AJ Martinez
3501ca7976
Match gate animation to Chengi's new visuals
2022-09-23 17:44:22 -07:00
Sally Coolatta
362bef7b3a
Add new gate sounds
2022-09-23 17:19:15 -04:00
Sally Coolatta
0bd280a29c
Fix SPB dust
...
- Fix sliptide not using sliptide states
- Fix dust not dealing damage
2022-09-23 16:44:21 -04:00
Sally Coolatta
8b160a996b
SPB circles in place if it goes past on accident
2022-09-23 16:00:35 -04:00
Sally Coolatta
f89d8d15c2
Properly separate SPB & Shrink cooldowns
...
Also refactors some of the result -> type & amount code
2022-09-23 03:35:18 -04:00
Sally Coolatta
9fa4654776
Turn off seek test again
2022-09-21 17:23:55 -04:00
Sally Coolatta
f02b67eae6
Add seeking sounds
2022-09-21 14:57:33 -04:00
Sally Coolatta
d7ce973aaf
Only spawn gates when SPB is close to the ground
2022-09-21 12:23:42 -04:00
Sally Coolatta
f4dddf0385
Properly run ahead in fuse state
2022-09-21 11:59:59 -04:00
Sally Coolatta
a790ffee79
The little SPB tweaks
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- Explosion strength scales with how long you've been outrunning it. 0 seconds is even more punishing than it was before, while surviving 60+ seconds converts the damage into minimal stumble.
- When it starts properly chasing a new target, it will be intangible for 1 second
- Hot potato takes 2 seconds instead of 7
- Too much hot potato will make it run ahead & explode (untested)
2022-09-21 11:51:16 -04:00
Sally Coolatta
eaf232302f
Turn off the seek test
2022-09-21 07:12:16 -04:00
Sally Coolatta
dd94b1449e
Juicebox gates forward port for SPB
2022-09-21 07:05:26 -04:00
Sally Coolatta
3c26a2f19b
Increase seeking speed
2022-09-21 02:49:37 -04:00
Sally Coolatta
03effa44e5
Fix spb.c header
2022-09-21 02:13:57 -04:00
Sally Coolatta
5767315787
SPB in its own file + better waypoint movement
2022-09-18 01:07:46 -04:00