From fddd6fb0d527df90a7f4988714d3837dd9f23ffb Mon Sep 17 00:00:00 2001 From: Steel Titanium Date: Mon, 31 Dec 2018 13:35:38 -0500 Subject: [PATCH] Revert "Fix per-map palette not being reset properly on title" This reverts commit b63e6ab32573be6329533cf60382056d451e6ef3. --- src/d_main.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/d_main.c b/src/d_main.c index 206fd0653..018390144 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -821,9 +821,9 @@ void D_StartTitle(void) F_StartTitleScreen(); CON_ToggleOff(); - // Reset the palette - if (rendermode != render_none) - V_SetPaletteLump("PLAYPAL"); + // Reset the palette -- SRB2Kart: actually never mind let's do this in the middle of every fade + /*if (rendermode != render_none) + V_SetPaletteLump("PLAYPAL");*/ } //