toaster
18c649caca
Fix and then subsequently disable the zoom tube angle setting stuff.
2018-10-27 22:05:15 +01:00
toaster
92b6f8bb50
Fix the issue with sliding I identified this morning.
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Also, apply it to being in a zoom tube, too! For extra forwards compatibility with all the terrible SRB2 Riders ports that are almost an inevitability.
2018-10-27 21:41:45 +01:00
toaster
503985d48d
Minor correction - Jeck initially got it wrong, but informed me after lots of testin's.
2018-10-27 21:30:41 +01:00
toaster
e92d03ee94
As requested by Jeck:
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* gr_md2 on the menu.
* Disable interpolerated model option completely for now.
Also, tweaked the GL menus a bit to suck less, since I was ferreting around in that area.
2018-10-27 21:16:19 +01:00
toaster
558ca6cfec
Make it so hitting enter on the ipv4 option doesn't close all menus with the warning, only if you start trying to connect.
2018-10-27 20:44:18 +01:00
toaster
88b13212d9
Minor things that annoyed me to NO GOOD END.
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* Tweak the demo info layout (holding tab while demoplayback) to better match the Viewpoint text in MP.
* Make the tab rankings view support widescreen better, including the spectator ticker (but not the player name layout).
* Make the tab rankings view always have a darkened background, to get around the fact we can't darken it based on player state for battle.
* Remove FREE PLAY from tab rankings.
2018-10-27 20:43:33 +01:00
toaster
f35374defc
Fade stuff!
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* Make the white intro fade always drawn, rather than potentially disable-able through tab or HUD disable.
* Slightly increase the darkness of the intermission fade, since its current value had a negative effect on SKINCOLOR_SAPPHIRE.
2018-10-27 20:39:41 +01:00
Monster Iestyn
993f6b1725
don't bother with inlining the function, on second thoughts
2018-10-27 16:47:56 +01:00
Monster Iestyn
c965964f9a
static the buffer, forgot to do this earlier
2018-10-27 16:27:00 +01:00
toaster
889064527a
dumbass who forgot to stage most of the actual changes because she actually deleted all the changes and then remade them by accident
2018-10-27 16:25:25 +01:00
Monster Iestyn
69b7699b2f
Use temporary buffer with a max size of 255 bytes instead of having Microsoft's FormatMessageA alloc one for us. Also, provide a fallback message in case no message was available for some reason
2018-10-27 16:09:14 +01:00
Monster Iestyn
ec708dcf13
Save the result of errno (aka WSAGetLastError() for WinSock) as soon as possible, to prevent anything in SOCK_GetNodeAddress resetting the value to 0 while trying to print the message for the error itself!
2018-10-27 15:49:04 +01:00
toaster
90f904241b
Felt like cleaning up the character frame list. Definitely won't merge conflict with anything else.
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Requires charscleanup.kart. Ezo, if you want me to, I can fix up bonuschars for this tweaked system.
2018-10-27 15:43:33 +01:00
Monster Iestyn
1d40033de6
Creating a quick get_WSAErrorStr function to act as a wrapper for FormatMessageA so we can string-ify Winsock errors properly
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Untested!
2018-10-27 15:36:15 +01:00
TehRealSalt
32ada811b2
Merge branch 'master' into div-sounds
2018-10-26 01:15:10 -04:00
TehRealSalt
bb7ef3798c
Combine spinout & wipeout timers
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Turns out they were only 1 tic apart originally, sooo
2018-10-26 01:07:54 -04:00
TehRealSalt
46164a7f46
More consistent face-forward
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Needs it to still land in a close ballpark, so the timer changes are still needed, but this makes it less prone to error
2018-10-26 01:07:14 -04:00
TehRealSalt
2096b56da2
CRITICAL BUGFIX
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Make sure flashing tics don't go down WHILE you're in a hit animation (wipeout, squished)
2018-10-26 00:56:02 -04:00
TehRealSalt
0492ddc3ad
Adjust spinout times to face your forward about 90% of the time
2018-10-26 00:55:20 -04:00
TehRealSalt
bd79aaf847
Speed up spinout based on timer left
2018-10-26 00:51:58 -04:00
TehRealSalt
95875289b8
- Reduce volume reduction
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- Don't apply to sounds without an origin mobj
2018-10-25 22:53:58 -04:00
toaster
0adfc93327
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
2018-10-25 19:09:22 +01:00
Sal
f5a9ae016a
Merge branch 'karma-touchups' into 'master'
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Karma touchups
See merge request KartKrew/Kart!59
2018-10-25 14:06:22 -04:00
Sal
7f42cbc942
Merge branch 'chat-changes' into 'master'
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New chat mode (Window Hidden) + Player join/leave/rename messages in chat + new console backcolours for console & chat
See merge request KartKrew/Kart!55
2018-10-25 14:06:11 -04:00
Latapostrophe
ef08560bf4
Reimplemented the splitscreen chat fix
2018-10-25 20:02:43 +02:00
Latapostrophe
bd1c7e2bc6
Fixed the menu highlight thing
2018-10-25 19:41:14 +02:00
Latapostrophe
35f576c166
Spectate / enter game in chat + New console colours + Highlight chat scroll arrow + small cleanup for consolefill
2018-10-25 13:21:44 +02:00
toaster
a7940d068b
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_hardcode
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# Conflicts:
# src/dehacked.c
# src/info.c
# src/info.h
# src/p_enemy.c
# src/p_mobj.c
2018-10-25 10:46:18 +01:00
Latapostrophe
612ff4059c
Merge branch 'master' into chat-changes
2018-10-25 11:14:49 +02:00
TehRealSalt
6f76b2b827
Fix merges
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(Don't bother me hastily to merge something in again, please)
2018-10-24 21:51:43 -04:00
Sal
b122df3e27
Merge branch 'fz-time-over' into 'master'
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F-Zero time over hardcode
See merge request KartKrew/Kart!62
2018-10-24 21:40:07 -04:00
TehRealSalt
a57c6af1f0
Merge branch 'master' into fz-time-over
2018-10-24 21:39:02 -04:00
Sal
862f2389dc
Merge branch 'lat-hardcode' into 'master'
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Midnight Channel + Mementos hardcode
See merge request KartKrew/Kart!61
2018-10-24 21:26:02 -04:00
TehRealSalt
268fa6337e
Fullbright explosion and fire
2018-10-24 21:25:22 -04:00
TehRealSalt
b6f10baa00
Merge branch 'master' into fz-time-over
2018-10-24 21:20:51 -04:00
TehRealSalt
db6e1f9b94
Extra safety
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The turn action happens on (k_timeovercam > 2*TICRATE). This ensures it happens immediately, although it was probably fine as is
2018-10-24 21:18:15 -04:00
TehRealSalt
67de207278
Turn cam on wall hit
2018-10-24 21:05:02 -04:00
Sal
3c1325cedf
Merge branch 'explosion-spinout-fix' into 'master'
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Explosion spinout fix
See merge request KartKrew/Kart!60
2018-10-24 20:18:34 -04:00
TehRealSalt
c7311ba826
Wrong variable
2018-10-24 19:38:46 -04:00
Latapostrophe
a16864f79e
Resolved conflict
2018-10-25 01:35:55 +02:00
Sal
a2fab299c1
Merge branch 'last-netgame-tweaks' into 'master'
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Last netgame tweaks
See merge request KartKrew/Kart!57
2018-10-24 19:33:47 -04:00
Latapostrophe
ff79a954aa
I'm an idiot and keep forgetting to hit trim trailing space.
2018-10-25 00:59:43 +02:00
Latapostrophe
e654e32b25
Midnight Channel: warning sign hardcode
2018-10-25 00:58:59 +02:00
TehRealSalt
51c94171bb
Remove these
2018-10-24 18:14:25 -04:00
Latapostrophe
3a4bff82f2
Reduced aggravating stationary Shadow range + fixed whitespace
2018-10-24 23:57:08 +02:00
Latapostrophe
c74c4e9549
Midnight Channel: HUD static effect hardcode
2018-10-24 23:55:12 +02:00
TehRealSalt
d91f6b09f8
Karma point changes
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- Number of points needed to come back is now 2.
- Bombs no longer give extra points.
2018-10-24 17:29:13 -04:00
TehRealSalt
f34bd5ff8c
Update SPB hitbox too
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Even more consistency!
2018-10-24 17:22:58 -04:00
TehRealSalt
f3d838b2b5
Merge branch 'master' into karma-touchups
2018-10-24 17:21:34 -04:00
TehRealSalt
bb70f08e0c
Give karma items their own hitbox size
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Bombs & fakes get 24, items get 36. Technically a slight nerf to bomb, but it's more consistent and it's so tiny of a change that it'll be unnoticeable I feel :V
2018-10-24 17:16:32 -04:00