Commit graph

973 commits

Author SHA1 Message Date
TehRealSalt
805b1dd0e8 x2 distance, fix priority 2018-10-09 18:04:25 -04:00
toaster
e5386fd214 Sal's request 2018-10-09 22:44:43 +01:00
toaster
af09546b03 Spawn a poof if you get hit while karmegg.
(I've moved the comebacktimer set into one level up from that conditional; don't worry, I checked - there's nowhere that accesses this field while you have bumpers, it's just always set here for some dastardly reason.)
2018-10-09 22:40:42 +01:00
toaster
587e11449d HitEm sound for K_ExplodePlayer 2018-10-09 22:24:44 +01:00
toaster
0adfccf7da Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg 2018-10-09 21:09:52 +01:00
TehRealSalt
511944a1f1 Merge branch 'master' into net-screen 2018-10-09 15:43:38 -04:00
TehRealSalt
3aa7a9a65c Merge branch 'master' into new-engines 2018-10-09 15:35:50 -04:00
TehRealSalt
f25c74b152 Merge branch 'master' into new-engines 2018-10-09 15:34:26 -04:00
Sal
dac50d0a7c Merge branch 'sal-cleanup' into 'master'
Sal cleanup

See merge request KartKrew/Kart!23
2018-10-09 15:33:52 -04:00
TehRealSalt
b6ff542803 Merge branch 'master' into net-screen 2018-10-09 14:41:59 -04:00
TehRealSalt
89d08fda84 Many adjustments
- Volume of your own engine is lower than default
 - Engine sounds get quieter with more people around, ala SMK. 16 player servers should hopefully not be loud as fuck :V
 - Starting countdown and drop dash revs up your engine now
 - Doubled sound distance
2018-10-09 14:07:05 -04:00
TehRealSalt
445254dab6 Reduce update frequency to match the sfx length better 2018-10-08 22:35:17 -04:00
TehRealSalt
cdef7f4e1d New engine sounds
9 unique engine classes with 13 sounds each, which smoothly change. Each character sounds distinct now!
2018-10-08 21:31:55 -04:00
TehRealSalt
59dbb95ce0 boostcam scales based on previous boost 2018-10-08 16:20:30 -04:00
TehRealSalt
1bce22cf72 Merge branch 'master' into sal-cleanup 2018-10-08 00:22:44 -04:00
TehRealSalt
b5f409fcb8 Merge branch 'master' into net-screen 2018-10-07 18:54:22 -04:00
TehRealSalt
68a06a14c8 Rocket Sneakers appear beside you 2018-10-07 18:53:46 -04:00
Sryder
9e1584fbb0 Fix the mixed declaration and code warnings that only don't appear currently because of a tiny Makefile issue. 2018-10-07 15:35:54 +01:00
toaster
e3c052e1d0 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into karmegg
# Conflicts:
#	src/p_inter.c
2018-10-07 15:17:31 +01:00
Sryder
ce2980f228 Merge branch 'colors' into 'master'
Edit Pink, Navy, and Jet, add brown text

See merge request KartKrew/Kart!28
2018-10-07 09:39:22 -04:00
Sryder
b631a8436d Merge branch 'droptweaks' into 'master'
Droptweaks

See merge request KartKrew/Kart!27
2018-10-07 09:37:02 -04:00
toaster
49472858d9 Karma Eggman. Does what it says on the egg. Tried very hard not to merge conflict with frameperfectegg.
Also includes some adjustments to:
* Horizontal offset of Eggman countdown in splitscreen again. It's not perfectly centered either way, but on second thought I like this better.
* Sound of Lat`'s Mine/SPB explosions - now uses same sound as Karma bombing, instead of that shitty paraloop.
* Correctly wipe k_eggmanblame when it is appropriate to do so.
2018-10-07 11:40:06 +01:00
TehRealSalt
37b5a9327c Merge branch 'master' into net-screen 2018-10-05 16:13:25 -04:00
TehRealSalt
083862b38b Scale explosions properly 2018-10-04 22:09:12 -04:00
TehRealSalt
b33ad2ad2a Merge branch 'master' into net-screen 2018-10-04 20:16:25 -04:00
TehRealSalt
1955ff0dd0 Merge branch 'master' into sal-cleanup 2018-10-04 18:51:45 -04:00
TehRealSalt
d65b02b176 Moved colors around yet again for nicer invincibility effect
- Ruby is closer to the pinks (and where purples would be if it wrapped around)
- Sapphire is closer to the cyans
- Dream is right before the teals
2018-10-03 21:18:07 -04:00
TehRealSalt
c99d9e7253 Edit Pink, Navy, and Jet 2018-10-03 20:48:44 -04:00
toaster
5006a54bf7 Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart.git into toast_misc 2018-10-03 21:04:34 +01:00
toaster
304b8b343e Don't have all of your mines disappear into the aether if you have to shield-drop ONE, because they're not all out at once. (This is only really relevant to debug testing, given picking up additional HUD-dropped mines isn't very likely. 2018-10-03 20:56:43 +01:00
TehRealSalt
4a33e1707e Add a few more splitscreen checks here 2018-10-03 13:43:36 -04:00
TehRealSalt
bf6c2ccce3 Only play one player's roulette sounds at a time
Don't stack the sounds :WutFace:
2018-10-02 14:10:38 -04:00
toaster
3e0124c3f4 Revert "Just realised the inputwheel jittering in Sryder's videos was my fault, so fix this even better"
This reverts commit 6835b17f69.
2018-10-02 16:52:02 +01:00
TehRealSalt
eafcaffc47 Don't draw the challenger screen multiple times
Another minor bug that could only crop up in online splitscreen
2018-10-02 01:26:13 -04:00
toaster
b23d0d12a8 Wrong bracket level for flashing-set. 2018-10-01 22:44:17 +01:00
toaster
9f5b2bdeb8 Modified SPB to not route through P_DamageMobj (so wehave more control over the shield dropping/item obliteration, given Sryder picking up his own Thundershield...) 2018-10-01 21:48:52 +01:00
toaster
05332a4f0f Minor HUD offset tweak for splitscreen eggnum. 2018-10-01 18:10:12 +01:00
toaster
664544379f Don't allow a new driftboost of lesser magnitude to completely cancel an existing driftboost. 2018-10-01 12:27:35 +01:00
TehRealSalt
6a55d3f342 kartdebugnodes 2018-09-30 17:47:56 -04:00
TehRealSalt
77f6aa4140 HUD debugger (no cvar yet) 2018-09-30 11:21:41 -04:00
TehRealSalt
3afaf9f658 Add a message for when multiple players on one node get removed
Example:

Chrome has been kicked (Go away)
Shadow has left the game (Joined with Chrome)
Kryne has left the game (Joined with Chrome)
Vyce has left the game (Joined with Chrome)
2018-09-30 01:51:49 -04:00
TehRealSalt
9b245c7bef Minor splitscreen+netgame fixes
Mainly related to drawing Battle arrows or Hyudoro
2018-09-30 01:23:59 -04:00
toaster
dd5247811f Experimental: Making the ghetto waypoints we have right now their own mobj list in order to make them slightly less bullshit 2018-09-29 20:28:27 +01:00
TehRealSalt
aaee15b5eb "TICRATE*1"?! 2018-09-27 18:44:14 -04:00
TehRealSalt
a641bba641 No mashing in Record Attack 2018-09-27 18:42:42 -04:00
TehRealSalt
c0f1dbd850 Yet another scale fix 2018-09-27 18:26:37 -04:00
TehRealSalt
40f887fc7e Scale fixes 2018-09-27 17:17:04 -04:00
toaster
61f3fffe73 Fix dash-dust spawning not happening when drop-dashing, despite its function being called. 2018-09-27 18:39:54 +01:00
toaster
3b5f195973 Spring *panels* now use sfx_kc2f again (but pogo spring *items* still do sfx_kpogos, in case you were worried). 2018-09-27 18:32:07 +01:00
TehRealSalt
7f0a1e1615 Remove the commented out SALLYALTRAINBOW define
The relative luminance tweak fixes what it was meant to fix, but without changing the core functionality
2018-09-26 20:40:26 -04:00