Jaime Passos
2eec0b6a9b
Don't spawn End Level Signs without the GTR_ALLOWEXIT rule
2019-12-19 17:06:07 -03:00
Jaime Passos
063d4d0d86
Organise rules
2019-12-19 16:12:10 -03:00
Jaime Passos
ad317cd8a2
Merge remote-tracking branch 'origin/next' into gametype-clownery
2019-12-19 02:15:45 -03:00
Jaime Passos
25481512e7
Special Stages/token stuff
2019-12-18 22:46:17 -03:00
Jaime Passos
0323205a9a
How did I mess this up?
2019-12-18 15:23:41 -03:00
Jaime Passos
8f4ea4a11e
More spectator tweaks
2019-12-18 15:14:24 -03:00
Jaime Passos
78f4997164
GTR_EMERALDHUNT and GTR_SPAWNENEMIES
2019-12-18 14:57:42 -03:00
Jaime Passos
789e881abc
GTR_TEAMFLAGS
2019-12-18 11:43:50 -03:00
Jaime Passos
448494e19b
More gametype rules yay!!
2019-12-18 01:54:45 -03:00
James R
eb39e72a10
Merge branch 'spawn_z_refactor' into 'next'
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(UDMF prereq.) Spawn Z refactor
See merge request STJr/SRB2!536
2019-12-16 23:21:07 -05:00
MascaraSnake
7fba63d1fa
Cleaned up GetMobjSpawnHeight a bit. Ring-likes no longer ignore MF_SPAWNCEILING, because why should they?
2019-12-15 00:22:17 +01:00
Nev3r
eff34fc970
Fix oversight on mapthing spawn Z calculation; ONFLOORZ and ONCEILINGZ don't equal to spawning the object at the base plane intersection.
2019-12-12 15:04:48 +01:00
Tatsuru
2e1460cb5c
Hugging now requires being in the same Z position
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Don't try this at home
2019-12-11 19:13:22 -06:00
Nev3r
935a1d182c
Epic oversight in upside-down spawn offset.
2019-12-11 15:48:44 +01:00
Nev3r
a57ead226e
Do not overwrite the mapthing Z when spawning rings and similars, as it now causes them to respawn in wrong places because it is being actually used now.
2019-12-11 11:10:31 +01:00
Nev3r
be3234a4e8
Do not use mapthing flags to spawn hoops and rings; use the the previously set mapthing Z instead.
2019-12-11 10:13:52 +01:00
Nev3r
3214ad0b3a
Fix NiGHTS bumpers height.
2019-12-10 18:53:49 +01:00
Nev3r
842afa8d67
Move mobj spawn Z calculating to a separate function.
2019-12-10 18:03:15 +01:00
toaster
3b7b788e4c
Revert paperprojection, but keep it as a #define in case someone fixes it in a patch.
2019-12-07 10:22:10 +00:00
MascaraSnake
fffd385151
Merge branch 'datestuff' into 'master'
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Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Steel Titanium
a5cdb0a4b3
Update copyright date on source files
2019-12-06 13:49:42 -05:00
lachwright
415b6663c9
Actually fix F12 issues
2019-12-07 02:27:48 +08:00
lachwright
e2d4c9e8a7
Hopefully fix F12 issues
2019-12-07 01:52:40 +08:00
Alam Ed Arias
8a37eaeaa0
Fix compiling for MSVC
2019-12-05 12:38:50 -05:00
MascaraSnake
0dd9a3a58b
Merge branch 'nullplayerslopelaunch' into 'master'
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Fix slope launch with NULL player causing SIGSEGV.
See merge request STJr/SRB2Internal!595
2019-12-04 17:07:04 -05:00
MascaraSnake
2908335e17
Merge branch 'tokenultimate' into 'master'
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Fix tokens not spawning in ultimate mode
See merge request STJr/SRB2Internal!594
2019-12-04 17:06:43 -05:00
toaster
415e172059
Fix slope launch with NULL player causing SIGSEGV.
2019-12-04 12:13:27 +00:00
toaster
efa87d95ce
Spawn tokens in ultimate mode now they no longer give you rings on successful special stage completion.
2019-12-03 23:21:36 +00:00
Alam Ed Arias
b869d29580
Fixup compiling errors
2019-12-02 12:12:26 -05:00
toaster
7252546100
Fix the flung Brak not being removed on deathpits.
2019-11-30 10:29:51 +00:00
MascaraSnake
a0c10542dd
Merge branch 'brakyeet' into 'master'
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This Black Eggman? ***YEET*** (resolves #399 )
Closes #399
See merge request STJr/SRB2Internal!575
2019-11-30 05:21:55 -05:00
toaster
bffeb25e5b
Discovered this was wrong when working on the config for brakyeet, MS objected to the hack so he's updating the tutorial map accordingly.
2019-11-30 10:12:45 +00:00
toaster
e3c8f7bcd3
This Black Eggman? ***YEET***
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Resolve issue #399 in the silliest way possible: by having Brak be yeeted off the platform by an explosion at his feet, preventing the downed mech from being anywhere near the escape pod.
2019-11-29 21:55:25 +00:00
MascaraSnake
4a5b746533
Merge branch 'sleepwalkin' into 'master'
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Sleepwalkin (resolves most of #382 )
Closes #382
See merge request STJr/SRB2Internal!567
2019-11-28 16:08:40 -05:00
MascaraSnake
0e1da4e4b1
Merge branch 'campokes' into 'master'
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Camera pokes (resolves #359 , #363 , and #383 ).
Closes #359 , #363 , and #383
See merge request STJr/SRB2Internal!566
2019-11-28 14:21:18 -05:00
toaster
4d4aca1082
Change required for Tails' tails to behave like falling sprite.
2019-11-27 13:54:13 +00:00
toaster
300159143a
Fix camera not being flipped when camera is stopped due to game design hack reasons ( resolves #383 ).
2019-11-27 13:37:03 +00:00
LJ Sonic
3eea61558e
Merge branch 'exit-move-lj' into 'master'
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No more drowning with exitmove now.
See merge request STJr/SRB2Internal!563
2019-11-27 08:17:22 -05:00
MascaraSnake
742b4eb142
Merge branch 'paperprojection' into 'master'
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Papersprite projection tweak
See merge request STJr/SRB2Internal!535
2019-11-25 16:53:48 -05:00
MascaraSnake
b52c71b6e2
Merge branch 'minusflip' into 'master'
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Have Minus rotate in mid-air
Closes #326
See merge request STJr/SRB2Internal!532
2019-11-25 16:43:49 -05:00
toaster
4c276b86de
Fix a bunch of shit with MP special stages!
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* Prevent an infinite quantity of Emeralds being spawned when P_GiveEmerald is called while a MP Special Stage is in session (resolves #347 ).
* Fix FuriousFox's ridiculous timer on special stage spawn (mentioned in the comments of the previous issue) by correctly marking spectator players in special stages as finished, and preventing the underflow.
2019-11-25 14:33:15 +00:00
toaster
155b29694c
Courteousy of fickle, an adjustment to papersprite rendering that prevents the object's x1 and x2 being slightly off where they should be. Not perfect, but absolutely better than it was!
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Also, tweak the Minecart segment spawning position, since this was originally placed based on the awkward rendering.
2019-11-24 16:42:13 +00:00
lachwright
86ff608cfd
Have Minus rotate in mid-air
2019-11-24 22:29:26 +08:00
Louis-Antoine
2db9a95189
Prevent drowning after completing the level
2019-11-19 22:44:33 +01:00
toaster
d5d892004f
As selected by Nev3r, implement option 2: Proximity Bastard for the Sea Egg to resolve #303 .
2019-11-19 15:59:24 +00:00
James R
b57253f8cc
dist is unused
2019-11-18 15:53:30 -08:00
MascaraSnake
66cc8046a5
Merge branch 'dragonbomber' into 'master'
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Dragonbomber
See merge request STJr/SRB2Internal!489
2019-11-18 17:10:30 -05:00
MascaraSnake
5324107edf
Merge branch 'jester-fireball' into 'master'
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Mario fireball by Jester (resolves #296 )
Closes #296
See merge request STJr/SRB2Internal!487
2019-11-18 15:56:33 -05:00
MascaraSnake
18d0f2bd90
Merge branch 'nightstail' into 'master'
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NiGHTS tail
See merge request STJr/SRB2Internal!482
2019-11-18 15:41:52 -05:00
lachwright
2bbd25d207
Important fixes & mine lob speed reduction
2019-11-18 22:57:26 +08:00