Eidolon
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17c1e69ed5
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Recreate GL context on renderer swap
Restores renderer swapping to legacy GL
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2023-03-11 11:08:49 -06:00 |
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Eidolon
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fcb4dfe3d7
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hwr2: Restore legacy OpenGL temporarily
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2023-01-14 19:52:33 -06:00 |
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Eidolon
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01ddbf6dcf
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(WIP) hardware: add render hardware interface
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2023-01-14 18:40:26 -06:00 |
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Eidolon
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be021baa02
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Add extern "C" in C++ to all headers
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2022-12-30 19:26:16 -06:00 |
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James R
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2274129f57
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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Jaime Passos
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4ccc854a90
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Die
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2019-12-08 22:12:56 -03:00 |
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Steel Titanium
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a5cdb0a4b3
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Update copyright date on source files
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2019-12-06 13:49:42 -05:00 |
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Inuyasha
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bb20cfd6be
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Clipboard copy/paste testing
(unfinished, but basics work)
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2016-11-03 01:43:57 -07:00 |
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Ronald Kinard
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d8484a86e0
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Virtual resolutions in OpenGL
Also made fades use core functions if they are available.
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2014-11-13 18:06:38 -06:00 |
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Ronald Kinard
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03fe3bdad2
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Replace sdl with sdl2
SDL1.2 is dead, long live SDL
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2014-07-26 02:06:00 -05:00 |
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Alam Ed Arias
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b93cb1b65a
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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