mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-04-27 04:21:47 +00:00
Spindash to spin Flybots faster
btw ring sting change doesn't work yet, somehow
This commit is contained in:
parent
da6d7ec6b1
commit
fceaad44ab
1 changed files with 7 additions and 0 deletions
|
|
@ -97,6 +97,13 @@ void Obj_FlybotThink(mobj_t *flybot)
|
||||||
P_KillMobj(flybot, NULL, NULL, 0);
|
P_KillMobj(flybot, NULL, NULL, 0);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// If player is spindashing, spin faster to hint that stun is going down faster
|
||||||
|
else if (mo->player->spindash)
|
||||||
|
{
|
||||||
|
speed *= 2;
|
||||||
|
//flybot->movedir += FLYBOT_BOB_FREQUENCY;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
flybot->frame = flybot->frame & ~FF_TRANSMASK;
|
flybot->frame = flybot->frame & ~FF_TRANSMASK;
|
||||||
|
|
|
||||||
Loading…
Add table
Reference in a new issue