TehRealSalt
1b1f29bd2b
Unsuck start boosts
2018-03-29 21:43:02 -04:00
TehRealSalt
8561d14727
A quick credits draft
...
Please give me corrections and people to add. I've not been here as long
as some people, so there is 100% probably people I missed
2018-03-28 16:17:04 -04:00
TehRealSalt
ab0fc15b81
Actually, this makes more sense :U
2018-03-28 15:28:50 -04:00
TehRealSalt
a4ae9a6fe6
Idea: Make Boo make you invisible instead of flash in splitscreen
...
There's no way atm to make you flash on your screen but not on everyone else's, so I think just making you invisible on all of them keeps the original SMK intent of "you have to pay extra close attention to their screen to know where they are at all" better
2018-03-27 18:30:02 -04:00
TehRealSalt
fb135aede6
HUD improvements
...
Most notably, Karma & Boo no longer appear on the minimap
2018-03-27 18:22:33 -04:00
TehRealSalt
7264c284cf
WIP karma item stuff
2018-03-26 20:36:16 -04:00
TehRealSalt
eb1b84ce5c
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/info.c
# src/k_kart.c
# src/p_enemy.c
# src/p_inter.c
# src/p_mobj.c
2018-03-14 16:12:15 -04:00
TehRealSalt
036029bbd7
Rename fake item to eggman monitor
2018-03-13 21:07:08 -04:00
Sryder
78e2021f4b
Make sure it's a waypoint before doing distance calculations
2018-03-13 05:25:04 +00:00
Sryder
201392d34b
Fix the item box related crashes
...
Removed Magnet item box pulling code. It's a mess, hacky, doesn't really help in races, and breaks things. We will implement something new for it soon.
2018-03-13 05:20:47 +00:00
TehRealSalt
638d2fce41
whoops
2018-03-12 01:23:42 -04:00
TehRealSalt
79ba08ac7d
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/d_netcmd.c
# src/g_game.c
# src/k_kart.c
# src/p_enemy.c
# src/p_inter.c
# src/p_map.c
# src/p_user.c
# src/sounds.c
# src/sounds.h
# src/y_inter.c
2018-03-12 00:58:13 -04:00
TehRealSalt
20f0cdc0f6
Restored bounce pad strafe
2018-03-06 01:31:49 -05:00
TehRealSalt
18ece8db5e
Made a lot of gametype checks use either G_RaceGametype or G_BattleGametype
...
Should make it a lot easier to add more gametypes later.
Also some minor fixes:
- Changed up how shell speed scales in mobjscale juuuust slightly, so
it's less messy
- Fixed CHECK showing spectators
2018-03-04 15:27:52 -05:00
TehRealSalt
3385df84ce
General fixes
...
- Flame trails don't spawn if you're not on the ground
- Mobjscale: Shells are now the correct speed
- Mobjscale: Explosion's wipeout hit height scales
2018-03-04 14:28:29 -05:00
TehRealSalt
3d84c3fe2e
Hopefully this fixes item throwing & distribution in mobjscale maps
2018-03-01 17:20:13 -05:00
TehRealSalt
1667c84378
Restore battle wait fade
2018-02-27 22:07:20 -05:00
TehRealSalt
4b0815f2dc
Taunt sound simplification
2018-02-27 21:18:42 -05:00
Sryder
2b048bf77e
Merge branch 'flair' of git@git.magicalgirl.moe:KartKrew/Kart.git
2018-02-24 22:38:28 +00:00
TehRealSalt
c6ca5e6920
Battle Mode wins award (player count * 2) points now
2018-02-20 20:08:53 -05:00
TehRealSalt
c550bc3df1
Fixed fourth taunt sound not playing
...
% 4 would output 0 to 3, not 1 to 4 guys :V
2018-02-20 19:33:50 -05:00
TehRealSalt
11e2d9c6cf
Winning positions scale with number of players
...
Anyone in the top 50% gets winning music & blue position, everyone below
gets the losing music & red position. For odd numbers, it rounds up.
2p: 1st wins, 2nd loses
3p: 1-2 win, 3rd loses
4p: 1-2 win, 3-4 lose
5p: 1-3 win, 4-5 lose
6p: 1-3 win, 4-6 lose
7p: 1-4 win, 5-7 lose
8p: 1-4 win, 5-8 lose (SMK)
12p: 1-6 win, 7-12 lose (modern MK)
16p: 1-8 win, 9-16 lose (max player count)
In big netgames you won't just hear the losing music all of the time now
:V
2018-02-20 19:11:09 -05:00
TehRealSalt
af10a43fc7
Minor but important fixes
2018-02-17 01:53:44 -05:00
TehRealSalt
1a424ba756
Porting over some things from sonicitems
2018-02-13 16:48:09 -05:00
TehRealSalt
62b45ff4b0
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/k_kart.c
(Also I added some extra music for voting, because I forgot I didn't
commit the merge :V)
2018-02-11 12:18:25 -05:00
TehRealSalt
e4b1bd3365
Minor fixes, mostly mobjscale and spectators
2018-02-10 16:19:22 -05:00
TehRealSalt
495ee25f18
Chaotix sound effects, new music names
2018-02-10 16:01:09 -05:00
TehRealSalt
eab1120950
New invincibility effect, grow/shrink stuff
...
Whenever grow/shrink effects get made, I'll remove the Mario-style
stuttered growth and whatever else needs doing beyond that
2018-02-10 01:19:33 -05:00
TehRealSalt
b83dd75a99
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
2018-02-09 21:16:10 -05:00
TehRealSalt
74ccda156b
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-08 21:24:56 -05:00
Sryder13
864f55b57b
Some warning fixes
2018-02-09 00:58:10 +00:00
TehRealSalt
496eac9705
Minor adjustments in hopes that I fixed the resynch bomb on gametype switch?
2018-02-08 17:13:06 -05:00
Sryder13
2a8d91c79f
The main explosion particles bounce off the floor too
2018-02-08 15:46:07 +00:00
TehRealSalt
782a5d7fd9
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-02-07 22:34:33 -05:00
TehRealSalt
acc4b0bb76
Belp
...
- Minimap heads that aren't yours are transparent
- Minimap has a visibility slider
- Bomb stuff renamed to Mine
2018-02-07 22:33:27 -05:00
TehRealSalt
d6d0a38a23
Merge remote-tracking branch 'refs/remotes/origin/flair' into sonicitems
...
# Conflicts:
# src/k_kart.c
# src/k_kart.h
# src/p_enemy.c
2018-02-05 21:08:01 -05:00
TehRealSalt
648c7e6af6
Colored boom
...
Not tested *yet*
2018-02-05 20:10:20 -05:00
TehRealSalt
3e6761c3a1
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
2018-02-05 19:43:32 -05:00
TehRealSalt
48f7a894c1
Fix more conflicts that I forgot
2018-02-05 19:40:26 -05:00
Sryder13
ba07bb7a54
Fix the explosion smoke ring (and warning)
2018-02-06 00:23:10 +00:00
TehRealSalt
bfe58a819a
Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
...
# Conflicts:
# src/dehacked.c
# src/hardware/hw_main.c
# src/info.c
# src/info.h
# src/k_kart.c
# src/p_enemy.c
# src/p_user.c
# src/r_things.c
2018-02-05 19:08:49 -05:00
TehRealSalt
806dba97ae
So much
...
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
Sryder13
b1b3cf52cc
New bomb explosion effect
2018-02-05 22:53:31 +00:00
Sryder13
fb87601d52
Some explosion stuff
...
Sphere spawns at centre and quickly grows before stopping
While sphere grows players get flung up
Fix some issues with battle mode stuff stopping bobombs from working
2018-02-05 19:24:54 +00:00
Sryder13
ea384ce4a2
Draw Minimap at regular size
...
Also positioned the minimap completely at the side of the screen as they're 5% scaled anyway
2018-02-05 03:59:36 +00:00
Sryder13
64bebe246d
Merge branch 'minimapfix' into flair
2018-02-05 03:28:09 +00:00
Sryder13
303ea2dbbc
Pure white and pure black shouldn't change on star colormap
2018-02-05 02:53:55 +00:00
Sryder13
fe89ce941b
Star colormap is decided to be used per mobj with mobj->colorize
...
Star creates afterimages that are colorized and fullbright
Star makes the player fullbright
2018-02-05 00:00:36 +00:00
TehRealSalt
2d89e62822
Merge remote-tracking branch 'refs/remotes/origin/master' into democracy
2018-01-29 19:44:41 -05:00
TehRealSalt
9cda1d8d7b
Quick fix :V
2018-01-29 19:43:22 -05:00