James R
2be0e09432
Create cond if it doesn't exist when signaling
2020-05-13 17:25:52 -07:00
James R
d0a674c142
Use malloc for hms
2020-05-13 17:25:52 -07:00
Steel Titanium
97ba63424f
Support for http downloads
...
(cherry picked from commit 5e0eca9fe9 )
(cherry picked just the libcurl stuff)
2020-05-13 17:25:52 -07:00
James R
1e64eae0c7
Make mod update, room list and server list multithreaded
...
This took fucking ages and it still fails sometimes in edge cases, but I
don't give a FUCK right now.
2020-05-13 17:24:27 -07:00
James R
3312743a66
Multithreading in my SRB2???
2020-05-13 17:21:19 -07:00
James R
79ce8a4bfc
WHY THE FUCK DID I DO THIS
2020-05-13 17:21:18 -07:00
James R
5d6a199a01
Oops
2020-05-13 17:21:18 -07:00
James R
1567703101
Handle NULL hms buffer
2020-05-13 17:21:18 -07:00
James R
9bf1f11f91
Compiler errors: won't stop, can't stop
2020-05-13 17:21:18 -07:00
James R
5bcce64053
masterserver_update_rate cvar determines wait between updates in minutes
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The new default is 15 minutes as well. And if you think that's too long, I have
confirmed that the Master Server delists inactive servers after a whopping 40
minutes, at least.
2020-05-13 17:20:59 -07:00
James R
6787f77304
Don't try to update right after registering
2020-05-13 17:20:59 -07:00
James R
717ab3526a
Add a hack so the 'All' room isn't display for hosting
2020-05-13 17:20:59 -07:00
James R
8893243c78
Kill the old mserv, long live HMS!
2020-05-13 17:20:59 -07:00
James R
ba786e7cf8
Clean up header text
2020-05-13 17:18:27 -07:00
James R
35e4bf9f33
HTTP update alert
2020-05-13 17:18:27 -07:00
James R
5f032789f3
Fix some goofs
2020-05-13 17:18:27 -07:00
James R
b48f5ecce6
Bruh
2020-05-13 17:18:27 -07:00
James R
bb2e2fddae
Clean up a bunch of stuff and follow the Master Server API more closely
2020-05-13 17:18:27 -07:00
James R
b63e473d5b
Windows certs do work, thanks Steel!
2020-05-13 17:18:27 -07:00
James R
8bd1a6ee90
Handle more errors
2020-05-13 17:18:27 -07:00
James R
c08d9a1329
Kill masterserver_token
2020-05-13 17:18:27 -07:00
James R
bb0aa4ce4e
This will be the Master Server in 2020
2020-05-13 17:18:27 -07:00
James R
12788f6491
Use https because my web server redirects
2020-05-13 17:18:27 -07:00
James R
eec6a82882
strtok can return NULL
2020-05-13 17:18:27 -07:00
James R
f9260dedee
This time I fucked up
2020-05-13 17:18:27 -07:00
James R
be4dda2fc4
Windows gaysed: the sequel
2020-05-13 17:18:27 -07:00
James R
975165c424
Windows is weird
2020-05-13 17:18:27 -07:00
James R
a5d65b2ede
masterserver_debug to set CURLOPT_VERBOSE
2020-05-13 17:18:27 -07:00
James R
d2590e3a76
Don't show "All" room when hosting
2020-05-13 17:18:27 -07:00
James R
77642a7cda
I don't even know my own website
2020-05-13 17:18:26 -07:00
James R
6f9b548840
lol
2020-05-13 17:18:26 -07:00
James R
65ff8e2f00
The big bad HTTP master server
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Cvars:
http_masterserver is the url to the master server's API.
masterserver_token may be an authentication token.
2020-05-13 17:18:26 -07:00
kaysrishaq
f6addb956e
musicpref console variable
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Adds musicpref to console and sound options menu, which allows users to select whether to prioritize MIDI or Digital music.
Functions GameMIDIMusic_OnChange and GameDigiMusic_OnChange updated to not assume digital music priority, and to have more consistent behavior between the two.
Positive side effect of using P_RestoreMusic in these functions means that powerup music (speed shoes, invincibility) will restore in the correct position when reenabling the original MusicType they loaded in with.
2020-05-13 19:20:21 -04:00
MascaraSnake
93b6615e61
Store PolyObject waypoint return behavior in an enum
2020-05-13 16:21:47 +02:00
MascaraSnake
ea0176fada
Remove diffx/y/z from polywaypoint_t, since they're always 0 anyway
2020-05-13 14:40:07 +02:00
MascaraSnake
14608b0f49
Merge branch 'actnum-tweaks' into 'next'
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Act number tweaks
See merge request STJr/SRB2!905
2020-05-13 04:25:53 -04:00
MascaraSnake
7ea005fdc1
Merge branch 'fix-window-icon' into 'master'
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Fix window icon being reset when switching renderers on non-Windows platforms
See merge request STJr/SRB2!898
2020-05-13 04:14:51 -04:00
MascaraSnake
bbded108ef
Merge branch 'ogl-gif-fix' into 'master'
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Fix OpenGL only recording the first frame of unoptimized GIFs
See merge request STJr/SRB2!928
2020-05-13 04:09:58 -04:00
MascaraSnake
9ead3a8b47
Merge branch 'udmf-next' into executordelay
2020-05-13 10:01:41 +02:00
MascaraSnake
c2037391d2
Merge branch 'next' into udmf-next
2020-05-13 10:01:12 +02:00
MascaraSnake
2e9a6afa3e
Merge branch 'udmf-next' into executordelay
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# Conflicts:
# src/p_spec.c
2020-05-13 09:55:25 +02:00
MascaraSnake
2e8bb50808
Fix accidental swap of first and last waypoint
2020-05-13 09:32:00 +02:00
MascaraSnake
7004d8ca75
Merge branch 'next' into waypoints
2020-05-12 23:51:32 +02:00
MascaraSnake
4c526f6e50
Store waypoints (for zoom tubes, rope hangs, polyobjects) explicitly
2020-05-12 23:50:30 +02:00
Monster Iestyn
b167f12013
Merge branch 'gcc10-fixes' into 'master'
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GCC 10 compiling fixes
See merge request STJr/SRB2!937
2020-05-12 14:47:49 -04:00
Louis-Antoine
3d08ffe514
Rename local variables
2020-05-12 19:58:16 +02:00
Monster Iestyn
86e2053dcd
added missing extern keyword for ntemprecords in doomstat.h (definition is in g_game.c)
2020-05-12 18:43:49 +01:00
Monster Iestyn
be0e7e63bf
added missing extern keyword for ms_RoomId in mserv.h (the definition is already in the .c file in this case)
2020-05-12 18:42:16 +01:00
Monster Iestyn
6878220a1b
turn all non-extern variables in s_sound.h into externs (and put their real definitions in the .c file)
2020-05-12 18:40:51 +01:00
Monster Iestyn
62a640e282
make savegamename in doomdef.h an extern, put the actual definition in d_main.c
2020-05-12 18:37:15 +01:00