Tatsuru
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0e92f1818c
|
Kill saloon doors without a tracer, add height check for non-blocking doors
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2020-12-06 14:11:08 -03:00 |
|
Zippy_Zolton
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dc53970fac
|
g
|
2020-12-03 02:05:10 -06:00 |
|
Zippy_Zolton
|
5fc6864cc2
|
Fix fire objects disappearing in lava
|
2020-12-03 01:28:54 -06:00 |
|
Tatsuru
|
2f44a9ab02
|
Don't spawn the projectile if you're just gonna delete it
|
2020-12-02 12:05:40 -03:00 |
|
SMS Alfredo
|
12f36719b4
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Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability
|
2020-11-25 14:31:24 -06:00 |
|
Jaime Ita Passos
|
be274a4fa9
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Merge branch 'next' into spritestuff2
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2020-11-19 00:52:43 -03:00 |
|
Sally Coolatta
|
d0ca3b78c1
|
Merge branch 'master' into battle-rethink
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2020-11-18 17:49:06 -05:00 |
|
SMS Alfredo
|
4272788c9a
|
Allow no spin characters to water skip while spinning
|
2020-11-18 12:35:40 -06:00 |
|
Sal
|
b2eb64ac09
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Merge branch 'roll-and-tilt' into 'master'
Roll & pitch replace modeltilt
See merge request KartKrew/Kart!326
|
2020-11-17 20:03:48 -05:00 |
|
Sally Coolatta
|
e16c7d722f
|
Cherry-pick e1b265df2
|
2020-11-16 19:55:28 -05:00 |
|
Sally Coolatta
|
14b379fd27
|
Cherry-pick 4eb69a664
|
2020-11-16 19:52:26 -05:00 |
|
James R
|
34450fa028
|
Don't add translucency to THOK
Various visuals use THOKS, maybe there should be another barebones type with
no extra handling. But this is good enough for now.
|
2020-11-16 10:17:46 -08:00 |
|
Sally Coolatta
|
c31efd8631
|
Give bumper destruction some sound effects
|
2020-11-16 02:59:41 -05:00 |
|
Sally Coolatta
|
ef0da6ce9c
|
Finished bumper destruction
|
2020-11-16 02:38:13 -05:00 |
|
Sally Coolatta
|
0dc567973c
|
Overtime: Chaos Emeralds get deleted by the barrier, and respawn in the middle
|
2020-11-16 01:29:09 -05:00 |
|
Sally Coolatta
|
8c5abf41ea
|
Bumper destruction starts with the normal bumper sprite before transitioning into the giant bumper
|
2020-11-16 01:20:55 -05:00 |
|
Sally Coolatta
|
ae5d5abe24
|
Chaos Emeralds now sparkle
|
2020-11-16 00:51:00 -05:00 |
|
Sally Coolatta
|
42f411399a
|
Add bumper explosion effect
|
2020-11-15 12:56:03 -05:00 |
|
Sally Coolatta
|
827a1b5fca
|
Refactor stealing & destroying bumpers
- Prevents being able to farm extra bumpers off of karma players
- Paves the way for bumper destroy animation later
|
2020-11-15 06:25:38 -05:00 |
|
James R
|
e1a8a393a3
|
Merge branch 'udmf-multitag' into 'next'
UDMF: Multitag support
See merge request STJr/SRB2!1097
|
2020-11-14 19:18:14 -05:00 |
|
lachwright
|
ce06031f5e
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Reallow P_MobjSpawn to change the scale of objects spawned from mapthings
|
2020-11-15 02:53:10 +11:00 |
|
Nev3r
|
003f46c18e
|
Add a level parameter to the iterators to account for nesting, and thus avoid variable shadowing.
|
2020-11-12 13:48:14 +01:00 |
|
Sally Coolatta
|
1a58d0d24b
|
Try and fix hitlag damage, lightning shield, & punting mines
|
2020-11-12 01:43:37 -05:00 |
|
Sally Coolatta
|
56a20d05df
|
Merge branch 'master' into battle-rethink
|
2020-11-11 00:11:18 -05:00 |
|
Sally Coolatta
|
2b3a86d4b4
|
Merge branch 'master' into hitlag-retry
|
2020-11-10 21:37:09 -05:00 |
|
Sal
|
27530dec06
|
Merge branch 'spindash-efx' into 'master'
Spindash EFX Part 1
See merge request KartKrew/Kart!331
|
2020-11-10 19:56:01 -05:00 |
|
Nev3r
|
c22dbe1d2e
|
rename TAG_ITER_C to TAG_ITER_DECLARECOUNTER and remove the semicolon from the macro.
|
2020-11-10 12:22:55 +01:00 |
|
James R
|
d7a0c8ae0a
|
Setting the ambush flag on any MF_SPRING thing toggles MF_NOGRAVITY
|
2020-11-08 20:15:17 -08:00 |
|
Sally Coolatta
|
39acb46903
|
Last 3/4s: Spindash wind
|
2020-11-08 15:32:30 -05:00 |
|
Sally Coolatta
|
0e28470228
|
Merge master
|
2020-11-08 02:34:24 -05:00 |
|
Sally Coolatta
|
9434dd3ae3
|
Make the stuff that lost it use K_MomentumAngle again
|
2020-11-08 02:10:53 -05:00 |
|
Sally Coolatta
|
470e399abe
|
Merge master, add support for hitlag jitter in OpenGL
|
2020-11-08 01:56:27 -05:00 |
|
Jaime Passos
|
da0f2286e3
|
P_DeleteFloorSpriteSlope -> P_RemoveFloorSpriteSlope
|
2020-11-05 00:42:14 -03:00 |
|
Sally Coolatta
|
961ff69241
|
You can drop Chaos Emeralds
|
2020-11-02 00:41:41 -05:00 |
|
Sally Coolatta
|
91ed67bece
|
Start on Chaos Emeralds
Functional! However, you don't drop them yet.
|
2020-11-01 23:44:54 -05:00 |
|
Sally Coolatta
|
619402666a
|
Better Jawz
- More friction in Battle
- Throwables take your momz (has been bothering me for an eternity)
|
2020-10-30 22:57:42 -04:00 |
|
Sally Coolatta
|
64c321fbed
|
Fix incorrect tilts
|
2020-10-28 21:05:58 -04:00 |
|
Sally Coolatta
|
9dd43d4e4e
|
Remove modeltilt, use roll & pitch instead
Broken currently, about half of the slopes you can go into have the wrong tilt
|
2020-10-28 18:36:26 -04:00 |
|
Nev3r
|
df6a903592
|
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
|
2020-10-27 20:48:25 +01:00 |
|
Jaime Passos
|
cdc4a6d86e
|
Implement blend modes
|
2020-10-27 00:03:41 -03:00 |
|
Sally Coolatta
|
16e08d4388
|
Don't run P_RespawnBattleBoxes
|
2020-10-26 22:33:14 -04:00 |
|
Sally Coolatta
|
201f8365db
|
Merge branch 'battle-rethink' of https://git.do.srb2.org/KartKrew/Kart into battle-rethink
|
2020-10-26 22:20:25 -04:00 |
|
Sally Coolatta
|
62139f144a
|
Paper item spawners
Code is a little horrendous in a few places but I will hopefully fix later :V
|
2020-10-26 22:20:02 -04:00 |
|
James R
|
4570757c4e
|
Fix item respawn time underflow
|
2020-10-25 15:42:54 -07:00 |
|
Sally Coolatta
|
48d8bb242a
|
Merge branch 'the-scary-22-merge' into battle-rethink
|
2020-10-25 09:58:25 -04:00 |
|
Sally Coolatta
|
f121ed210a
|
Fix flashing tics
|
2020-10-25 09:57:51 -04:00 |
|
Sally Coolatta
|
5db7b337d9
|
Speed up sphere respawn
|
2020-10-24 21:45:35 -04:00 |
|
Sally Coolatta
|
2509d5a29c
|
Merge branch 'the-scary-22-merge' into battle-rethink
|
2020-10-24 21:39:32 -04:00 |
|
Sally Coolatta
|
afbbfc9b1f
|
Fix cvars
My wrist burns...
|
2020-10-24 21:32:07 -04:00 |
|
Sally Coolatta
|
7c2bd0d1c2
|
Merge remote-tracking branch 'srb2/next' into the-scary-22-merge
|
2020-10-24 20:50:58 -04:00 |
|