From fecb2cdebdfae7c43df21208d794fa380ea7edb1 Mon Sep 17 00:00:00 2001 From: Sally Cochenour Date: Sun, 8 Mar 2020 00:48:56 -0500 Subject: [PATCH] Fix item lobbing in mobjscale maps This happened when I was trying to fix several mobjscale issues at once for v1 -- I either didn't notice the P_SetObjectMomZ, or didn't realize that this function already handles scale changes for you. --- src/k_kart.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/k_kart.c b/src/k_kart.c index 64320fb68..b3f4a848e 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -3658,7 +3658,7 @@ static mobj_t *K_ThrowKartItem(player_t *player, boolean missile, mobjtype_t map if (mo) { angle_t fa = player->mo->angle>>ANGLETOFINESHIFT; - fixed_t HEIGHT = (20 + (dir*10))*mapobjectscale + (player->mo->momz*P_MobjFlip(player->mo)); + fixed_t HEIGHT = (20 + (dir*10))*FRACUNIT + (player->mo->momz*P_MobjFlip(player->mo)); P_SetObjectMomZ(mo, HEIGHT, false); mo->momx = player->mo->momx + FixedMul(FINECOSINE(fa), PROJSPEED*dir);