Sally Cochenour
a063ffed2e
Remove blend to black
2020-02-02 07:28:31 -05:00
Sally Cochenour
6b6c4ec517
Drop shadows closer to software
2020-02-02 07:28:31 -05:00
Sally Cochenour
8ee1cc9209
FIX COLOR BUG
2020-02-02 07:28:31 -05:00
James R
956ae6b823
Don't I_Error on startup files only if a file was added twice
2020-02-01 19:32:08 -08:00
James R
4f41da1d16
Merge branch 'starpost-config-additions' into 'next'
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Starpost config additions
See merge request STJr/SRB2!680
2020-02-01 21:42:43 -05:00
James R
9409e505b0
Merge branch 'bruh2' into 'master'
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Fix fuckup 2
See merge request STJr/SRB2!744
2020-02-01 21:42:21 -05:00
James R
d2038c820d
Merge branch 'rotsprite-memory-leak' into 'next'
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Fix memory leak when caching rotsprite
See merge request STJr/SRB2!745
2020-02-01 21:42:12 -05:00
James R
652c580f60
Merge branch 'tnt-is-laggy' into 'next'
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Make flying TNTs' explosions not so laggy the first time
See merge request STJr/SRB2!746
2020-02-01 21:41:59 -05:00
James R
8c713b3467
Merge branch 'platform-fixes' into 'next'
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Reset pmomz after applying it to momz
See merge request STJr/SRB2!747
2020-02-01 21:41:49 -05:00
James R
c99b9001ba
Merge branch 'protect-wrists' into 'next'
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Remove flight cutoff property
See merge request STJr/SRB2!748
2020-02-01 21:41:33 -05:00
James R
3a3718797f
Merge branch 'file-param-error' into 'master'
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Don't I_Error if non base files fail to load with -file
See merge request STJr/SRB2!678
2020-02-01 21:41:22 -05:00
James R
937f18dee7
Remove Player 0
2020-02-01 18:22:03 -08:00
James R
9192e1eade
Clean player name before joining!!!
2020-02-01 18:20:35 -08:00
James R
a65e8ab500
Add missing conditions to CleanupPlayerName
2020-02-01 18:11:41 -08:00
Jaime Passos
e56273f909
Merge remote-tracking branch 'origin/next' into sal-oglshaderport
2020-02-01 23:02:15 -03:00
Jaime Passos
d1a755664c
Update w_wad.c
2020-02-01 22:50:52 -03:00
Jaime Passos
007b79fc27
Merge branch 'sal-oglshaderport' of https://git.magicalgirl.moe/STJr/SRB2 into sal-oglshaderport
2020-02-01 22:26:40 -03:00
Jaime Passos
434ffb2812
Fix ACZ fence texture
2020-02-01 22:25:48 -03:00
LJ Sonic
d7389fbd6d
Merge branch 'fix-splitscreen' into 'next'
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Fix splitscreen player being unable to move
See merge request STJr/SRB2!749
2020-02-01 16:18:40 -05:00
Louis-Antoine
74b34ef340
Fix splitscreen player being unable to move
2020-02-01 20:19:39 +01:00
lachwright
529bcdc366
Distance orbital camera appropriately when gr_shearing is enabled
2020-02-01 17:01:27 +08:00
Jaime Passos
5625c24c56
Merge branch 'am-line' into 'master'
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Automap fixes
See merge request STJr/SRB2!735
2020-02-01 03:22:53 -05:00
Jaime Passos
49f3b67913
Merge branch 'colorlutfix' into 'master'
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Fix color LUT using the wrong palette
See merge request STJr/SRB2!739
2020-02-01 03:22:26 -05:00
lachwright
17b6155df9
Have spin set fly1 to 2 instead of 0, akin to the previous cutoff behavior
2020-02-01 14:49:48 +08:00
lachwright
693d4b1120
Make flight controls less bullshit
2020-02-01 14:29:49 +08:00
lachwright
51fa7c17a5
Merge branch 'next' into platform-fixes
2020-02-01 13:34:04 +08:00
Steel Titanium
2913736fc1
Only check if the directory is not empty, use strncasecmp for case insensitive comparing, and remove debug print
2020-01-31 20:21:09 -05:00
James R
c19fe1419f
Remove code that does effectively nothing
2020-01-31 14:35:19 -08:00
James R
9820a7384f
Reset rollangle on TNT explosion
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This is the where the extreme lag when TNT Barrels explode came from. Probably
because the sprites are big and there's four of 'em! It shouldn't matter that
these aren't rotated--they're pretty round.
2020-01-31 14:32:47 -08:00
Steel Titanium
f89a48f092
Implement folder blacklisting
2020-01-31 16:37:55 -05:00
James R
294543037d
Oops
2020-01-30 23:58:35 -08:00
James R
ff2ec925ee
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
James R
020751fdc1
Merge branch 'i-can-see-myself' into 'master'
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Don't draw yourself in first person!
See merge request STJr/SRB2!697
2020-01-31 02:34:11 -05:00
James R
1d8d20d915
Merge branch 'opengl-skipintro-sigabrt' into 'master'
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Fix crash when using -skipintro and the renderer is set to OpenGL from config
See merge request STJr/SRB2!714
2020-01-31 02:34:08 -05:00
James R
ee35b1cf3b
Merge branch 'cybrak_flamedmg' into 'next'
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Fix damagetype for Cybrak flamethrower.
See merge request STJr/SRB2!731
2020-01-31 02:34:05 -05:00
James R
ebd53ace47
Merge branch 'angle-clamp' into 'master'
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Fix the minecart angle thing in netgames
Closes #69
See merge request STJr/SRB2!732
2020-01-31 02:33:59 -05:00
James R
510ed5353d
Merge branch 'ttfixes2' into 'next'
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Fix title card not showing up at all if focus lost
See merge request STJr/SRB2!736
2020-01-31 02:33:57 -05:00
James R
f8cccef6c3
Merge branch 'ntsatkbgfix' into 'master'
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Fix M_DrawNightsAttackMountains integer overflow
See merge request STJr/SRB2!737
2020-01-31 02:33:53 -05:00
James R
0c614dbd90
Merge branch 'startcontinue' into 'master'
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Fix F_StartContinue fading out incorrectly in OpenGL
See merge request STJr/SRB2!738
2020-01-31 02:33:51 -05:00
James R
4e2b16628d
Merge branch 'chat-memory-leak-fix' into 'master'
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Fix memory leak while chat is on screen
See merge request STJr/SRB2!743
2020-01-31 02:33:48 -05:00
Steel Titanium
c49d01a324
Fix memory leak while chat is on screen
2020-01-30 22:11:50 -05:00
lachwright
bb360e055a
Merge branch 'next' into platform-fixes
2020-01-30 21:39:01 +08:00
Jaime Passos
7c8ef73b06
Only write a Local Color Table if the frame's palette differs from the header's palette
2020-01-29 17:31:27 -03:00
Jaime Passos
0b3aad6116
Uh
2020-01-29 13:56:39 -03:00
Jaime Passos
dac93c343f
Update the Screenshot Options menu
2020-01-29 13:52:02 -03:00
Jaime Passos
5f7cf83da8
Local Color Table for GIF movie mode
2020-01-29 13:47:55 -03:00
SteelT
b4809e2e43
Merge branch 'dehacked-hud-fix' into 'next'
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Fix missing "RINGSNUMTICS" in dehacked.c's HUD items
See merge request STJr/SRB2!733
2020-01-28 20:25:07 -05:00
LJ Sonic
07cb50849c
Merge branch 'fix-keep-body-tag' into 'next'
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Only call P_CheckSurvivors() in tag gametypes
See merge request STJr/SRB2!740
2020-01-28 08:45:09 -05:00
Louis-Antoine
38e048466f
Only call P_CheckSurvivors() in tag gametypes
2020-01-28 14:02:36 +01:00
Jaime Passos
e5ca7039cf
no more 3dfx
2020-01-28 00:56:22 -03:00