Zwip-Zwap Zapony
f7718ea1dc
Fix "cam2_turnmultiplier"
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In splitscreen stuff, player 2's "cam2_turnmultiplier" implementation
was wrong compared to player 1's "cam_turnmultiplier"
This commit makes player 2's multiplier work just like player 1's does
2020-01-20 16:14:20 +01:00
Tatsuru
0740af6914
Die
2020-01-20 10:04:44 -03:00
Tatsuru
a11d4f48c5
Remove Tails pick-up lock
2020-01-19 23:18:49 -03:00
Tatsuru
38ca47891a
Turn cv_exitmove on by default
2020-01-19 21:56:53 -03:00
Tatsuru
2d7d8fc1b1
HUD visual indicator + property fix
2020-01-19 21:55:08 -03:00
Tatsuru
065b8adf42
In-map visual indicator
2020-01-19 19:02:03 -03:00
Tatsuru
b37fc4573a
No more losing lives when finished
2020-01-19 14:30:05 -03:00
Confusion
db4cc87be7
Fix title screen broken when leaving during resynch
2020-01-19 17:55:22 +03:00
James R
06f75ca73a
Merge branch 'add-exitmove-to-menu' into 'next'
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Put cv_exitmove in the server options menu
See merge request STJr/SRB2!704
2020-01-19 02:18:49 -05:00
James R
0fdbc9498f
Opt into new MUSICDEF format (2.2.0 compatibility)
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The "VERSION" directive enables features available in a certain version of
SRB2. It may be used as "VERSION 2.2.0".
2020-01-18 23:12:30 -08:00
James R
9aa551cc2b
Refactor MUSICDEF parsing, actually count lines
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If you use strtok for (CR)LF, it'll skip the empty lines bruh.
2020-01-18 22:17:47 -08:00
Louis-Antoine
4777829d45
Fix mouse in controls setup menu
2020-01-18 20:18:20 +01:00
fickleheart
52b60d90b0
Fix loss of aimingtody precision at high FOV
2020-01-18 11:19:59 -06:00
fickleheart
dcc66de65d
Use generally higher zooms and fix fuzzy edges
2020-01-18 11:15:36 -06:00
fickleheart
b5b902e064
Reduce the number of distinct roll angles
2020-01-18 10:53:45 -06:00
fickleheart
964458e981
Remove a couple adds from each pixel of morph mapping
2020-01-18 10:53:23 -06:00
fickleheart
3cb64aeb77
Fully clip drawing to roll-used screen bounds
2020-01-18 10:53:00 -06:00
Tatsuru
a4215645f7
Goal posts
2020-01-18 13:15:24 -03:00
LJ Sonic
9f1b3ca753
Merge branch 'mapthingflagextradehackedconstant' into 'next'
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Mapthing flag EXTRA DeHackEd constant
See merge request STJr/SRB2!705
2020-01-18 10:31:29 -05:00
Jaime Passos
24f8f69218
Fix missing constant
2020-01-18 12:10:48 -03:00
Tatsuru
d70a76bacd
Put cv_exitmove in the menus
2020-01-18 12:06:04 -03:00
James R
6d42b011e8
Let "+" command line parameters specify more than one argument
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Previously each parameter after the first would be quoted into one argument to
pass to the command buffer.
2020-01-18 00:23:47 -08:00
fickleheart
54a844a59e
Fix lighting discrepancies between different FOVs
2020-01-18 00:16:18 -06:00
James R
8de506ee1c
Merge branch 'intangable' into 'next'
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Add FF_INTANGABLEFLATS as an alternative spelling for FF_INTANGIBLEFLATS
See merge request STJr/SRB2!702
2020-01-18 00:49:08 -05:00
fickleheart
e0a6e7ec74
Avoid rendering unused left/right edges of screen while rolling
2020-01-17 23:21:11 -06:00
James R
ef459ba647
Don't draw Tails' tails in first person (MF2_LINKDRAW)
2020-01-17 20:56:32 -08:00
James R
a1a6956618
Duplicated code is gone, so sad
2020-01-17 20:53:36 -08:00
fickleheart
a5976b09ec
Fix sky texture scaling wrong with fov changes
2020-01-17 22:03:16 -06:00
fickleheart
3d432b4c60
I think this fixes the compile errors
2020-01-17 21:55:16 -06:00
Sally Cochenour
664fb9cf6e
Use shadow cvar
2020-01-17 22:20:04 -05:00
Sally Cochenour
60795e5a2f
Merge branch 'next' into gl-dropshadows
2020-01-17 22:19:51 -05:00
fickleheart
4ab0301202
Fisheye lens experiments
2020-01-17 20:39:38 -06:00
fickleheart
b74ff9eb73
Add DBG_VIEWMORPH to view pre-transformed view
2020-01-17 20:39:15 -06:00
fickleheart
a48b36f387
OGL can have little a viewroll
2020-01-17 19:01:45 -06:00
fickleheart
459602f4b2
Un/archive viewrollangle in netsaves
2020-01-17 18:32:13 -06:00
fickleheart
186ef1852b
Merge remote-tracking branch 'upstream/next' into viewroll
2020-01-17 18:27:15 -06:00
James R
a9cd4a1c10
Merge branch 'software-dropshadows' into 'next'
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Software dropshadows
See merge request STJr/SRB2!660
2020-01-17 18:56:13 -05:00
James R
fa74e75648
Merge branch 'r_ispointinsubsector' into 'next'
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Add R_IsPointInSubsector to lua baselib
See merge request STJr/SRB2!700
2020-01-17 18:24:04 -05:00
Jaime Passos
1da214088b
backwards compat
2020-01-17 16:11:17 -03:00
Alam Ed Arias
43a78e6821
Merge branch 'master' into next
2020-01-17 11:12:10 -05:00
Alam Ed Arias
b836b911a7
Merge branch 'mserv-is-dumb-and-what-else-is-new' into 'master'
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Fuck NONET
See merge request STJr/SRB2!699
2020-01-17 11:11:02 -05:00
MascaraSnake
9ef2cfcffd
Merge branch 'intangable' into 'next'
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Fix FF_INTANGABLEFLATS typo
See merge request STJr/SRB2!701
2020-01-17 03:13:45 -05:00
fickleheart
a69be1f388
DOUBLE DAMNIT
2020-01-17 00:34:57 -06:00
fickleheart
bc7a271901
Let nerds turn off shadows
2020-01-17 00:20:10 -06:00
fickleheart
ffbf72bdb6
Give me a break
2020-01-17 00:18:00 -06:00
fickleheart
3f570ab888
Bosses need dropshadows too
2020-01-17 00:16:15 -06:00
fickleheart
fa245e90ae
DAMNIT
2020-01-17 00:13:13 -06:00
fickleheart
4e97b1825b
Let vissprites have shadows too
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fuck it, hopefully it works
2020-01-17 00:13:05 -06:00
Jaime Passos
1a48e6131f
add R_IsPointInSubsector to lua baselib
2020-01-17 00:49:43 -03:00
Jaime Passos
7ec8c607ce
typoe
2020-01-17 00:34:31 -03:00