Commit graph

6 commits

Author SHA1 Message Date
James R
7579cf1b10 Fix misc warnings for GCC 12 2022-05-11 12:21:18 -07:00
Sally Coolatta
cc250afd45 P_InitAngle, to fix angle interpolation on spawning objects 2021-12-24 12:45:51 -05:00
toaster
40cbc30bff Mammoth commit, sorry.
All my work thus far on solving the drawflag/renderflag/additive/subtractive conundrum.

Outstandng problems:
* Bad additive/subtractive tables means that they appear opaque except under certain conditions.
* No support for FOFs, Polyobjects, or linedefs in OpenGL yet.
* All OpenGL support mostly done blind, may or may not function in practice.

If nothing else, the hard engineering problems are solved and it's just bug hammering...
2021-03-31 22:46:23 +01:00
Sally Coolatta
efb636aebe Bots do things during POSITION 2021-02-06 05:14:15 -05:00
Sally Coolatta
75dd970adc Beam objects
Place 2 to arbritrarily place the line anywhere. For sprint maps.
2021-02-05 01:58:34 -05:00
Sally Coolatta
90ca38acb0 Store where the finish line beam should be displayed
Instead of figuring out where it should be every tick while it's visible, store where it'll be at the start of the map.

Also moved finish line beam into a new file, k_race.c/h, for any Race-specific code.

A few unused variables for sprint map support later too
2021-02-05 01:24:23 -05:00