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Get past w_wad.o
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3 changed files with 6 additions and 5 deletions
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@ -5195,8 +5195,10 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
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deh_warning("No word in this line: %s", s);
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deh_warning("No word in this line: %s", s);
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} // end while
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} // end while
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/*if (gamedataadded) -- REFRESHDIR_GAMEDATA murdered this
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/* REFRESHDIR_GAMEDATA murdered this
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G_LoadGameData();*/
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if (gamedataadded)
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G_LoadGameData();
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*/
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if (gamestate == GS_TITLESCREEN)
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if (gamestate == GS_TITLESCREEN)
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{
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{
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@ -713,7 +713,6 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup)
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#ifndef NOMD5
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#ifndef NOMD5
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size_t i;
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size_t i;
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#endif
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#endif
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size_t packetsize;
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UINT8 md5sum[16];
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UINT8 md5sum[16];
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boolean important;
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boolean important;
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@ -886,7 +885,7 @@ INT32 W_InitMultipleFiles(char **filenames, boolean addons)
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G_SetGameModified(true, false);
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G_SetGameModified(true, false);
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//CONS_Debug(DBG_SETUP, "Loading %s\n", *filenames);
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//CONS_Debug(DBG_SETUP, "Loading %s\n", *filenames);
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rc &= (W_InitFile(*filenames, numwadfiles < mainfiles, true) != INT16_MAX) ? 1 : 0;
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rc &= (W_InitFile(*filenames, !addons, true) != INT16_MAX) ? 1 : 0;
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}
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}
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if (!numwadfiles)
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if (!numwadfiles)
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@ -153,7 +153,7 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup);
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// W_InitMultipleFiles returns 1 if all is okay, 0 otherwise,
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// W_InitMultipleFiles returns 1 if all is okay, 0 otherwise,
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// so that it stops with a message if a file was not found, but not if all is okay.
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// so that it stops with a message if a file was not found, but not if all is okay.
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// W_InitMultipleFiles exits if a file was not found, but not if all is okay.
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// W_InitMultipleFiles exits if a file was not found, but not if all is okay.
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INT32 W_InitMultipleFiles(char **filenames, UINT16 mainfiles);
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INT32 W_InitMultipleFiles(char **filenames, boolean addons);
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const char *W_CheckNameForNumPwad(UINT16 wad, UINT16 lump);
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const char *W_CheckNameForNumPwad(UINT16 wad, UINT16 lump);
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const char *W_CheckNameForNum(lumpnum_t lumpnum);
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const char *W_CheckNameForNum(lumpnum_t lumpnum);
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