Commit graph

15 commits

Author SHA1 Message Date
AJ Martinez
3501ca7976 Match gate animation to Chengi's new visuals 2022-09-23 17:44:22 -07:00
Sally Coolatta
362bef7b3a Add new gate sounds 2022-09-23 17:19:15 -04:00
Sally Coolatta
0bd280a29c Fix SPB dust
- Fix sliptide not using sliptide states
- Fix dust not dealing damage
2022-09-23 16:44:21 -04:00
Sally Coolatta
8b160a996b SPB circles in place if it goes past on accident 2022-09-23 16:00:35 -04:00
Sally Coolatta
f89d8d15c2 Properly separate SPB & Shrink cooldowns
Also refactors some of the result -> type & amount code
2022-09-23 03:35:18 -04:00
Sally Coolatta
9fa4654776 Turn off seek test again 2022-09-21 17:23:55 -04:00
Sally Coolatta
f02b67eae6 Add seeking sounds 2022-09-21 14:57:33 -04:00
Sally Coolatta
d7ce973aaf Only spawn gates when SPB is close to the ground 2022-09-21 12:23:42 -04:00
Sally Coolatta
f4dddf0385 Properly run ahead in fuse state 2022-09-21 11:59:59 -04:00
Sally Coolatta
a790ffee79 The little SPB tweaks
- Explosion strength scales with how long you've been outrunning it. 0 seconds is even more punishing than it was before, while surviving 60+ seconds converts the damage into minimal stumble.
- When it starts properly chasing a new target, it will be intangible for 1 second
- Hot potato takes 2 seconds instead of 7
- Too much hot potato will make it run ahead & explode (untested)
2022-09-21 11:51:16 -04:00
Sally Coolatta
eaf232302f Turn off the seek test 2022-09-21 07:12:16 -04:00
Sally Coolatta
dd94b1449e Juicebox gates forward port for SPB 2022-09-21 07:05:26 -04:00
Sally Coolatta
3c26a2f19b Increase seeking speed 2022-09-21 02:49:37 -04:00
Sally Coolatta
03effa44e5 Fix spb.c header 2022-09-21 02:13:57 -04:00
Sally Coolatta
5767315787 SPB in its own file + better waypoint movement 2022-09-18 01:07:46 -04:00