Jaime Passos
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0ff96207c7
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More Softwarification
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2019-04-14 19:08:59 -03:00 |
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Jaime Passos
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e049e122de
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fix skyboxes AGAIN
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2019-04-13 18:47:09 -03:00 |
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Jaime Passos
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b5a579f254
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cleanup?
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2019-04-12 16:35:28 -03:00 |
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Jaime Passos
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7abd0185a8
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Remove dup_ variables
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2019-04-07 14:27:52 -03:00 |
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Jaime Passos
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19dc9c103e
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fix fog
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2019-04-07 01:25:55 -03:00 |
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Jaime Passos
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4548b4bb13
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The player should be able to toggle shaders
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2019-04-07 00:09:53 -03:00 |
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Jaime Passos
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fbc3e27592
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stuff
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2019-04-06 23:33:34 -03:00 |
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Jaime Passos
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76fa343ea1
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fix postprocessor
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2019-03-21 18:33:03 -03:00 |
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Jaime Passos
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08efec4cf3
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destroy hw_glide.h because no modern GPU supports such API
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2019-03-21 18:23:40 -03:00 |
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Jaime Passos
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dbd7a71fb3
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add SHADERS comment support
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2019-03-19 18:52:41 -03:00 |
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Jaime Passos
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3a34a13118
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PK3 support
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2019-03-19 18:25:55 -03:00 |
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Jaime Passos
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843498ef4a
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Improve custom shader support
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2019-03-19 17:37:04 -03:00 |
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Jaime Passos
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d94a7142b1
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change (void*) to (char*)
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2019-03-19 14:41:48 -03:00 |
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Jaime Passos
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3c6dc984cc
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wups
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2019-03-19 13:32:44 -03:00 |
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Jaime Passos
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cfc5bd4ac7
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custom shader support
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2019-03-18 23:03:29 -03:00 |
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Jaime Passos
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c028631cdf
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fix buildbot
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2019-03-18 20:04:28 -03:00 |
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Jaime Passos
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6dd5037ef1
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add vertex shaders
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2019-03-18 19:17:47 -03:00 |
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Jaime Passos
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35459caea7
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md3-vanilla
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2019-03-18 18:34:20 -03:00 |
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Jaime Passos
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c8bec127ec
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I don't care about DirectDraw
Neither SDL 1.2
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2019-03-18 15:54:29 -03:00 |
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Jaime Passos
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fd5fb73671
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gl4
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2019-03-17 22:27:50 -03:00 |
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Digiku
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1517c16c4d
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Merge branch 'MSVC-ARM' into 'master'
ARM and ARM64 support with MSVC toolchain
See merge request STJr/SRB2!412
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2018-12-28 01:05:40 -05:00 |
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Latapostrophe
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1b8be7f1a4
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Merge branch 'master' into SRB2-CHAT
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2018-12-23 10:26:08 +01:00 |
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Alam Ed Arias
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e6cf509a84
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More work to cleanup the ARM builds
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2018-12-22 19:50:32 -05:00 |
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Alam Arias
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5765b3e034
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Added ARM/ARM64 to whole vc10 sln
Added ARM/ARM64 to zlib, libpng
Added ARM/ARM64 to srb2dd/srb2sdl
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2018-12-21 16:47:10 -05:00 |
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mazmazz
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c4939212dc
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Adjust vid.width floating point comparson for CHAT
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2018-12-21 11:37:22 -05:00 |
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Digiku
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7920dbe4a8
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Merge branch 'float_equal' into 'master'
Clear Float equal warnings
See merge request STJr/SRB2!383
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2018-12-20 16:58:37 -05:00 |
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Digiku
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91bed58e6a
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Merge branch 'ogl-zfighting-fix' into 'master'
OpenGL z-fighting fix [by Azeonus]
Closes #43
See merge request STJr/SRB2!395
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2018-12-19 13:05:04 -05:00 |
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mazmazz
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7c5e508f40
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Change 0.05 to 0.05f
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2018-12-18 16:59:59 -05:00 |
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Azeonus
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ae590779f9
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dispoffset OGL fix [by Azeonus]
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2018-12-18 16:50:03 -05:00 |
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Jimita
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97cc111f3e
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Merge branch 'master' into automap_fix
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2018-12-17 17:46:29 -02:00 |
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Alam Ed Arias
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8742596a05
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Merge branch 'master' into float_equal
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2018-12-16 13:52:45 -05:00 |
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Latapostrophe
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34f13e9f20
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merge conflict
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2018-12-16 16:48:15 +01:00 |
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Alam Ed Arias
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facba6c04d
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fix compiling for clang
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2018-12-14 21:31:37 -05:00 |
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Alam Ed Arias
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386f9d4e54
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fix compiling for MSVC
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2018-12-14 20:42:37 -05:00 |
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Alam Ed Arias
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261e1e623c
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Clear float equal warnings
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2018-12-14 20:34:06 -05:00 |
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Monster Iestyn
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8ff705eff0
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remove NearVertice (which was unused anyway), clean up maz's changes
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2018-12-14 23:28:07 +00:00 |
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mazmazz
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a91e84c9ef
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SameVertice floating point match; fixes 64-bit OGL holes
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2018-12-14 16:47:24 -05:00 |
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Monster Iestyn
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f2acd58af3
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copy doom legacy's replacement for the den == 0.0 calc in fracdivline
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2018-12-14 21:22:13 +00:00 |
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Monster Iestyn
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ad87418a1e
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minor cleanup
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2018-12-14 21:00:53 +00:00 |
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Monster Iestyn
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c787353df2
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remove code from SearchDivline that was disabled ...and doesn't seem to exist anymore anyway
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2018-12-14 18:14:08 +00:00 |
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Monster Iestyn
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2ab24111ba
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split loading status code into a separate function
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2018-12-14 18:11:30 +00:00 |
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Monster Iestyn
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7169b8841a
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Make sure nptfront is explicitly > 0, so we don't alloc a poly for negative number points at all
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2018-12-14 18:01:18 +00:00 |
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Monster Iestyn
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acb1e37729
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use continue if NULL instead of a big if block if ...not NULL
also, SplitPoly returns if ps < 0, so there's no need to check for ps >= 0 afterwards
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2018-12-14 18:00:08 +00:00 |
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Monster Iestyn
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b3eba87d71
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compare with actual doubles, not ints
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2018-12-14 17:14:03 +00:00 |
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MPC
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3e70ce2565
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Fix the automap
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2018-12-12 18:01:52 -03:00 |
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Monster Iestyn
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a9b813cef2
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Merge branch 'opengl-noloading' into 'master'
Hide OpenGL loading screen
See merge request STJr/SRB2!349
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2018-11-26 15:30:45 -05:00 |
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Monster Iestyn
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3750e41347
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Merge branch 'fof-slope-skew-backport' into 'master'
FOF wall slope skewing backport
See merge request STJr/SRB2!341
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2018-11-26 08:54:29 -05:00 |
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mazmazz
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e6be735a08
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Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show
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2018-11-25 21:47:56 -05:00 |
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mazmazz
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c91b2b4456
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Update source copyrights to 2018
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2018-11-25 07:35:38 -05:00 |
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Monster Iestyn
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24f14fc526
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Merge branch 'master' into fof-slope-skew-backport
# Conflicts:
# src/r_segs.c
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2018-11-23 22:40:28 +00:00 |
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