Commit graph

287 commits

Author SHA1 Message Date
MascaraSnake
636201fa1b Use 0 instead of 0xffff as dummy mobjnum 2020-05-31 22:58:14 +02:00
MascaraSnake
2b92d82b89 Netsync waypoint sequences 2020-05-31 22:44:25 +02:00
SwitchKaze
58cac1fd73 Make colors UINT16, increase color freeslots to 1024 2020-05-23 19:35:36 -05:00
MascaraSnake
a928eb3cf7 Merge branch 'more-polyobject-cleanup' into 'next'
Smooth polyobject movement and other cleanup

See merge request STJr/SRB2!947
2020-05-18 16:00:55 -04:00
MascaraSnake
42e6d1a593 Merge branch 'fof-cleanup' into 'next'
FOF cleanup

See merge request STJr/SRB2!910
2020-05-17 02:30:16 -04:00
MascaraSnake
52e05bc8d5 T_PolyObjWaypoint: We can find waypoints in constant time now, so no need to store the waypoint mobj in the thinker anymore 2020-05-16 09:03:02 +02:00
MascaraSnake
93b6615e61 Store PolyObject waypoint return behavior in an enum 2020-05-13 16:21:47 +02:00
MascaraSnake
ea0176fada Remove diffx/y/z from polywaypoint_t, since they're always 0 anyway 2020-05-13 14:40:07 +02:00
MascaraSnake
8efec04051 Remove POLYOBJECTS and POLYOBJECTS_PLANES defines 2020-05-02 12:08:31 +02:00
MascaraSnake
58508e199d Make the laser thinker find the FOF itself instead of storing it in the thinker struct 2020-05-02 10:03:16 +02:00
MascaraSnake
e967c32a10 Merge branch 'more-thinker-refactor' into 'next'
More thinker refactoring

See merge request STJr/SRB2!900
2020-05-01 05:47:14 -04:00
MascaraSnake
5cf3fd0074 Merge branch 'next' into elevator-cleanup
# Conflicts:
#	src/p_saveg.c
2020-05-01 11:42:05 +02:00
MascaraSnake
2973b79715 Remove bogus comments from p_saveg.c 2020-05-01 11:25:32 +02:00
Monster Iestyn
edfbd799db Merge branch 'next' into netarchive-cleanup 2020-04-29 15:27:07 +01:00
Monster Iestyn
0ab7d0b4b5 Don't discard const, added missing & 2020-04-29 15:24:28 +01:00
Monster Iestyn
5f3a827609 Whoops the third 2020-04-29 14:45:52 +01:00
MascaraSnake
398ee65646 Store "no bosses" setting for lasers in thinker instead of checking sourceline. 2020-04-27 13:09:57 +02:00
MascaraSnake
40d0fb714d Store tag instead of sourceline in raise thinker 2020-04-27 12:54:08 +02:00
MascaraSnake
2d860cd362 Make new thinker loading functions set floordata/ceilingdata where necessary 2020-04-26 18:54:03 +02:00
MascaraSnake
bd40d8df9e Remove obsolete stuff from elevator_t 2020-04-26 18:38:45 +02:00
MascaraSnake
5a3883648d Accidentally changed the wrong SaveElevatorThinker call to SaveCrumbleThinker 2020-04-26 18:31:39 +02:00
MascaraSnake
38a3be00d0 T_StartCrumble refactoring, part 1 2020-04-26 16:51:14 +02:00
MascaraSnake
62ab099b6f Make T_StartCrumble use its own thinker data structure 2020-04-26 11:55:10 +02:00
Monster Iestyn
d06d55e2ae created P_GetFFloorID to get an "ID" of an FOF in its target sector (an opposite to P_GetFFloorByID you could say!), rewrote floor/ceiling rover archiving code to use both P_GetFFloorID and P_GetFFloorByID 2020-04-24 22:29:41 +01:00
Monster Iestyn
cc7185ef30 no diff3 needed for line archiving 2020-04-24 20:58:38 +01:00
Monster Iestyn
c06b4913eb we don't actually need put/get pointers at all (plus with everything put into functions they wouldn't work properly anyway) 2020-04-24 20:57:48 +01:00
Monster Iestyn
ff944f5f94 split sector/lines archiving-related code into their own functions too 2020-04-24 20:40:50 +01:00
Monster Iestyn
d255d29942 remove statsec and statline as they appear to be entirely unused 2020-04-24 20:28:01 +01:00
Monster Iestyn
0916ca3642 Split off FOF archiving-related code into their own functions 2020-04-24 20:26:57 +01:00
Monster Iestyn
f26e8f3df7 Merge branch 'thinker-cleanup' into 'next'
Plane movement thinker cleanup

See merge request STJr/SRB2!880
2020-04-24 14:30:52 -04:00
Monster Iestyn
db9c14702d These are flags! Serves me right for just rushing this out 2020-04-24 16:53:54 +01:00
Monster Iestyn
d1e49fa926 Sync crumblestate in netgames 2020-04-24 16:40:09 +01:00
MascaraSnake
0d21e4ad87 Eradicate levelspecthink_t 2020-04-18 11:05:58 +02:00
MascaraSnake
1d35442e16 Make T_BounceCheese use its own thinker struct 2020-04-18 10:45:21 +02:00
MascaraSnake
54de7584d1 Refactor T_ThwompSector 2020-04-18 10:26:03 +02:00
MascaraSnake
71f9fe167b Refactor T_NoEnemiesSector 2020-04-18 09:21:04 +02:00
MascaraSnake
a90735fdf0 Make T_MarioBlock use its own thinker data structure 2020-04-18 02:05:23 +02:00
MascaraSnake
e6193297d8 Refactor T_ContinuousFalling 2020-04-18 01:42:13 +02:00
MascaraSnake
272a8e532b Refactor T_FloatSector 2020-04-18 00:26:49 +02:00
MascaraSnake
3add9943a8 Remove the spike thinker, which hasn't been necessary for a while now 2020-04-17 22:54:35 +02:00
MascaraSnake
21b92b63e9 Make T_EachTimeThinker use its own struct 2020-04-17 14:00:48 +02:00
MascaraSnake
1f038e827a -Remove superfluous variables from raise_t
-Cleanup signatures of P_AddRaiseThinker and P_AddAirbob
2020-04-17 11:11:36 +02:00
MascaraSnake
cd036b57fd Make T_RaiseSector use its own thinker struct instead of levelspecthink_t 2020-04-17 09:58:53 +02:00
Nev3r
d05ad892be Remove the bridge thinker code. 2020-04-14 10:31:07 +02:00
Louis-Antoine
4e7605f0e2 Make SRB2 flat like Earth 2020-03-20 18:55:29 +01:00
Louis-Antoine
46df2b9551 Use HAVE_BLUA as fuel for my fireplace 2020-03-19 18:36:14 +01:00
Monster Iestyn
c0b85396e0 Merge branch 'skins-refactor' into 'master'
Skins refactor

See merge request STJr/SRB2!843
2020-03-15 15:31:49 -04:00
Monster Iestyn
5defb33266 One line fix: don't assume 0 (aka SPR2_STND) is the default value for sprite2, but rather what the state sets for it
This fixes some issues with a custom character tested during netplay, which did not have SPR2_WAIT sprites and therefore fell back to SPR2_STND sprites. Unfortunately, the fact they used SPR2_STND instead meant the sprite2 was not synced at all!
2020-03-09 15:04:22 +00:00
Monster Iestyn
f186def0bf Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
Steel Titanium
fc042e90f0 Merge branch 'master' into next 2020-02-21 21:01:29 -05:00