Commit graph

62 commits

Author SHA1 Message Date
Monster Iestyn
b32f5830ed Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
Monster Iestyn
dfdba01591 Merge branch 'master' into next 2018-12-04 17:18:19 +00:00
Digiku
2c557d668a Merge branch 'joystick-juggling' into 'master'
Joystick juggling

See merge request STJr/SRB2!355
2018-12-04 11:51:55 -05:00
Digiku
d6dd0c8fef Merge branch 'joystick-juggling-two' into 'next'
Joystick additions for menu, axis defaults, and vertical look toggle

See merge request STJr/SRB2!359
2018-12-03 22:59:19 -05:00
Steel Titanium
c31c80d216 One small change 2018-12-03 13:32:24 -05:00
mazmazz
861b35dea4 Revert "Make pause key bring up the menu if it's a joy button"
This reverts commit 44bec22793.
2018-12-03 13:11:48 -05:00
mazmazz
4ad7cdc684 Menu for joy first/third person vertical look 2018-12-03 13:10:49 -05:00
mazmazz
44bec22793 Make pause key bring up the menu if it's a joy button
* Add "Pause" entry to multiplayer control panel to give joy users a way to pause in netgames
2018-12-03 13:10:27 -05:00
mazmazz
24ff6bc279 Add alwaysfreelook to joystick menu 2018-12-03 13:10:20 -05:00
mazmazz
3a72325355 Preserve event ch for other responders 2018-12-03 13:10:18 -05:00
mazmazz
a6ce80e9f4 Make M_Responder respond to joy buttons only in-menu (multiplayer bug?) 2018-12-03 13:10:16 -05:00
mazmazz
00fb8d4853 Remap menu actions to better joy keys 2018-12-03 13:10:12 -05:00
mazmazz
8aa4575bc1 Add gc_viewpoint from Kart 2018-12-03 11:50:57 -05:00
mazmazz
ec361ee6ac Add gc_screenshot and gc_recordgif from Kart 2018-12-03 11:31:48 -05:00
mazmazz
0e52208384 Add gc_systemmenu from Kart 2018-12-03 11:21:25 -05:00
mazmazz
8fd8fca5f7 Remove console messages for joynames 2018-12-03 05:39:10 -05:00
Monster Iestyn
bc35851417 add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus 2018-12-02 21:52:30 +00:00
Monster Iestyn
6cdcd8ea0f make menu respond to joystick axis events without joyscale having to be 0 2018-12-02 21:18:28 +00:00
Monster Iestyn
94ad0b880f Merge branch 'next' into 21-version
# Conflicts:
#	src/d_netcmd.c
2018-12-02 15:45:07 +00:00
Steel Titanium
058dedb2ab Fix up controller menu support 2018-12-01 20:13:14 -05:00
Wolfy
cabe9871e3 Multiple admins
# Conflicts:
#	src/d_netcmd.c
#	src/d_netcmd.h
2018-11-29 06:46:59 -06:00
Monster Iestyn
a6a4b74692 Merge branch '21-controls' into 'next'
Default control changes for 2.1.21

See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
Digiku
dcba8ab654 "Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk 2018-11-26 15:48:08 -05:00
Steel Titanium
157502310f Save sound toggles to config 2018-11-25 14:22:52 -05:00
mazmazz
c91b2b4456 Update source copyrights to 2018 2018-11-25 07:35:38 -05:00
mazmazz
21095ad813 Added chasefreecam to menu 2018-11-22 17:32:03 -05:00
mazmazz
340b5e9d4f Hardcode Pause/Break key and change Pause default; show prompt in menu about Pause key 2018-11-22 14:37:21 -05:00
mazmazz
472caaf277 Adjust menu for movement and camera controls 2018-11-22 14:13:28 -05:00
Monster Iestyn
cfa4bbd75b change return type of M_CheckMODVersion to boolean 2018-11-19 17:47:23 +00:00
mazmazz
c64d52c1f9 Don't call I_StartupSound in SFX toggle
* Mixer: make I_StartupSound return early if already set up
* Restartaudio: Add StopSFX call
2018-09-14 16:39:10 -04:00
mazmazz
e7d87ea486 Menu sound toggle fixes (and add starpost sfx to menu) 2018-09-14 11:24:28 -04:00
mazmazz
89dcae23a2 Play the opposite type music (Digital/MIDI) when toggling between them in menu
* S_MusicInfo method to retrieve name, flags, and looping

(cherry picked from commit f6ec93198f0dcfa1d053cca88172c3e3c7ba310c)
2018-09-14 10:38:32 -04:00
mazmazz
b51cf6c060 Toggle Digi/MIDI music in menu accurately; add S_MusicType
(cherry picked from commit 4aa100aa575cc7fc14a743085222c806ba2c714a)
2018-09-14 10:37:08 -04:00
mazmazz
23acc47b39 nodigimusic nomusic nosound -> digital_disabled midi_disabled sound_disabled
(cherry picked from commit 07738fb0bcf640a4349337373f451fe68e024b2a)
2018-09-14 10:35:51 -04:00
mazmazz
f41ad3073d Refactoring, music statues
* S_Init -> S_InitSfxChannels because it did mostly SFX anyway
* S_MusicPlaying, S_MusicPaused, S_MusicName, S_MusicExists new status methods
* I_MusicPlaying, I_MusicPaused

(cherry picked from commit f5f0b5e76c2fd405c8cc895dde653c5ed2652622)
2018-09-14 10:28:29 -04:00
Monster Iestyn
4eb2ccfae9 fix the multiplayer menu not allowing the full max length for player names unlike the "name" console command 2018-06-26 17:46:04 +01:00
jameds
0e788e8cfe Fixed "invalid pointer" error when passing "" to Command_connect(). 2018-03-22 21:21:26 -07:00
Alam Ed Arias
01602fa1f1 Build: fixup warnings in Debug builds 2017-09-28 16:54:26 -04:00
Alam Ed Arias
2ccd397d11 Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
Monster Iestyn
c43b41815f Make "Enter Game" option use the big blue window notice if you cannot switch teams, instead of falling back on changeteam's own console notice 2017-03-02 14:28:52 +00:00
Inuyasha
c277125fe7 modifier key status made globally accessible
now also properly handles L/R simultaneous presses
2016-11-02 15:23:22 -07:00
Inuyasha
44df9358dd If the game becomes modified during a record attack run, end it
RA menu can be opened if the game is modified, but Start can't be selected. (Obvious reason: so scripts to display info can be used easier)
Fixed the stupid background for messages in the Record Attack menu, it was bugging me
2016-08-19 22:18:43 -07:00
Alam Ed Arias
9e196613a0 gcc-6: error: this ‘for’ clause does not guard... [-Werror=misleading-indentation] 2016-05-28 21:23:46 -04:00
Inuyasha
f07585191b copyright dates/statements updated and such
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
5aea82ec91 Some drawing code cleanup
Fixed mashing buttons during fades causing crashes,
messed up behavior, record attack anywhere,
all the damn stupid bugs that it caused, basically
2016-04-06 18:01:01 -07:00
Alam Ed Arias
2b12e5ff20 Merge branch 'next' into backport_unslot-music 2016-02-26 02:11:29 -05:00
Alam Ed Arias
6000b5c980 Merge branch 'master' into next 2016-02-09 14:13:50 -05:00
Inuyasha
8c17dac589 The concept of "music slots" doesn't exist anymore.
Use whatever names you want for your music. So long as you prefix the lumps with O_ or D_, it doesn't matter anymore.
DISCLAIMER: Linedef type 413 (change music) and Lua scripting is not tested.

(cherry picked from commit 025ca413a2)

# Conflicts:
#	src/p_user.c
2016-02-09 02:48:33 -08:00
Alam Ed Arias
f4886657c1 clang: fixup a few clang warnings 2016-02-05 22:12:12 -05:00
Inuyasha
06dea3ab78 Branch and revision information in builds
Also makes comptime.bat work with git if able.
Development builds will now show the branch and the SHA1 hash of the revision. Also been tested to work with subversion, where it displays "Subversion r####". You know, just in case.
2016-01-14 07:46:27 -08:00