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Slight adjustments
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1 changed files with 3 additions and 1 deletions
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@ -130,10 +130,12 @@ fixed_t K_BotRubberband(player_t *player)
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if (wanteddist > player->distancetofinish)
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{
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rubberband = FRACUNIT + (2 * (player->distancetofinish - wanteddist));
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// When ahead, they will rubberband much less than when behind
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rubberband = FRACUNIT + (player->distancetofinish - wanteddist);
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}
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else
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{
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// Catch up to 1st!
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rubberband = FRACUNIT + (8 * (player->distancetofinish - wanteddist));
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}
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}
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