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Merge branch 'fastfall-drifting' into 'master'
K_PlayerEBrake: let use in air, even if drifting See merge request KartKrew/Kart!1460
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1 changed files with 1 additions and 1 deletions
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@ -10089,7 +10089,7 @@ boolean K_PlayerEBrake(player_t *player)
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}
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if (K_PressingEBrake(player) == true
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&& player->drift == 0
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&& (player->drift == 0 || P_IsObjectOnGround(player->mo) == false)
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&& P_PlayerInPain(player) == false
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&& player->justbumped == 0
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&& player->spindashboost == 0
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