Sally Coolatta
1500d682d2
hu_stuff & y_inter
2020-08-14 01:06:55 -04:00
Sally Coolatta
f9ca40e673
Merge branch 'master' into the-scary-22-merge
2020-08-12 20:59:09 -04:00
Sally Coolatta
3ebc8517be
Merge hu_stuff.c/h
2020-08-06 10:52:00 -04:00
Sally Coolatta
d27f16c4d5
A bunch of easy files (1-5 conflicts)
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g_state.h, hu_stuff.h, lua_hud.h, m_misc.h, p_polyobj.c, p_telept.c, r_draw.c, r_draw8.c, r_sky.c
2020-08-05 14:34:17 -04:00
Sally Coolatta
120dc253af
Merge remote-tracking branch 'origin/iwantmychat' into nametags
2020-06-03 20:19:26 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
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All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
sphere
21130dfbb0
Support act numbers up to 99 and draw both digits individually.
2020-05-12 17:17:24 +02:00
James R
26794eef46
Draw mini ping counter in splitscreen
2020-03-18 19:42:13 -07:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
MascaraSnake
59af56480e
Merge branch 'titlecard-lowercase-support' into 'master'
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Lowercase support in titlecards
See merge request STJr/SRB2Internal!481
2019-11-18 15:05:02 -05:00
James R
51a2b76970
Snapping for showping, so it doesn't jump way up on non-green
2019-11-17 18:52:05 -08:00
Steel Titanium
b1f39e836d
Better ping implementation.
2019-11-17 20:22:47 -05:00
Nev3r
e3e93016cd
Mapname lowercase support ( #146 )
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* Moved levelname parsing to before where uppercase conversion occurs.
* Extended titlecard font range.
* Replaced misc. "ZONE" strings with "Zone" for titlecard purposes.
* Don't convert to uppercase when rendering the titlecard name.
Signed-off-by: Nev3r <apophycens@gmail.com>
2019-11-16 20:36:25 -05:00
Steel Titanium
61ada17da1
Basic outline color support.
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This is a huge hack as it requires another font set, with each character's offset manually being set using SLADE.
2019-10-10 02:00:52 -04:00
Steel Titanium
43cd0e5dd0
WIP: New character select name font
2019-10-09 00:28:01 -04:00
James R
0b0b7c480b
Set up with the font system
2019-06-03 14:57:05 -07:00
fickleheart
c21072ec29
Show music credit for credits
2019-03-31 13:09:49 -05:00
wolfy852
733c472e1f
Reorganization + kill old interfaces
2019-02-19 18:52:57 -06:00
wolfy852
5172deb345
Fix compiler warnings
2019-02-16 08:32:14 -06:00
wolfy852
db280e64a1
New visuals for ping and fps display alike [REDO]
2019-02-15 21:08:08 -06:00
wolfy852
ba9a6853d2
Fix the chat being incorrectly placed in splitscreen
2019-01-11 16:04:12 -06:00
wolfy852
5838c6cae8
Don't check splitscreen in OLDCHAT
2019-01-10 13:52:58 -06:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
mazmazz
81352aece1
WIP 20190101 merge
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d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Digiku
be931de113
Merge branch '2122-patch-dta-update' into '2122-version'
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Changes related to 2.1.22 patch.dta update
See merge request STJr/SRB2!417
2018-12-23 18:08:38 -05:00
mazmazz
7906f8dcf8
Extend HU_FONTSTART to STCFN022 (from 2.2)
2018-12-22 23:20:01 -05:00
mazmazz
fb78d462c6
Revert "Extend HU_FONTSTART to STCFN022 (from 2.2)"
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This reverts commit 6806c6b175 .
2018-12-22 22:40:58 -05:00
mazmazz
6806c6b175
Extend HU_FONTSTART to STCFN022 (from 2.2)
2018-12-22 21:48:24 -05:00
mazmazz
0726a118dd
Correct splitscreen check in OLDCHAT
2018-12-22 21:30:39 -05:00
mazmazz
123462672c
Accommodate Kart splitscreen code for CHAT via #define NETSPLITSCREEN
2018-12-22 20:52:32 -05:00
Latapostrophe
4c88271cfb
2.1.21 and all of the kart additions. Woo.
2018-12-17 20:43:59 +01:00
Latapostrophe
34f13e9f20
merge conflict
2018-12-16 16:48:15 +01:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Monster Iestyn
4c3bfe81bd
Merge branch 'public_next'
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# Conflicts:
# src/Makefile
# src/doomtype.h
# src/hardware/hw_clip.c
# src/hardware/hw_main.c
# src/sdl12/sdl_sound.c
2018-11-10 19:18:34 +00:00
Monster Iestyn
95c2d12d94
HU_Start should not have FUNCMATH, it has side effects
2018-11-07 21:37:42 +00:00
toaster
3c04b2103b
Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head.
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* Do that thing where the character icons are ALWAYS 1x sized, through having two seperate lumps.
* Revamp the S_SKIN parameters to be `facerank` (rankings - equivalent of half-scale old face), `facewant` (WANTED - equivalent of old face), and `facemmap` (equivalent of old iconprefix).
* Do that thing Oni wanted where it shows two postions above and two positions below your current ranking (and you) to the left of the screen, instead of always the top 4, with some limits to avoid drawing outside of everything.
* Replace the last few shitty Mario numbers (for the left rankings) with cool, new Oni numbers.
* Change a bunch of offsets and things so the tab rankings and the intermission work nicer with 9+ players.
2018-10-28 16:27:55 +00:00
toaster
9ad5b9da80
Merge branch 'master' into 'chat-changes'
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# Conflicts:
# src/hu_stuff.c
2018-10-21 08:27:28 -04:00
toaster
1142fddc71
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain
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# Conflicts:
# src/d_netcmd.c
# src/d_netcmd.h
# src/g_game.c
# src/p_floor.c
# src/p_user.c
# src/r_data.c
# src/r_data.h
# src/v_video.c
2018-10-14 21:52:05 +01:00
Monster Iestyn
34728b3031
Remove "playerdeadview" variable; it's not been used for its stated purpose for who knows how long now
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Besides rankings popping up when you die just sounds weird anyway, maybe I'm just used to SRB2 not doing it I guess
2018-10-11 20:00:45 +01:00
Latapostrophe
4b2cb6b4e5
HU_AddChatText cleanup for future use + chat mode Window (Hidden) added.
2018-10-10 21:24:55 +02:00
Latapostrophe
bfd88c59c6
Allow client to open chat and scroll even if muted.
2018-10-03 20:09:32 +02:00
Latapostrophe
fe0b6dc600
Fix old chat detection.
2018-08-19 11:12:21 +02:00
Monster Iestyn
3e80f4a59b
Merge branch 'master' into leveltitle-tinkering
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# Conflicts:
# src/hu_stuff.h
2018-08-10 20:03:59 +01:00
toaster
080e8abde6
* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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* Make the chat notification sounds work in old chat mode.
2018-08-03 23:01:09 +01:00
Latapostrophe
5aba0a4b5a
merge sonicitems into chat-changes so that it's not lagging 10 years behind
2018-07-31 19:45:49 +02:00
Latapostrophe
a4bded8e9e
SRB2chat test rework
2018-07-31 11:10:02 +02:00
toaster
88c826a443
A bunch of little things.
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* Fix both cv_timelimit and cv_pointlimit as "hidden options" for people to play with if they know about them via the console.
* Show GAME SPEED on the tab screen.
* Fix Invincibility and Grow's music changes being broken. (I didn't test them properly when making them P_RestoreMusic calls, sorry.)
* Stop showing the First Person Kart view in spectator mode, per Sal's request.
2018-07-18 21:40:04 +01:00
toaster
d27ba2cd75
*A biggie: two-tier intermission screen!
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* Have the entire thing slide the fuck away a short while into the intermission.
* The tab screen is modified to work off similar behaviour and presentation.
* To go with it, a revamp of how Battle's scoring is handled.
* It's now considered "hits", and is stored in a reuse in one of the vanilla NiGHTS variables, allowing it to use exactly the same ranking mechanisms as race.
* No more resetting of score between battle rounds.
* Minor, unrelated general code cleanup in places.
* Disable the YEEEAH in splitscreen, otherwise you'll hear it *all the time*.
2018-07-18 20:23:46 +01:00