SteelT
f98ddf9a8f
Delete some libgme files that was missed
2024-01-31 21:33:25 -05:00
Eidolon
640ad6bc1e
Remove GME VGM music emulation
...
We cannot comply with the terms of the GPL in using and distributing
libgme due to MAME license incompatibility, so the feature needs to
be removed.
2024-01-29 15:54:20 -06:00
Sally Coolatta
481cb3cfb0
Remove unnecessary ACSVM files from libs
...
C API and Exec are unused, and ACSVM compiles based on what folders are present.
2022-12-27 08:32:13 -05:00
Sally Coolatta
93cdac681b
Keep track of script activators
...
Can supply the activating object, line, line side, polyobject, and (added for SRB2) sector.
2022-10-08 05:39:56 -04:00
Sally Coolatta
1d373d2c81
Add ChangeFloor/Ceiling, fix Random
2022-10-07 18:32:05 -04:00
Sally Coolatta
df47a5fe39
Commentate code, add a few more CallFuncs
2022-10-06 02:48:43 -04:00
Sally Coolatta
cb8dddbedc
ACS basic implementation
...
- BEHAVIOR lumps successfully load & run from maps. Currently they do not get unloaded between maps, though.
- Print and Timer are the only implemented CallFuncs. All of the base language functions (Delay, etc) are already implemented by the VM though.
- ACS compiler files are included, for use with GDCC. (Picked instead of ACC because it's less ZDoom-centric)
- Additionally, also added the configs for Zone Builder to be able to compile it in editor. Syntax highlighting is very incomplete atm.
2022-10-04 03:23:17 -04:00
Sally Coolatta
26477941ed
Attempt using ACSVM to implement
...
It's having trouble linking the dll on Windows currently
2022-10-03 01:23:58 -04:00
James R
fd3b045f80
Update libs/SDL2 to 2.0.22
...
# Conflicts:
# libs/SDL2/COPYING.txt
# libs/SDL2/WhatsNew.txt
# libs/SDL2/docs/README-android.md
# libs/SDL2/docs/README-linux.md
# libs/SDL2/i686-w64-mingw32/bin/SDL2.dll
# libs/SDL2/i686-w64-mingw32/bin/sdl2-config
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_assert.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_atomic.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_audio.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_bits.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_blendmode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_clipboard.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_config.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_cpuinfo.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_egl.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_endian.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_error.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_events.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_filesystem.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gamecontroller.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gesture.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_haptic.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_hints.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_joystick.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keyboard.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keycode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_loadso.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_log.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_main.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_messagebox.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mouse.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mutex.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_name.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengl.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles2.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_pixels.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_platform.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_power.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_quit.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rect.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_render.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_revision.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rwops.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_scancode.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_sensor.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_shape.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_stdinc.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_surface.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_system.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_syswm.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_assert.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_common.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_compare.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_crc32.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_font.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_harness.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_images.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_log.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_md5.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_memory.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_random.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_thread.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_timer.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_touch.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_types.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_version.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_video.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_vulkan.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/begin_code.h
# libs/SDL2/i686-w64-mingw32/include/SDL2/close_code.h
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.dll.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2.la
# libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.la
# libs/SDL2/i686-w64-mingw32/lib/libSDL2main.a
# libs/SDL2/i686-w64-mingw32/lib/libSDL2main.la
# libs/SDL2/i686-w64-mingw32/lib/pkgconfig/sdl2.pc
# libs/SDL2/test/Makefile.in
# libs/SDL2/test/Makefile.os2
# libs/SDL2/test/checkkeys.c
# libs/SDL2/test/configure.ac
# libs/SDL2/test/controllermap.c
# libs/SDL2/test/loopwave.c
# libs/SDL2/test/loopwavequeue.c
# libs/SDL2/test/testatomic.c
# libs/SDL2/test/testaudiocapture.c
# libs/SDL2/test/testaudiohotplug.c
# libs/SDL2/test/testaudioinfo.c
# libs/SDL2/test/testautomation.c
# libs/SDL2/test/testbounds.c
# libs/SDL2/test/testcustomcursor.c
# libs/SDL2/test/testdisplayinfo.c
# libs/SDL2/test/testdraw2.c
# libs/SDL2/test/testdrawchessboard.c
# libs/SDL2/test/testdropfile.c
# libs/SDL2/test/testerror.c
# libs/SDL2/test/testfile.c
# libs/SDL2/test/testfilesystem.c
# libs/SDL2/test/testgamecontroller.c
# libs/SDL2/test/testgesture.c
# libs/SDL2/test/testgl2.c
# libs/SDL2/test/testgles.c
# libs/SDL2/test/testgles2.c
# libs/SDL2/test/testhotplug.c
# libs/SDL2/test/testiconv.c
# libs/SDL2/test/testime.c
# libs/SDL2/test/testintersections.c
# libs/SDL2/test/testjoystick.c
# libs/SDL2/test/testkeys.c
# libs/SDL2/test/testloadso.c
# libs/SDL2/test/testlock.c
# libs/SDL2/test/testmessage.c
# libs/SDL2/test/testmultiaudio.c
# libs/SDL2/test/testnative.c
# libs/SDL2/test/testnative.h
# libs/SDL2/test/testnativew32.c
# libs/SDL2/test/testnativex11.c
# libs/SDL2/test/testoverlay2.c
# libs/SDL2/test/testplatform.c
# libs/SDL2/test/testpower.c
# libs/SDL2/test/testqsort.c
# libs/SDL2/test/testrelative.c
# libs/SDL2/test/testrendercopyex.c
# libs/SDL2/test/testrendertarget.c
# libs/SDL2/test/testresample.c
# libs/SDL2/test/testrumble.c
# libs/SDL2/test/testscale.c
# libs/SDL2/test/testsem.c
# libs/SDL2/test/testsensor.c
# libs/SDL2/test/testshader.c
# libs/SDL2/test/testshape.c
# libs/SDL2/test/testsprite2.c
# libs/SDL2/test/testspriteminimal.c
# libs/SDL2/test/teststreaming.c
# libs/SDL2/test/testthread.c
# libs/SDL2/test/testtimer.c
# libs/SDL2/test/testver.c
# libs/SDL2/test/testviewport.c
# libs/SDL2/test/testvulkan.c
# libs/SDL2/test/testwm2.c
# libs/SDL2/test/testyuv.c
# libs/SDL2/test/testyuv_cvt.c
# libs/SDL2/test/testyuv_cvt.h
# libs/SDL2/test/torturethread.c
# libs/SDL2/x86_64-w64-mingw32/bin/SDL2.dll
# libs/SDL2/x86_64-w64-mingw32/bin/sdl2-config
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_assert.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_atomic.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_audio.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_bits.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_blendmode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_clipboard.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_config.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_cpuinfo.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_egl.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_endian.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_error.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_events.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_filesystem.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gamecontroller.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gesture.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_haptic.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_hints.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_joystick.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keyboard.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keycode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_loadso.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_log.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_main.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_messagebox.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mouse.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mutex.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_name.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengl.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles2.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_pixels.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_platform.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_power.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_quit.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rect.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_render.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_revision.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rwops.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_scancode.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_sensor.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_shape.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_stdinc.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_surface.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_system.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_syswm.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_assert.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_common.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_compare.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_crc32.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_font.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_harness.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_images.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_log.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_md5.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_memory.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_random.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_thread.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_timer.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_touch.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_types.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_version.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_video.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_vulkan.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/begin_code.h
# libs/SDL2/x86_64-w64-mingw32/include/SDL2/close_code.h
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.dll.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.la
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.la
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.a
# libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.la
# libs/SDL2/x86_64-w64-mingw32/lib/pkgconfig/sdl2.pc
2022-09-05 15:13:45 +01:00
Eidolon
eff3767216
Remove FMOD files
...
Aren't used and definitely should not be in here anymore
2022-07-23 12:57:46 -05:00
Sally Coolatta
b5fcd74ef9
Merge master
...
Slopes in a few maps are really broken ... think it's anchors, I'm gonna leave that to jart :V
2020-09-25 12:00:50 -04:00
Steel Titanium
e656a7d92d
Link with exchndl, instead of dynamically loading it.
...
It caused problems with crash reports not being made if the current working directory gets changed. Not even recommended anymore per the drmingw readme
https://github.com/jrfonseca/drmingw#exchndl
2020-09-17 15:59:02 -04:00
Sally Coolatta
74bad0e34c
Attempt to improve discord-rpc checking in CMake
...
Haven't ever gotten CMake to compile SRB2, so I'm unable to really check if this works
2020-08-23 06:45:35 -04:00
Sally Coolatta
a235062557
Move the .dll's to libs\dll-binaries
2020-08-23 05:58:09 -04:00
Sally Coolatta
a92ec01f43
Update win 32 bit libraries, implement win 64 bit libraries
2020-08-23 05:47:55 -04:00
Sally Coolatta
632df264a3
Merge remote-tracking branch 'public/next' into discord-rpc-support
2020-08-16 20:57:31 -04:00
Sally Coolatta
63917ffccc
The start of the scary 2.2 merge
...
All conflicts are left in-tact. We should be collaborating on solving these files one at a time.
2020-05-29 13:43:38 -04:00
wolfs
4a264ffba9
Merge branch 'http-downloads' into 'awful-mix'
...
Support for http downloads
See merge request SinnamonLat/Kart-Public!1
2020-04-12 21:38:33 -04:00
Steel Titanium
5e0eca9fe9
Support for http downloads
2020-04-07 18:22:29 -04:00
Steel Titanium
f80b5cf8c9
Update DLL-README.txt
2019-12-06 13:22:03 -05:00
Alam Ed Arias
c87acdeac1
Fix compiling Mingw binaries on an Unix host
2019-12-05 12:50:14 -05:00
Alam Ed Arias
ed33758b5f
Fix building libpng and zlib with MSVC
2019-12-05 12:33:18 -05:00
Alam Ed Arias
713935ad88
Someone wants PNGLCONF_H
2019-12-04 13:42:14 -05:00
Alam Ed Arias
bbce679a73
Libs: move pngconf.h out of top level libpng source folder
2019-12-04 10:41:54 -05:00
Alam Ed Arias
b23877cada
libpng: rebuild 32-bit libpng static lib with GCC 3.4.5
2019-12-02 13:07:12 -05:00
Alam Ed Arias
f926e55b37
libs: clean up libpng
2019-12-02 12:29:11 -05:00
Steel Titanium
9bee40b006
Update ARM/ARM64 arch of SDL to 2.0.10
2019-10-31 16:27:28 -04:00
Steel Titanium
1f60836eb3
Rebuild libpng and zlib using GCC 4.8.1
...
Which should resolve those undefined references errors with libpng.
Rebuilt zlib just to be safe.
2019-10-30 16:10:43 -04:00
Steel Titanium
77e1c7090f
Revert "Merge branch 'revert-34a41977' into 'master'"
...
This reverts merge request !435
2019-10-30 10:37:22 +00:00
Steel Titanium
bdf425adab
Revert "Revert "Merge branch 'revert-55b91940' into 'master'""
...
This reverts commit 34a4197716
2019-10-30 10:09:54 +00:00
Steel Titanium
34a4197716
Revert "Merge branch 'revert-55b91940' into 'master'"
...
This reverts merge request !434
2019-10-30 09:59:02 +00:00
Steel Titanium
2cfa7b307d
Revert "Merge branch 'update-libs' into 'master'"
...
This reverts merge request !433
2019-10-30 09:07:56 +00:00
Steel Titanium
938ed06173
Update SDL2 to 2.0.10
2019-10-28 22:48:19 -04:00
Steel Titanium
dddf161dc9
Merge branch 'master' into update-libs
2019-10-27 16:04:56 -04:00
Steel Titanium
727b5e460b
Update these files that I forgot to update.
...
Better than not updating it at all and having a inconsistency between versions reported from the header and internal lib version.
2019-10-14 20:41:37 -04:00
Steel Titanium
65bc2ef0d6
Fix crash if speed is too high
...
Also update libopenmpt
2019-09-27 23:53:19 -04:00
Jaime Passos
6a7454acf7
Read user chunks
2019-09-11 20:18:04 -03:00
Steel Titanium
5fa4954c02
Update libpng and zlib
2019-08-18 13:21:20 -04:00
toaster
534b98251b
Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
...
This reverts commit a76668f55a .
2019-08-04 12:03:57 +01:00
toaster
a76668f55a
Revert "Merge branch 'musicplus-aug2019-b' into 'master'"
...
This reverts commit 0f89fb123f , reversing
changes made to 8fb211d8cf .
2019-08-04 11:32:55 +01:00
mazmazz
f7936876be
Merge branch 'master' into musicplus-sdlmixerx
2019-06-29 19:31:01 -04:00
Steel Titanium
8e5593c207
Merge branch 'public-musicplus-libopenmpt' of https://git.magicalgirl.moe/STJr/SRB2 into public_libopenmpt
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# Conflicts:
# .travis.yml
# src/m_menu.c
# src/sdl/Srb2SDL-vc10.vcxproj
# src/sdl/Srb2SDL.props
2019-06-11 17:48:00 -04:00
Latapostrophe
a35cea9243
chaos conflict
2019-06-11 17:02:47 +02:00
Alam Ed Arias
d5c1fe6467
Merge branch 'gme-msvc' into 'master'
...
Add GME to MSVC 10 solution
See merge request STJr/SRB2!448
2019-06-07 18:06:51 -04:00
Steel Titanium
ff040ccced
Update libopenmpt to 0.4.4
2019-05-23 22:05:28 -04:00
Steel Titanium
2ede6dd29f
Merge branch 'master' into public-musicplus-libopenmpt
2019-05-20 21:33:10 -04:00
Alam Arias
65cf8c5da2
Merge remote-tracking branch 'upstream/master' into upstream-merge
2019-03-01 11:10:57 -05:00
SeventhSentinel
1d58c6b8c2
merge srb2 next
2019-01-05 15:59:23 -05:00
Marco Z
67d829174e
Specify HAVE_LIBGME, paths, and depends only for Win32/x64 MSVC
2019-01-04 21:18:55 -05:00
Marco Z
35f8ff191a
Add GME to VC10 SRB2SDL project
2019-01-04 20:43:42 -05:00