Commit graph

573 commits

Author SHA1 Message Date
TehRealSalt
80bb59031c Blizzard weather option + much more sane workflow for adding new precipitation options
"precipprops" lets you create a new precipitation type by picking a mobj type to use, how many random states it has, and flags for effects such as thunder/lightning. Seesound on the mobj type sets an ambient sound (like rain drops) and mass sets the sound's frequency in tics. This could open up the possibility for SOC/Lua Weather options later.
2019-11-14 04:26:41 -05:00
Jaime Passos
24d20d2abb Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Jaime Passos
4acdb54d87 Merge remote-tracking branch 'origin/master' into f_wipes 2019-11-12 20:36:06 -03:00
Jaime Passos
845b82668b Merge remote-tracking branch 'origin/master' into renderswitch 2019-11-12 20:25:40 -03:00
MascaraSnake
fae4fb16e9 Merge branch 'internal-md3-vanilla-c' into 'master'
Internal MD3 merge 2 good riddance glBegin

See merge request STJr/SRB2Internal!362
2019-11-12 15:44:20 -05:00
MascaraSnake
ee58e7d234 Merge branch 'texture-flats-optimization' into 'master'
Texture flat optimization

Closes #257

See merge request STJr/SRB2Internal!405
2019-11-12 15:42:04 -05:00
Latapostrophe
51e454e7aa fix conflict 2019-11-12 00:41:26 +01:00
Latapostrophe
3361b94934 dontencoreremap flag + colormaps 2019-11-12 00:40:25 +01:00
Latapostrophe
61db3f79da Merge branch 'gl-encore' into gl-qol 2019-11-12 00:23:56 +01:00
Jaime Passos
c2aab97d10 fix conflict 2019-11-12 00:23:26 +01:00
Latapostrophe
f0bfd08c81 fix encore for ogl 2019-11-12 00:21:37 +01:00
Jaime Passos
911238945c fix invisible planes, fix flat animation 2019-11-08 23:42:15 -03:00
Jaime Passos
c7c6a0d5b3 make hwrender compile 2019-11-08 22:58:41 -03:00
Jaime Passos
79c81d3c0b Update hw_main.c 2019-11-05 12:31:50 -03:00
Jaime Passos
ffc9626355 fix fades for real 2019-11-05 12:10:42 -03:00
Jaime Passos
5fabd3f165 function renaming 2019-11-05 10:28:19 -03:00
toaster
31524531a9 Fix TC_DASHMODE and associated not being applied in GL. (Won't conflict with md3 branch because these lines weren't modified there!) 2019-11-04 13:11:04 +00:00
toaster
7cd2fc7ac3 Slightly unrelated to the express purpose of the branch, but since I was here, and I noticed it was a problem when ~~playing~~ testing with md3s in ACZ: Don't draw the midtextures for horizon lines. 2019-11-03 10:23:21 +00:00
toaster
2a16cf539a Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
76a5b60e39 Merge remote-tracking branch 'origin/master' into f_wipes 2019-10-28 23:14:00 -03:00
Jaime Passos
1c46be78af add r_patch.c 2019-10-28 15:28:42 -03:00
Jaime Passos
116fb2639e Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
MascaraSnake
7e27bcb915 Merge branch 'openglskydome2' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!350
2019-10-12 11:06:47 -04:00
MascaraSnake
4f7026d169 Merge branch 'OGL_regressions' into 'master'
Correct minor OGL regressions

See merge request STJr/SRB2Internal!361
2019-10-12 09:53:20 -04:00
MascaraSnake
86a77b4886 Only apply NiGHTS draw distance to hoops, because it turns out they're pretty much the sole cause of NiGHTS lag 2019-10-11 21:02:11 +02:00
Jaime Passos
09c9714daf Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-10-06 17:40:41 -03:00
toaster
7f085863e2 * Add rudimentary support for MF2_LINKDRAW in GL.
* Allow MF_ENEMY objects to flash, just as they do in Software.
2019-10-06 16:31:13 +01:00
Jaime Passos
61f29c9dd6 Giant mistake 2019-09-29 14:12:53 -03:00
Jaime Passos
dfe05a650c hehee 2019-09-29 12:13:51 -03:00
Jaime Passos
c02c7fb28b JIMITA DO THE SOC 2019-09-28 19:13:51 -03:00
Jaime Passos
e2ce3988fb Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-09-28 12:14:55 -03:00
Jaime Passos
e95bd8add3 Merge remote-tracking branch 'origin/master' into renderswitch 2019-09-27 22:53:57 -03:00
TehRealSalt
9e17484c7f OGL flipped skies 2019-09-18 21:22:50 -04:00
Jaime Passos
5e1ebad9d3 sky barreling 2019-09-17 23:38:04 -03:00
Alam Ed Arias
aab58a4613 Revert "Merge branch 'gl_skydome' into 'master'"
This reverts merge request !326
2019-09-17 20:20:09 +00:00
Jaime Passos
0d11dd516a Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c 2019-09-15 16:24:24 -03:00
Steel Titanium
63c99dd28f Merge branch 'gl_skydome' into 'master'
OpenGL sky dome

See merge request STJr/SRB2Internal!326
2019-09-11 11:58:05 -04:00
Jaime Passos
0695b6ecc1 Merge remote-tracking branch 'origin/master' into gl_skydome 2019-09-10 19:20:20 -03:00
Jaime Passos
ce8b821691 Merge remote-tracking branch 'jimita/renderswitch' into renderswitch 2019-09-10 18:12:01 -03:00
Jaime Passos
53568ba62f Better fades 2019-09-09 23:31:48 -03:00
Nev3r
8286f55e8e Revert "Merge branch 'flats-png_port' into 'master'"
This reverts merge request !322
2019-09-09 18:40:21 +00:00
Jaime Passos
fd39522310 Missing arguments 2019-09-09 15:39:10 -03:00
Latapostrophe
20c2891838 let mfe_drawonlyfor flags stack 2019-09-09 20:20:40 +02:00
Jaime Passos
2574914843 Merge remote-tracking branch 'origin/master' into flats-png_port 2019-09-09 14:12:28 -03:00
Jaime Passos
11077c2bac still making things better 2019-09-08 21:37:24 -03:00
Jaime Passos
61a16d43f5 more stuff. i hope i didnt mess this up. 2019-09-08 18:59:49 -03:00
Jaime Passos
1cb22d5e6b initial stuff 2019-09-08 18:44:40 -03:00
Jaime Passos
398b320aec initial stuff 2019-09-08 18:27:35 -03:00
Jaime Passos
6acdf893e1 test 2019-09-06 19:26:05 -03:00
Jaime Passos
b28af03b1c Merge remote-tracking branch 'jimita/flats-png' into flats-png_port 2019-09-06 19:20:45 -03:00