Commit graph

185 commits

Author SHA1 Message Date
mazmazz
a622982a90 Remove tolower music_name, because we do case-insensitive matching now 2018-08-25 21:53:22 -04:00
mazmazz
3cf24dc9b7 Case-insensitive music_name comparison 2018-08-25 21:42:39 -04:00
mazmazz
e588460fe5 MUSICPOSITION -> MUSICPOS
* Added muspos level header var to lua

# Conflicts:
#	src/dehacked.c
#	src/lua_maplib.c
#	src/p_setup.c
2018-08-25 16:23:01 -04:00
mazmazz
5ed5f469b2 Add MUSICPOSITION level header and mapmusposition variable to instantly jump to position
* Cutscene support too!
2018-08-25 15:59:20 -04:00
mazmazz
68f0a25323 Add MUSIC_FORCERESET flag 2018-08-25 13:18:14 -04:00
mazmazz
a7def0ac3d Add S_MusicName back as a convenience function
* Move MUSICRATE to doomdef.h
2018-08-25 08:08:25 -04:00
mazmazz
07cfc1a29a Volume fixes
# Conflicts:
#	src/sdl/mixer_sound.c
2018-08-24 18:01:57 -04:00
mazmazz
8493d0bfcc Volume fixes 2018-08-24 17:56:14 -04:00
mazmazz
052f9f8a7c Checkpoint: Revised fading routines for new load/play pattern
* Perform fade-out/fade-in using callbacks
* Move queued music from interface to s_sound
2018-08-24 13:11:38 -04:00
mazmazz
1f5e62197e Merge branch 'music-cleanup' into musicplus-core
Pending rewrite of fade music changing

# Conflicts:
#	src/android/i_sound.c
#	src/djgppdos/i_sound.c
#	src/i_sound.h
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/mixer_sound.c
#	src/sdl/sdl_sound.c
#	src/win32/win_snd.c
2018-08-23 21:07:39 -04:00
mazmazz
8533e08ded Refactor I_MusicType MusicPlaying and MusicPaused -> I_SongType ... 2018-08-23 20:14:46 -04:00
mazmazz
13dfbb0fdb Minor refactoring and reordering
* I_GetMusicType() -> I_MusicType()
* Wrap MIDI volume hack in #ifdef _WIN32
2018-08-23 17:05:37 -04:00
mazmazz
c8b1f07e9b Play the opposite type music (Digital/MIDI) when toggling between them in menu
* S_MusicInfo method to retrieve name, flags, and looping
2018-08-23 16:46:40 -04:00
mazmazz
5bd77e605a Toggle Digi/MIDI music in menu accurately; add S_MusicType 2018-08-23 13:09:20 -04:00
mazmazz
675bb16521 nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled 2018-08-23 12:42:57 -04:00
mazmazz
ff26baa6a1 Refactoring, music statues
* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused
2018-08-23 12:30:47 -04:00
mazmazz
a672d38bba Consolidate I_SetDigMusicVolume and I_SetMIDIMusicVolume into one method
* In s_sound, they are merged to one method as well, but there are still two separate digvolume and seqvolume variables
* Simplified Dig/MidiMusicDisabled in s_sound
* Method reordering
2018-08-23 11:54:36 -04:00
mazmazz
f2c4396299 Added I_GetMusicType and removed midimode variable
* Revised S_PlayMusic arguments
* Now music plays again!
2018-08-23 10:18:38 -04:00
mazmazz
ad7bfb49fa Loose ends from previous work
* Pause/ResumeSong remove handle argument
* LoadSong declare char *data argument
* Variable weirdness
2018-08-23 09:36:51 -04:00
mazmazz
69bee086bf Revert "Nix'd midimusicvolume", don't know what I want to do with this yet
This reverts commit 5a2663704e.

# Conflicts:
#	src/i_sound.h
#	src/s_sound.c
#	src/s_sound.h
#	src/sdl/mixer_sound.c
2018-08-23 09:06:13 -04:00
mazmazz
e8815df145 Playback routines: Load, Play, Pause, Stop, Unload
* Re-purpose I_LoadSong for digital music loading
* I_StartDigSong logic split between I_LoadSong and I_PlaySong
* Pause, Stop, and Unload routines are combined from Digi and MIDI
* music_lumpnum, music_data, music_handle from s_sound.c are gone
2018-08-23 09:02:14 -04:00
mazmazz
d159d8cad7 Revert "CHANGED MIND: Nix'd S_MIDIMusic, I_PlaySong, and I_RegisterSong"
This reverts commit 3b94dd8d34.
2018-08-23 07:50:02 -04:00
mazmazz
3b94dd8d34 CHANGED MIND: Nix'd S_MIDIMusic, I_PlaySong, and I_RegisterSong
* music_lumpnum, music_data, music_handle are gone
* Relevant interfaces I_PlaySong are transferred to I_StartDigSong
2018-08-23 07:49:09 -04:00
mazmazz
5a2663704e Nix'd midimusicvolume 2018-08-23 07:39:32 -04:00
Monster Iestyn
3cce0b8a33 Merge branch 'public_next'
# Conflicts:
#	src/sdl12/i_cdmus.c
#	src/win32ce/win_cd.c
2018-08-21 15:40:54 +01:00
mazmazz
1ec90ba21e S_MusicPlaying safety 2018-08-21 08:56:05 -04:00
mazmazz
7c3578896c S_ChangeMusicWithFade fixes
* MusicSlot compatibility name fix
2018-08-21 08:55:53 -04:00
mazmazz
2594909e70 I_FadeSongFromLevel -> I_FadeSongFromVolume refactor
* S_MusicName->GetMusicName refactor
* S_ChangeMusicWithFade->ChangeMusicAdvanced refactor
2018-08-21 08:53:51 -04:00
mazmazz
fd757b4e74 Interface name refactor: Music -> Song
* Music refers to the music system, song refers to the entity being played.
* s_sound doesn't follow this, everything is music
2018-08-21 06:22:35 -04:00
mazmazz
bded9c546e Debug messages 2018-08-20 08:47:41 -04:00
mazmazz
3ad2b7f039 Rename I_QueueDigSongPostFade to I_QueueDigSong 2018-08-20 01:16:52 -04:00
mazmazz
d61857c768 Midimode safeties for song queueing/fading 2018-08-20 01:14:29 -04:00
mazmazz
2fb7eb5679 Music lump existence minor fixes 2018-08-20 01:14:01 -04:00
mazmazz
1701b81079 * Allow S_ChangeMusic to queue the same track for fading
* StopDigSong upon running queue so that GME works for queueing
2018-08-19 23:20:40 -04:00
mazmazz
87df31a685 I_FadeOutStopMusic, I_FadeInStartDigSong, S_ChangeMusicWithFade implementation
* First attempt, a little messy but works fine
2018-08-19 22:05:42 -04:00
mazmazz
88d2ac8d4e Make S_FadeMusicFromLevel accept mandatory source_volume
* Make S_FadeMusic a legitimate function to grab current internal volume
2018-08-19 17:02:13 -04:00
mazmazz
df1463b378 S_FadeMusic[FromLevel] and S_StopFadingMusic implementation 2018-08-19 16:19:48 -04:00
mazmazz
9e4d60e7ce I_SetInternalMusicVolume implementation 2018-08-19 09:38:57 -04:00
mazmazz
0a0537d486 Fix S_SetMusicLoopPoint wrong method; trigger only on is_looping 2018-08-18 20:54:56 -04:00
mazmazz
1629a8cfd0 I_GetMusicLoopPoint and I_SetMusicLoopPoint implementation
* Stub pause for MIDI
* Fix MP3 tag wide char search
* Reset songpaused bool where appropriate
2018-08-18 20:19:44 -04:00
mazmazz
22b2ef44b9 Remove I_MIDIPlaying 2018-08-18 17:45:57 -04:00
mazmazz
c9c1b24ad6 S_MusicType implementation; MOD support for Get/SetMusicPosition and MusicLength
* Misc MOD fixes
2018-08-18 17:17:53 -04:00
mazmazz
e7a4f6d78f I_GetMusicLength implementation 2018-08-18 14:18:29 -04:00
mazmazz
49c392334e Hide MusicPlus lua behind an #ifdef HAVE_LUA_MUSICPLUS
# Conflicts:
#	src/lua_hook.h
#	src/lua_hooklib.c
#	src/p_user.c
2018-08-15 03:37:11 -04:00
mazmazz
074f43f377 Undoing malloc for S_MusicName, pass music_name instead.
I don't think there's a reason for copying to a new var.
2018-08-15 02:11:01 -04:00
mazmazz
5197f69c6f Refactor to SetMusicPosition, GetMusicPosition
# Conflicts:
#	src/lua_baselib.c
#	src/nds/i_sound.c
#	src/sdl12/mixer_sound.c
#	src/sdl12/sdl_sound.c
#	src/win32ce/win_snd.c
2018-08-15 02:10:46 -04:00
mazmazz
45581b263b S_MusicName copy music_name to new buffer (is this ok?) 2018-08-15 02:07:51 -04:00
mazmazz
3da9a9c4d0 Support mflags and looping in MusicChange hook
# Conflicts:
#	src/lua_hook.h
2018-08-15 02:07:33 -04:00
mazmazz
183f94091b Implemented MusicChange lua hook
# Conflicts:
#	src/lua_hook.h
#	src/lua_hooklib.c
2018-08-15 02:06:43 -04:00
mazmazz
ca3ceb30b9 S_MusicName, S_MusicExists, S_PauseMusic lua, S_ResumeMusic lua
# Conflicts:
#	src/lua_baselib.c
2018-08-15 02:01:34 -04:00