PROJSPEED/16); + K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/16); + K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 + 0x03000000, 0, PROJSPEED/16); + K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180 + 0x06000000, 0, PROJSPEED/16); } else { @@ -3624,7 +3624,7 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map if (dir == -1 && mapthing != MT_SPB) { // Shoot backward - mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/2); + mo = K_SpawnKartMissile(player->mo, mapthing, player->mo->angle + ANGLE_180, 0, PROJSPEED/8); } else {