TehRealSalt
37009ac9b0
A few stashed fixes that didn't make it to the branches somehow
2019-10-03 10:31:34 -04:00
TehRealSalt
7f6d825809
Remove unused GENESIS_WIPE define
2019-10-03 01:10:10 -04:00
TehRealSalt
780202668b
Only run Encore wiggle in software
2019-08-11 15:35:38 -04:00
TehRealSalt
978c4f7e24
Minor fixes
2019-08-10 09:50:42 -04:00
TehRealSalt
71f35c7f5b
Add encore_towhite
2019-08-10 02:07:18 -04:00
TehRealSalt
5da84b78a2
Encore wiggle
2019-08-10 01:59:23 -04:00
TehRealSalt
aad0dbd076
Encore invert fade
2019-08-10 00:54:16 -04:00
TehRealSalt
274dc434ff
Set new fades, fixed crash upon using non-colormapped fade
2019-08-08 01:43:50 -04:00
TehRealSalt
36e4f25cc9
Uses pre-defined colormap lumps now
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Works much faster now. I'd like to clean up this code some though
2019-08-07 02:21:04 -04:00
TehRealSalt
94081f469e
Genesis wipe stuff
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Very unoptimized, lags in anything besides 320x200
2019-08-04 23:42:30 -04:00
Sally Cochenour
4b95aa3da7
why does this trigger ERRORMODE now?!
2019-02-04 22:22:12 -05:00
Sryder
bdee6c7fa0
Fix Connection Timeouts during Wipes
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Keep the connection alive with a specific packet to say we haven't timed out
2019-01-30 19:18:51 +00:00
TehRealSalt
4507ee18fd
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
mazmazz
c91b2b4456
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
toaster
fe55d7d9a2
Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
2018-07-22 21:49:17 +01:00
TehRealSalt
f1d21b008d
Enhance toaster's awesome intermission work a bit further
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- Further divide the 2 screens' functionality; the first screen is purely for match results, the second screen is purely for rank results. (only time/score is on the first page, only rank and rank increase is on the second page, instead of time/score and rank increase being on the first page, then rank increase carries over to the rank page...)
- The page switch now happens at exactly the halfway point of the intermission timer
- It now uses a cool picture of the view buffer, like SRB2 SP, except faded, instead of the previous intermission tile.
- Fixed an issue with the previous commit.
2018-07-19 00:07:13 -04:00
toaster
5f2aed2fd3
* Fix the fades mess, and have the title screen always have a smooth, non-checkered fade from blapck!
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* Fix all the bugs with skin not being set properly or kept synchronised with the multiplayer setup in record attack.
* Reduce the amount of flashing on the voting screen.
2018-07-04 22:57:50 +01:00
Sryder13
1d334cab75
Base title screen, gets screen fade working from intro->title for the fade to work
2018-01-15 03:40:25 +00:00
TehRealSalt
4458cfdb9f
Tweeeeeaks
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- MT_FALLINGROCK bumps you instead of spinning you out! RIP annoying af apples
- Made some Battle-related messages only happen in netgames
- Messed with the timing on the intro
2017-12-28 18:37:25 -05:00
Alam Ed Arias
55f377ba3d
Build: kill GCC 7's format-overflow warnings
2017-09-28 09:13:46 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
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(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
58e685353a
Attempt 2 at special stage fades.
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More basic in execution.
2016-02-09 02:43:24 -08:00
Inuyasha
fea0a9577a
Further optimization of fading code because I'm crazy
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The less branches, the better.
Optimization is a bitch, you know.
2016-01-13 22:48:39 -08:00
Ronald Kinard
0909fce2e3
cmake: Configure source via cmake
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silently fixing a bad malloc here too shhhhhhhhh
2015-01-28 18:03:41 -06:00
Ronald Kinard
2f1367aab6
cmake: Fixes to allow MSVC to compile
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running is another story
2015-01-28 02:09:03 -06:00
Sryder13
ca0f0bf2fd
OpenGL Fade masks
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I think I've done this all right, someone correct me if I haven't.
2014-09-04 01:35:29 +01:00
Alam Ed Arias
7cb77075d1
SRB2 2.1.11 release
2014-08-26 23:56:30 -04:00
Sryder13
fc12fc7cd4
OpenGL Screen Fading Fix
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Screen Wipes now work as they did in 2.0.x.
2014-03-31 23:47:12 +01:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00