MascaraSnake
f984c28dd0
Merge branch 'dashmodecut' into 'master'
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Dashmode polish
Closes #266
See merge request STJr/SRB2Internal!418
2019-11-12 15:40:46 -05:00
MascaraSnake
1a023f1bf4
Merge branch 'knuxstuff' into 'master'
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Knuckles changes: the fixes
See merge request STJr/SRB2Internal!428
2019-11-12 15:40:15 -05:00
Jaime Passos
b078b8791a
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-11 14:41:55 -03:00
Jaime Passos
33de0ad0d7
Merge remote-tracking branch 'origin/master' into texture-flats-optimization
2019-11-11 14:05:03 -03:00
MascaraSnake
aefe87f19a
Merge branch 'elementalgoop' into 'master'
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THZ goop and Elemental (Resolve #260 , I hope?)
Closes #260
See merge request STJr/SRB2Internal!419
2019-11-11 11:42:19 -05:00
MascaraSnake
79b6f4247d
Merge branch 'spinny-sign' into 'master'
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Papersprite end signpost
See merge request STJr/SRB2Internal!442
2019-11-11 11:39:56 -05:00
MascaraSnake
2c592e9000
Merge branch 'fuck-globals' into 'master'
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I_Error if memory allocation size overflows
See merge request STJr/SRB2Internal!426
2019-11-11 11:38:07 -05:00
MascaraSnake
04e966868d
Merge branch 'gamedata-param' into 'master'
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Custom gamedata parameter
See merge request STJr/SRB2Internal!423
2019-11-11 11:36:53 -05:00
MascaraSnake
09f6c5e4fd
Merge branch 'rvz-cleanup' into 'master'
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RVZ1 lag reduction
See merge request STJr/SRB2Internal!445
2019-11-11 11:29:53 -05:00
MascaraSnake
c724799bc7
Merge branch 'inflivesfix' into 'master'
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Prevent infinite lives rollover to extremely negative numbers.
See merge request STJr/SRB2Internal!446
2019-11-11 11:25:20 -05:00
MascaraSnake
a60f3c5a42
Merge branch 'pmomztweak' into 'master'
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Fix pmomz (resolves #64!?)
Closes #64
See merge request STJr/SRB2Internal!447
2019-11-11 11:24:01 -05:00
MascaraSnake
9b17d375e1
Merge branch 'kill-these-please' into 'master'
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Kill the new compiler errors (since GCC 9?)
See merge request STJr/SRB2Internal!448
2019-11-11 11:23:16 -05:00
MascaraSnake
c7e6aedd53
Merge branch 'skin-wads-again' into 'master'
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So I don't know what a skin wad is... (closes #282 )
Closes #282
See merge request STJr/SRB2Internal!449
2019-11-11 11:22:30 -05:00
MascaraSnake
2f346a295b
Merge branch 'deathlaunch' into 'master'
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Fix players being launched by slopes and pmomz when dying.
See merge request STJr/SRB2Internal!452
2019-11-11 11:22:12 -05:00
MascaraSnake
1d2f8630e3
Merge branch 'magicalmovingfire' into 'master'
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Magical moving fire
Closes #278
See merge request STJr/SRB2Internal!453
2019-11-11 11:18:20 -05:00
MascaraSnake
0d66099290
Merge branch 'walltransfermovev2' into 'master'
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Let players roll AND move after spinning off a wall transfer
Closes #274
See merge request STJr/SRB2Internal!456
2019-11-11 11:17:32 -05:00
Digiku
c8b47193d8
Merge branch 'new-title-multi-res' into 'master'
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2.2 Title Screen
See merge request STJr/SRB2Internal!439
2019-11-11 08:46:36 -05:00
toaster
56bc3aa702
* Add R_SkinUsable to Lua.
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* Make R_SetPlayerSkin check for usability of skin before setting, and error otherwise.
2019-11-10 16:10:34 +00:00
toaster
a2749d79a2
* Correctly grey out skin on MP charsel menu if skinchange is restricted.
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* Also grey out colour if team gametype.
2019-11-10 15:21:14 +00:00
toaster
ad366c55ba
Lach wanted to do this, but we might have a release candidate before he gets back, so did it myself.
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Make the wall transfer while spinning PF_SPINNING|PF_THOKKED. This:
* Prevents PF_MULTIABILITY players from using their ability after a wall transfer.
* Has a more specialised case which allows players to roll after having wall-transferred while spinning.
* (side effect) allows modders to apply PF_THOKKED any time for more controllable spinning.
2019-11-09 17:49:26 +00:00
toaster
2221455ff0
Fix broken dehacked table.
2019-11-09 17:17:05 +00:00
toaster
0ddfbd3298
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into spinny-sign
2019-11-09 16:44:06 +00:00
toaster
083f72eb31
Signed/unsigned comparison error
2019-11-09 16:43:44 +00:00
toaster
3b699f92a3
Merge branch 'fix-players-typos' into 'master'
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Fix silly typo :P
See merge request STJr/SRB2Internal!454
2019-11-09 11:29:18 -05:00
Louis-Antoine
99b89b1ae3
Shut up
2019-11-09 17:24:10 +01:00
Louis-Antoine
7a9bb54a5d
Fix silly typo :P
2019-11-09 15:46:34 +01:00
Jaime Passos
bb5ac7ce61
minor fixes
2019-11-09 01:45:00 -03:00
Jaime Passos
fbe850e63e
Use REDFLR for missing flats
2019-11-09 00:08:22 -03:00
Jaime Passos
911238945c
fix invisible planes, fix flat animation
2019-11-08 23:42:15 -03:00
Jaime Passos
a1339b60ad
Merge remote-tracking branch 'origin/master' into texture-flats-optimization
2019-11-08 23:01:29 -03:00
Jaime Passos
c7c6a0d5b3
make hwrender compile
2019-11-08 22:58:41 -03:00
Jaime Passos
4a93426233
Avoid running setter metamethods when not appropriate to do so
2019-11-08 22:13:50 -03:00
toaster
36a80c95c1
Resolve #278 .
2019-11-08 21:43:39 +00:00
toaster
65655d0377
Fix players being launched by slopes and pmomz when dying.
2019-11-08 19:40:40 +00:00
lachwright
2f4528663c
Add signpost camera (and fix a typo whoops)
2019-11-09 00:47:51 +08:00
toaster
da041e1224
Minor addition: Get in the way less when doing Record Attack stuff in DEVELOP builds. (Can revert before this branch is merged, but was necessary to test...)
2019-11-08 15:48:11 +00:00
toaster
2663c79d21
STOP THE CLOCK linedef exectutor!
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* When activated, stops the timer in SP/MP.
* Applies to the mapheader countdowntimer as well.
* If you're playing Record Attack, also exits the level immediately.
* It has no special modes, no linedef flags, no parameters, nothing.
* Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.
Also, skip over calling P_DoPlayerExit if the player isn't in game.
2019-11-08 15:47:12 +00:00
toaster
ac196768aa
Resolve #283 .
2019-11-08 13:58:53 +00:00
toaster
a480b05c6b
Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into metalrecording
2019-11-08 13:02:32 +00:00
lachwright
ea02042bae
Add support for custom sign color with var2 (shortcut for requests I sometimes got from character spriters in 2.1, e.g. neon green Pointy Sonic using a purple sign)
2019-11-08 20:09:12 +08:00
lachwright
46016b52e9
Merge branch 'master' into spinny-sign
2019-11-08 19:59:08 +08:00
Jaime Passos
8684507e8a
finish lua spriteinfo :]
2019-11-07 23:42:14 -03:00
James R
97c270d0a6
Move this "skin wads" check so that PK3 can work with it
2019-11-07 18:27:06 -08:00
James R
e255c340f0
Also allocate mipmap for MD2
2019-11-07 18:04:53 -08:00
James R
fd74f1848c
Fix nonpacked to packed cast for OpenGL
2019-11-07 16:30:29 -08:00
James R
8e5e4bfd08
Fix misaligned pointers
2019-11-07 16:29:58 -08:00
James R
50b0993e80
Lol it's the wrong union!
2019-11-07 16:22:25 -08:00
James R
7c0d5b3bcf
There's some whitespace...
2019-11-07 14:56:42 -08:00
James R
1f166741e2
Merge branch 'intermission-buffer' into 'master'
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Restore the last gameplay frame while on the intermission screen
See merge request STJr/SRB2Internal!444
2019-11-07 17:53:36 -05:00
James R
91c759ad9f
Merge branch 'recordattack-menu-draw-fix' into 'master'
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Record attack fixes
See merge request STJr/SRB2Internal!441
2019-11-07 17:53:03 -05:00