Jaime Passos
88e99fed57
Only initialise OpenGL if you actually intend to use it.
2020-02-17 01:12:53 -03:00
Jaime Passos
edb7d20290
Missing comment
2020-02-17 01:08:55 -03:00
Jaime Passos
1d92fa38f6
Fallback to Software if the renderer version doesn't match
2020-02-17 01:08:41 -03:00
Jaime Passos
5c1b3baf18
Fix -OGLlib
2020-02-17 01:08:15 -03:00
Jaime Passos
1c48480944
Clear setrenderneeded after calling VID_CheckRenderer
2020-02-17 00:36:10 -03:00
Jaime Passos
e56273f909
Merge remote-tracking branch 'origin/next' into sal-oglshaderport
2020-02-01 23:02:15 -03:00
Jaime Passos
85f016e4d8
port pfnUpdateTexture
2020-01-28 00:16:38 -03:00
Jaime Passos
444d50c5f8
Fix -OGLlib
2020-01-27 01:57:55 -03:00
Jaime Passos
5d3d031db3
Fix the gl_leveltime problem, I guess.
...
This is probably superfluous.
2020-01-23 21:25:54 -03:00
Louis-Antoine
4777829d45
Fix mouse in controls setup menu
2020-01-18 20:18:20 +01:00
Sally Cochenour
f1207ab4fe
Fix errors
2020-01-07 19:30:09 -05:00
Sally Cochenour
d2e3c832da
Merge next
2020-01-07 07:35:39 -05:00
Louis-Antoine
059a09d00e
Fix mouse being grabbed even when not used
...
The other way around this time.
2020-01-06 00:40:28 +01:00
Louis-Antoine
93e878b8f0
Revert "Fix mouse being grabbed even when not used"
...
This reverts commit 7d67be582b .
2020-01-06 00:38:40 +01:00
Louis-Antoine
7d67be582b
Fix mouse being grabbed even when not used
2020-01-05 18:39:16 +01:00
Louis-Antoine
54b4a53f92
Add a "alwaysgrabmouse" console variable
2020-01-03 00:25:58 +01:00
Louis-Antoine
1864526f72
Revert "Ungrab mouse when watching a record"
...
This reverts commit bd25e7b4ac .
2020-01-02 20:29:51 +01:00
Louis-Antoine
f750144c88
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
bd25e7b4ac
Ungrab mouse when watching a record
2020-01-02 00:46:50 +01:00
Louis-Antoine
61a681ed02
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
Louis-Antoine
d4a2483c3e
Grab mouse on game startup
2020-01-02 00:38:43 +01:00
Louis-Antoine
30bc8af7e8
Let the mouse move freely when a menu is open or game is paused
...
That means you can now easily move your mouse out of SRB2's window
and switch between several windows easily by just pressing escape!
Any phase of the game that isn't actual gameplay counts as a menu,
which means you can also move the mouse in cutscenes,
at the title screen, server connection screen,
and even when the chat or console are open.
2020-01-01 13:29:07 +01:00
Sally Cochenour
931b44519d
Merge next
2019-12-25 14:41:31 -05:00
Sally Cochenour
add2497220
Port of Jimita's shader stuff + my lighting shader
...
Co-Authored-By: Jaime Passos <jimita@users.noreply.github.com>
2019-12-25 14:22:01 -05:00
Jaime Passos
f55b4bf6ad
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-25 05:43:46 -03:00
Jaime Passos
81ed4b38fc
Fix missing "-" prefix on "-software" cmdline parm
2019-12-17 18:04:05 -03:00
Jaime Passos
1002c47407
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-17 16:12:44 -03:00
Jaime Passos
740f095219
Merge remote-tracking branch 'sonicteamjuniorheadquarters/master' into gl_gifs
2019-12-12 01:39:46 -03:00
Jaime Passos
6976b9bf01
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
Alam Ed Arias
c1b29fb1a1
Merge branch 'public_next' into private
2019-12-05 11:18:33 -05:00
Alam Ed Arias
2982082dbf
Fix building with MSVC
2019-12-05 10:51:55 -05:00
Steel Titanium
25712d9500
No longer allow showhud to toggle FPS counter or ping bar
2019-11-23 16:09:02 -05:00
Jaime Passos
3ed8470b58
remove unused levelwipes
2019-11-18 19:22:46 -03:00
Jaime Passos
925940b44e
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-18 18:48:19 -03:00
Steel Titanium
b1f39e836d
Better ping implementation.
2019-11-17 20:22:47 -05:00
Jaime Passos
4acdb54d87
Merge remote-tracking branch 'origin/master' into f_wipes
2019-11-12 20:36:06 -03:00
Jaime Passos
845b82668b
Merge remote-tracking branch 'origin/master' into renderswitch
2019-11-12 20:25:40 -03:00
Jaime Passos
e32238f0b5
GIF recording
2019-11-10 00:21:48 -03:00
toaster
2a16cf539a
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into internal-md3-vanilla-c
...
Merge seems fine, but won't compile for some reason.
2019-11-02 18:34:12 +00:00
Jaime Passos
76a5b60e39
Merge remote-tracking branch 'origin/master' into f_wipes
2019-10-28 23:14:00 -03:00
MascaraSnake
f5f21db2f4
Merge branch 'window-focus-music' into 'master'
...
Window focus options for playing sounds/music
See merge request STJr/SRB2Internal!407
2019-10-25 15:37:06 -04:00
James R
cd1ad44539
Console variables to toggle music/sound playing when the window is unfocused
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Playsoundsifunfocused and playmusicifunfocused. "No" by default.
2019-10-23 17:21:09 -07:00
James R
57d6baac56
Revert sound and music window focus related toggles
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This partially reverts commit 96a12b6bed .
2019-10-23 15:24:34 -07:00
James R
30c5b66d64
Toggle ping and FPS counters with HUD
2019-10-22 21:50:51 -07:00
James R
96a12b6bed
Miscellaneous window de-focus options
...
Music pausing is now optional.
Sounds may be paused--on by default.
The game itself being paused in off-line mode is now optional.
(showfocuslost now loads from config.)
2019-10-22 21:15:20 -07:00
James R
3970085d5d
Grab mouse on window focus
...
Window focus does not necessarily imply mouse movement.
2019-10-22 19:45:43 -07:00
Jaime Passos
09c9714daf
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-c
2019-10-06 17:40:41 -03:00
Jaime Passos
e95bd8add3
Merge remote-tracking branch 'origin/master' into renderswitch
2019-09-27 22:53:57 -03:00
Jaime Passos
fa9cef1cc0
Merge remote-tracking branch 'origin/master' into openglskydome2
2019-09-27 22:47:10 -03:00