Get past w_wad.o

This commit is contained in:
Sally Coolatta 2020-08-15 03:31:23 -04:00
parent 7d095060cf
commit fd5fe916bc
3 changed files with 6 additions and 5 deletions

View file

@ -5195,8 +5195,10 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
deh_warning("No word in this line: %s", s);
} // end while
/*if (gamedataadded) -- REFRESHDIR_GAMEDATA murdered this
G_LoadGameData();*/
/* REFRESHDIR_GAMEDATA murdered this
if (gamedataadded)
G_LoadGameData();
*/
if (gamestate == GS_TITLESCREEN)
{

View file

@ -713,7 +713,6 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup)
#ifndef NOMD5
size_t i;
#endif
size_t packetsize;
UINT8 md5sum[16];
boolean important;
@ -886,7 +885,7 @@ INT32 W_InitMultipleFiles(char **filenames, boolean addons)
G_SetGameModified(true, false);
//CONS_Debug(DBG_SETUP, "Loading %s\n", *filenames);
rc &= (W_InitFile(*filenames, numwadfiles < mainfiles, true) != INT16_MAX) ? 1 : 0;
rc &= (W_InitFile(*filenames, !addons, true) != INT16_MAX) ? 1 : 0;
}
if (!numwadfiles)

View file

@ -153,7 +153,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup);
// W_InitMultipleFiles returns 1 if all is okay, 0 otherwise,
// so that it stops with a message if a file was not found, but not if all is okay.
// W_InitMultipleFiles exits if a file was not found, but not if all is okay.
INT32 W_InitMultipleFiles(char **filenames, UINT16 mainfiles);
INT32 W_InitMultipleFiles(char **filenames, boolean addons);
const char *W_CheckNameForNumPwad(UINT16 wad, UINT16 lump);
const char *W_CheckNameForNum(lumpnum_t lumpnum);