Commit graph

358 commits

Author SHA1 Message Date
toaster
a7b631701c * Completely revamp a bunch of menu stuff!
* Improve control menus significantly - a more layout-neutral, gameplay importance based order, with spacing, and less depth to get to the important stuff.
	* Port over the improved MP main menu from internal, including flattening the IP connect onto its level.
	* Allow for selecting the number of splitscreen players using a menu option, rather than three seperate menu choices.
	* Improve the layout of all of the level/gametype select menus slightly.
* (unrelated) Make fourth player area in 3p splitscreen use the tiling background instead of a pure black area.
* (unrelated) Tweak minimap ordering slightly.
2018-06-30 16:01:03 +01:00
toaster
cb92c6b679 * Rework min/max cvars to allow for "named" values! They probably won't work if they're inside the range, but...
* Combine the numlaps and usemapnumlaps functionality on the menu into basenumlaps, which numlaps is set to every race start, except when it's map default value (0) in which case it loads the map's lap count.
2018-06-29 17:49:02 +01:00
SeventhSentinel
c3d9c290b1 Fun quit messages
Press the 'N' key to unlock the Golden Kart!
2018-06-28 19:35:52 -04:00
Monster Iestyn
4eb2ccfae9 fix the multiplayer menu not allowing the full max length for player names unlike the "name" console command 2018-06-26 17:46:04 +01:00
SeventhSentinel
55b29504ae Fade-in intro
Also made flashing not-local, again.
2018-06-26 10:14:59 -04:00
SeventhSentinel
98dc74c3c7 Intro camera can noclip, fix several compile errors 2018-06-25 09:18:30 -04:00
TehRealSalt
d205353494 Tiny menu header tweaks
Screenshot Options has its own header, intermission "Result" header is automatically centered
2018-06-14 20:46:07 -04:00
TehRealSalt
e9a1dbec82 Better menus 2018-06-14 20:18:29 -04:00
TehRealSalt
2689d9cf1b Random items poof instead of sparkle
Also added a poof when they respawn in Battle
2018-06-13 23:37:37 -04:00
TehRealSalt
8dca2bf5b1 Fixed Battle arrows 2018-06-11 00:59:20 -04:00
TehRealSalt
3d9f1a90e1 Merge branch 'master' into sonicitems 2018-06-07 19:39:45 -04:00
TehRealSalt
4fd88293ff Use strlen for all of the valid zone title/act num checks 2018-06-05 17:28:46 -04:00
TehRealSalt
a1fad489c6 actnum is now a 2 character long string
For Cloud Cradle Zone, Act K
2018-06-05 01:34:05 -04:00
TehRealSalt
ec65ad380e Merge branch 'master' into sonicitems 2018-05-31 19:47:50 -04:00
TehRealSalt
80be093e46 A couple of RA-related things
An unlockables/time emblems update, the stats screen shows all maps without needing to visit each one, and respawning is enabled in Record Attack now
2018-05-30 22:53:06 -04:00
TehRealSalt
fd75bbb79c Merge remote-tracking branch 'srb2public/next' 2018-05-30 17:11:02 -04:00
TehRealSalt
714992a152 Restore gc_camrotate
Sorry if this breaks everyone's configs again :V
2018-05-30 16:54:59 -04:00
TehRealSalt
9ba13c8ea4 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/k_kart.c
#	src/k_kart.h
#	src/lua_baselib.c
#	src/p_inter.c
#	src/p_spec.c
2018-03-31 00:44:03 -04:00
TehRealSalt
1fa99865d5 Forgot to remove some debug stuff 2018-03-29 12:01:04 -04:00
TehRealSalt
aa6b39b21a Finished checklist 2018-03-29 11:43:56 -04:00
TehRealSalt
c5dd734b8b :( 2018-03-29 01:14:47 -04:00
TehRealSalt
7338ed99e2 Start of a better unlockable checklist
Still WIP, doesn't display properly
2018-03-29 01:14:29 -04:00
jameds
0e788e8cfe Fixed "invalid pointer" error when passing "" to Command_connect(). 2018-03-22 21:21:26 -07:00
TehRealSalt
036029bbd7 Rename fake item to eggman monitor 2018-03-13 21:07:08 -04:00
TehRealSalt
79ba08ac7d Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/d_netcmd.c
#	src/g_game.c
#	src/k_kart.c
#	src/p_enemy.c
#	src/p_inter.c
#	src/p_map.c
#	src/p_user.c
#	src/sounds.c
#	src/sounds.h
#	src/y_inter.c
2018-03-12 00:58:13 -04:00
TehRealSalt
fc329d893b Better gamepad axis support 2018-03-11 18:07:28 -04:00
TehRealSalt
5378cd8184 Disable "Play Credits" if you're in a game
I have no clue if it'd break or not if you used this in a netgame (my
gut feeling is "it would break"), but even if it worked it'd be stupid
:V
2018-03-09 20:57:13 -05:00
TehRealSalt
0a382702c0 Adjusted Sonic's stats
(also made new characters default to 5-5 instead of using Sonic's stats)
2018-03-05 20:14:50 -05:00
TehRealSalt
e7a04e6d7a whoop, minor thing 2018-03-04 18:57:34 -05:00
TehRealSalt
76e317c111 Unlock all cheat no longer sets game modified if it can't find anything to unlock
Sound test is also in the Options menu now.
2018-03-04 18:42:06 -05:00
TehRealSalt
283241ba41 And a few more fixes that went under my nose
For later: fix sound test in the options menu, make the cheat notif
sound only play if it can unlock something
2018-03-01 19:07:07 -05:00
TehRealSalt
ab35dc6dbb Some unlockable stuff
- Secrets renamed to Extras
- Extras leads to the checklist instead of another menu
- Credits & Sound Test are on the Options menu now
- New title screen cheat for unlocking everything ("banana", or "← ↑ → →
↑ ← ↓ → Enter")
2018-03-01 19:00:16 -05:00
TehRealSalt
9c5a09d770 sonicitems porting, Part 2
BUT with more tweaks on top of that:
- matchesplayed can go up & unlock stuff regardless of modifiedgame
- votetime added to menu
- flame jets are fullbright (been meaning to do this for a while)
- screenshots are prefixed with kart instead of srb2 (ditto)
2018-02-13 18:13:27 -05:00
TehRealSalt
1a424ba756 Porting over some things from sonicitems 2018-02-13 16:48:09 -05:00
TehRealSalt
62b45ff4b0 Merge remote-tracking branch 'refs/remotes/origin/master' into sonicitems
# Conflicts:
#	src/k_kart.c

(Also I added some extra music for voting, because I forgot I didn't
commit the merge :V)
2018-02-11 12:18:25 -05:00
TehRealSalt
eab1120950 New invincibility effect, grow/shrink stuff
Whenever grow/shrink effects get made, I'll remove the Mario-style
stuttered growth and whatever else needs doing beyond that
2018-02-10 01:19:33 -05:00
TehRealSalt
80ba8792bd P != M 2018-02-08 18:14:56 -05:00
TehRealSalt
acc4b0bb76 Belp
- Minimap heads that aren't yours are transparent
- Minimap has a visibility slider
- Bomb stuff renamed to Mine
2018-02-07 22:33:27 -05:00
TehRealSalt
806dba97ae So much
- Renamed fucking everything
- Threw out all of the item code because it looks at me funny
2018-02-05 18:55:52 -05:00
TehRealSalt
912cf14781 Merge remote-tracking branch 'refs/remotes/origin/master' into democracy 2018-01-29 19:20:23 -05:00
TehRealSalt
2c160df998 Minor adjustments for a taller thin font 2018-01-28 20:37:53 -05:00
TehRealSalt
0cfd432d56 Functional, ready for netgame! 2018-01-27 23:52:01 -05:00
TehRealSalt
a907717f4f Spectator-only looking, fixed crosshairs 2018-01-24 16:53:20 -05:00
TehRealSalt
30c84057dd Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu
No more weapon number buttons, button constants reordered, and BT_JUMP
renamed to BT_DRIFT, and removed a lot of commented out stuff or stuff
we didn't need. Spectator-only support for looking up/down soon.
Keyboard defaults are just what I use, plan on adjusting it further
after more feedback
2018-01-24 02:45:06 -05:00
TehRealSalt
5981ae6ac0 Instead of player->laptime, lets add curlap
Since lap time will only ever be used locally, it makes more sense to
just use one variable instead of a player struct variable
2018-01-21 21:03:44 -05:00
TehRealSalt
5d3c9a1d73 Record best lap time in Record Attack
- Record Attack replays now save best lap time
- Removed instances of NiGHTS Attack
- Removed a lot of unlockable that have no use in Kart (ultimate mode,
perfect bonus, score emblems, etc)
- Removed all methods of activating ultimate mode
2018-01-21 19:15:26 -05:00
TehRealSalt
1ca1673f68 No more analog mode
It doesn't work well in SRB2Kart :V
Also fixed the player setup name field's _ being 8 px too far to the
right
2018-01-16 21:58:48 -05:00
TehRealSalt
e9f0d8d840 Lots of changes
- Menus now have all of the Kart cvars
- Removed any cvars that aren't useful for Kart from the menu (they
still exist in the console, though)
- Removed SP and NiGHTS Mode options from the main menu
- "kartcc" is renamed "kartspeed", uses values 0-2 instead of multiples
of 50, or the terms "Relaxed", "Standard", and "Turbo"
- Many gametype options (game speed, frantic, mirror, & karma comeback)
are now changed on map load instead of instantly
- New cvar, "kartminimap", for disabling the minimap
- The maxplayers cvar now actually matches up with our 16 player limit
- Game now keeps track of matches played. Has a condition type
associated with it, as well.
- Game checks for unlocks and saves gamedata when finishing a match,
even in MP
- Removed most of the normal emblems, added a single emblem for Green
Hills. Didn't know what to do with extra emblems and such so I just left
them (FOR NOW c:<)
2018-01-15 22:31:14 -05:00
Sryder13
2898b6d81f Our quit screen is 640x400
There's a small fix for V_DrawFixedPatch that makes it account for scale when blacking out the rest of the screen, for when scale is 50% or 25%, but can theoretically work with any scale
2018-01-15 21:02:33 +00:00
TehRealSalt
6ed9cec7b0 NOFOURPLAYER as a compile option 2018-01-01 13:18:38 -05:00