Eidolon
769ce2ef65
Add I_GamepadRumble, I_GamepadRumbleTriggers
2023-04-02 21:56:39 +01:00
Eidolon
aa0673c43f
Print the device name and GUID for connected pads
2023-03-23 22:55:46 -05:00
Eidolon
86a9579e16
Handle gamepads from interface dynamically
...
Fixes numerous issues with hotswapping, gamepad assignment, and menu
responsiveness.
2023-03-07 00:07:47 -06:00
Eidolon
be021baa02
Add extern "C" in C++ to all headers
2022-12-30 19:26:16 -06:00
James R
b5310a1f68
Add typedef.h
...
All typedefs for structs that were present in other header
files have been moved to here. (Except node_t because the
renderer and netcode both define node_t LOL.)
2022-11-27 17:21:40 -08:00
Sally Coolatta
6ef0af4ba5
g_game and g_input now compile
2020-08-13 00:05:44 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
TehRealSalt
129e5dae20
Fix splitscreen joystick
2018-07-03 15:32:26 -04:00
Wolfy
fb976ab26c
more quad stuff
2017-12-11 00:12:38 -06:00
ZTsukei
e4a970f894
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00