Commit graph

9548 commits

Author SHA1 Message Date
Zwip-Zwap Zapony
f7718ea1dc Fix "cam2_turnmultiplier"
In splitscreen stuff, player 2's "cam2_turnmultiplier" implementation
was wrong compared to player 1's "cam_turnmultiplier"
This commit makes player 2's multiplier work just like player 1's does
2020-01-20 16:14:20 +01:00
Tatsuru
0740af6914 Die 2020-01-20 10:04:44 -03:00
Tatsuru
a11d4f48c5 Remove Tails pick-up lock 2020-01-19 23:18:49 -03:00
Tatsuru
38ca47891a Turn cv_exitmove on by default 2020-01-19 21:56:53 -03:00
Tatsuru
2d7d8fc1b1 HUD visual indicator + property fix 2020-01-19 21:55:08 -03:00
Tatsuru
065b8adf42 In-map visual indicator 2020-01-19 19:02:03 -03:00
Tatsuru
b37fc4573a No more losing lives when finished 2020-01-19 14:30:05 -03:00
Confusion
db4cc87be7 Fix title screen broken when leaving during resynch 2020-01-19 17:55:22 +03:00
James R
06f75ca73a Merge branch 'add-exitmove-to-menu' into 'next'
Put cv_exitmove in the server options menu

See merge request STJr/SRB2!704
2020-01-19 02:18:49 -05:00
James R
0fdbc9498f Opt into new MUSICDEF format (2.2.0 compatibility)
The "VERSION" directive enables features available in a certain version of
SRB2. It may be used as "VERSION 2.2.0".
2020-01-18 23:12:30 -08:00
James R
9aa551cc2b Refactor MUSICDEF parsing, actually count lines
If you use strtok for (CR)LF, it'll skip the empty lines bruh.
2020-01-18 22:17:47 -08:00
Louis-Antoine
4777829d45 Fix mouse in controls setup menu 2020-01-18 20:18:20 +01:00
fickleheart
52b60d90b0 Fix loss of aimingtody precision at high FOV 2020-01-18 11:19:59 -06:00
fickleheart
dcc66de65d Use generally higher zooms and fix fuzzy edges 2020-01-18 11:15:36 -06:00
fickleheart
b5b902e064 Reduce the number of distinct roll angles 2020-01-18 10:53:45 -06:00
fickleheart
964458e981 Remove a couple adds from each pixel of morph mapping 2020-01-18 10:53:23 -06:00
fickleheart
3cb64aeb77 Fully clip drawing to roll-used screen bounds 2020-01-18 10:53:00 -06:00
Tatsuru
a4215645f7 Goal posts 2020-01-18 13:15:24 -03:00
LJ Sonic
9f1b3ca753 Merge branch 'mapthingflagextradehackedconstant' into 'next'
Mapthing flag EXTRA DeHackEd constant

See merge request STJr/SRB2!705
2020-01-18 10:31:29 -05:00
Jaime Passos
24f8f69218 Fix missing constant 2020-01-18 12:10:48 -03:00
Tatsuru
d70a76bacd Put cv_exitmove in the menus 2020-01-18 12:06:04 -03:00
James R
6d42b011e8 Let "+" command line parameters specify more than one argument
Previously each parameter after the first would be quoted into one argument to
pass to the command buffer.
2020-01-18 00:23:47 -08:00
fickleheart
54a844a59e Fix lighting discrepancies between different FOVs 2020-01-18 00:16:18 -06:00
James R
8de506ee1c Merge branch 'intangable' into 'next'
Add FF_INTANGABLEFLATS as an alternative spelling for FF_INTANGIBLEFLATS

See merge request STJr/SRB2!702
2020-01-18 00:49:08 -05:00
fickleheart
e0a6e7ec74 Avoid rendering unused left/right edges of screen while rolling 2020-01-17 23:21:11 -06:00
James R
ef459ba647 Don't draw Tails' tails in first person (MF2_LINKDRAW) 2020-01-17 20:56:32 -08:00
James R
a1a6956618 Duplicated code is gone, so sad 2020-01-17 20:53:36 -08:00
fickleheart
a5976b09ec Fix sky texture scaling wrong with fov changes 2020-01-17 22:03:16 -06:00
fickleheart
3d432b4c60 I think this fixes the compile errors 2020-01-17 21:55:16 -06:00
Sally Cochenour
664fb9cf6e Use shadow cvar 2020-01-17 22:20:04 -05:00
Sally Cochenour
60795e5a2f Merge branch 'next' into gl-dropshadows 2020-01-17 22:19:51 -05:00
fickleheart
4ab0301202 Fisheye lens experiments 2020-01-17 20:39:38 -06:00
fickleheart
b74ff9eb73 Add DBG_VIEWMORPH to view pre-transformed view 2020-01-17 20:39:15 -06:00
fickleheart
a48b36f387 OGL can have little a viewroll 2020-01-17 19:01:45 -06:00
fickleheart
459602f4b2 Un/archive viewrollangle in netsaves 2020-01-17 18:32:13 -06:00
fickleheart
186ef1852b Merge remote-tracking branch 'upstream/next' into viewroll 2020-01-17 18:27:15 -06:00
James R
a9cd4a1c10 Merge branch 'software-dropshadows' into 'next'
Software dropshadows

See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
James R
fa74e75648 Merge branch 'r_ispointinsubsector' into 'next'
Add R_IsPointInSubsector to lua baselib

See merge request STJr/SRB2!700
2020-01-17 18:24:04 -05:00
Jaime Passos
1da214088b backwards compat 2020-01-17 16:11:17 -03:00
Alam Ed Arias
43a78e6821 Merge branch 'master' into next 2020-01-17 11:12:10 -05:00
Alam Ed Arias
b836b911a7 Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
Fuck NONET

See merge request STJr/SRB2!699
2020-01-17 11:11:02 -05:00
MascaraSnake
9ef2cfcffd Merge branch 'intangable' into 'next'
Fix FF_INTANGABLEFLATS typo

See merge request STJr/SRB2!701
2020-01-17 03:13:45 -05:00
fickleheart
a69be1f388 DOUBLE DAMNIT 2020-01-17 00:34:57 -06:00
fickleheart
bc7a271901 Let nerds turn off shadows 2020-01-17 00:20:10 -06:00
fickleheart
ffbf72bdb6 Give me a break 2020-01-17 00:18:00 -06:00
fickleheart
3f570ab888 Bosses need dropshadows too 2020-01-17 00:16:15 -06:00
fickleheart
fa245e90ae DAMNIT 2020-01-17 00:13:13 -06:00
fickleheart
4e97b1825b Let vissprites have shadows too
fuck it, hopefully it works
2020-01-17 00:13:05 -06:00
Jaime Passos
1a48e6131f add R_IsPointInSubsector to lua baselib 2020-01-17 00:49:43 -03:00
Jaime Passos
7ec8c607ce typoe 2020-01-17 00:34:31 -03:00