Commit graph

3809 commits

Author SHA1 Message Date
TehRealSalt
ad2efe658f Reset cam pan if dead/reset/still 2018-10-23 19:06:26 -04:00
TehRealSalt
e11fe766ef fzboom.wad hardcode 2018-10-23 17:48:09 -04:00
Latapostrophe
fa03c99412 another few whitepsaces i forgot from copypasting... 2018-10-23 18:35:42 +02:00
Latapostrophe
7be547950a I'm an idiot and COMPLETELY forgot about dehacked, also removed whitespaces 2018-10-23 18:31:34 +02:00
Latapostrophe
7e16795c64 Jack In The Box + Color Drive hardcode 2018-10-23 17:59:19 +02:00
TehRealSalt
988c0d07e3 Spread out SPB odds 2018-10-22 22:29:30 -04:00
TehRealSalt
a922a9b805 New item odds to accomedate new SPB behavior 2018-10-22 21:09:37 -04:00
TehRealSalt
30e83ff305 Cam follows faster in 2P 2018-10-22 17:48:21 -04:00
TehRealSalt
14522752fe Minor mistakes on my part 2018-10-22 17:24:58 -04:00
TehRealSalt
8e3f4d5a63 Fix Thunder Shield not killing SPBs 2018-10-22 17:08:34 -04:00
TehRealSalt
1171e5b3e0 Don't destroy all of your balloons in 3 tics 2018-10-22 17:05:44 -04:00
TehRealSalt
0c9295cf78 Remove restart audio system from the menu
Learned the cause of the seemingly random crashes it causes; doesn't seem easy to fix, so it can stay a relatively-unknown console command until it does
2018-10-22 17:03:02 -04:00
TehRealSalt
5a4045095d Use COM_ImmedExecute("restartaudio") instead of duplicated code 2018-10-22 16:32:06 -04:00
TehRealSalt
a45f86c1fd Keep specator join request on respawn 2018-10-22 16:26:24 -04:00
TehRealSalt
18864ac533 No more cheesing Shrink by dying
(If that was kept, we'd see it exploited all the time on release :V)
2018-10-22 16:22:41 -04:00
TehRealSalt
6832cd7195 Fix camera not noclipping FOFs 2018-10-22 16:16:57 -04:00
TehRealSalt
e3d40a3878 Modify distx/disty to ensure it never goes too low 2018-10-22 16:08:46 -04:00
TehRealSalt
5e2d3035e0 Falling rocks only collide with players and other rocks 2018-10-22 15:08:04 -04:00
TehRealSalt
c3d535ae90 Don't f12 time over'd players 2018-10-22 15:06:07 -04:00
Latapostrophe
532b2a26ec Console color default changed to Black + resolved mergeconflict hopefully 2018-10-21 14:58:50 +02:00
Latapostrophe
c578617220 Merge branch 'chat-changes' of git.magicalgirl.moe:KartKrew/Kart into chat-changes 2018-10-21 14:53:22 +02:00
Latapostrophe
84b513a952 Console background color default changed to Black + Resolved merge conflict (hopefully) 2018-10-21 14:51:34 +02:00
toaster
9ad5b9da80 Merge branch 'master' into 'chat-changes'
# Conflicts:
#   src/hu_stuff.c
2018-10-21 08:27:28 -04:00
Latapostrophe
83a51f3b3d More messages in chatbox + new console backcolours 2018-10-21 14:09:25 +02:00
toaster
5a3f515fcc Fix gametype being clobbered when starting up a one-player server by marking it as netgame.
(There were other ways to fix this, but I figured we'd want to keep the netgame pause menu, so this was the simplest solution...)
2018-10-21 12:51:18 +01:00
Latapostrophe
521234b411 ReaperThinker: Changed the conditions in the th iterations and moved that i=0 at the start of the loop. 2018-10-21 10:05:05 +02:00
TehRealSalt
d189fdf1c6 Karma SPB instead of confusing Mine gfx 2018-10-20 21:02:25 -04:00
toaster
c51edfa1d5 There's no spike or moon, but there sure is fruit, and that fruit is slightly awkward in that it pops out of existence when it slows down!
Instead, I've made it flicker out of existence on a second-long timer.

This is the *absolute* last in-game thing I'm doing before the original freeze deadline. Hardcoding and menu pokes are all that remain of my code development...
2018-10-20 23:32:38 +01:00
Latapostrophe
7bf766eb25 Mementos hardcode 2018-10-20 21:17:13 +02:00
TehRealSalt
4e4a8debda Finish visuals
Sprites, animation, & speed lines
2018-10-20 14:41:49 -04:00
Latapostrophe
1a31fa726c Midnight Channel hardcode 2018-10-20 16:10:40 +02:00
TehRealSalt
71452edda2 Merge branch 'master' into new-spb 2018-10-19 17:45:06 -04:00
toaster
df4e12ac15 No more whack-a-mole (not 100% certain all of these are correct, please check the diff closely before reinstating plusone sal) 2018-10-19 21:53:02 +01:00
toaster
285ae41a6e Two scale things I noticed.
* Change spacing of bustable FOF debris with scale (plus increase its default a bit for less lag).
* Make a few instances of scalespeed take mapheader scaling into account.
2018-10-19 21:32:29 +01:00
Sal
fc93b13b55 Merge branch 'net-screen' into 'master'
Splitscreen in netgames

See merge request KartKrew/Kart!22
2018-10-19 16:01:53 -04:00
TehRealSalt
d93f09ccf4 Merge branch 'master' into net-screen 2018-10-19 15:59:13 -04:00
Sal
d0042f481f Merge branch 'specs_of_dust' into 'master'
Specs of dust

See merge request KartKrew/Kart!50
2018-10-19 15:50:58 -04:00
Sal
faad66969a Merge branch 'thundertweak' into 'master'
Thundertweak

See merge request KartKrew/Kart!49
2018-10-19 15:50:47 -04:00
Sal
79ba8f0dc1 Merge branch 'you_can_sometimes_have_too_many_rings' into 'master'
You can sometimes have too many rings

See merge request KartKrew/Kart!47
2018-10-19 15:50:37 -04:00
Sal
d2e8a71ff8 Merge branch 'democam' into 'master'
If I were a bad Democam, I wouldn't be sittin' here discussin' it with ya now would I?!

See merge request KartKrew/Kart!48
2018-10-19 15:50:28 -04:00
Sal
de1d9770b9 Merge branch 'no-spectate-griefing' into 'master'
Prevent spectate griefing

See merge request KartKrew/Kart!43
2018-10-19 15:50:18 -04:00
Sal
46400a08ef Merge branch 'sp_fixes' into 'master'
Singleplayer fixes (no, not record attack, the *other* one)

See merge request KartKrew/Kart!46
2018-10-19 15:50:06 -04:00
Sal
d64295a19f Merge branch 'sweet-new-kicks' into 'master'
Sweet new kicks

See merge request KartKrew/Kart!39
2018-10-19 15:49:51 -04:00
Sal
ef9ab0290e Merge branch 'unlock-hard' into 'master'
Hard Mode is an unlockable

See merge request KartKrew/Kart!40
2018-10-19 15:49:32 -04:00
Sal
3e2f4f2404 Merge branch 'remove-prints' into 'master'
Remove most gameplay prints

See merge request KartKrew/Kart!42
2018-10-19 15:49:01 -04:00
TehRealSalt
1d81ddb3ca Slows down in the air 2018-10-19 14:02:55 -04:00
TehRealSalt
5df0a3f472 Completely stop when there's no targets possible
(if'd out self-destruct code too)
2018-10-19 02:37:45 -04:00
TehRealSalt
f559487527 SPB knockback is more punishing
Hopefully to prevent instances like the Megablock video, where SPB double-dips just because the 1st one wasn't enough but another is overkill
2018-10-18 20:49:30 -04:00
TehRealSalt
a0c32e771c Huge restructuring & more fine-tuned speed, following, & turn behavior 2018-10-18 19:51:36 -04:00
toaster
62d16b877f A bunch of spectator-joining-round tweaks.
* Re-enable the flashing-set thing on attempting to join with the item key. I spoke to Sal privately about this - turns out some keys ALWAYS send key presses instead of only sending one, and shift - what I have item bound to - is one of the problematic ones.
* Make the no-joining-game-after-20-seconds thing happen 20 seconds after the TIMER has started, not the level (ie, take starttime into account)
2018-10-18 18:13:00 +01:00