Commit graph

10565 commits

Author SHA1 Message Date
ZipperQR
3ec5c0fa89 fix source player being nil 2020-03-05 12:26:27 +03:00
Zwip-Zwap Zapony
160b5b9b8e More gamepad deadzone tweakage 2020-03-04 21:44:57 +01:00
Zwip-Zwap Zapony
c2a7f0c98e Hotfix for 100% deadzone returning 0 input
It makes more sense for 100% deadzone to just make it so that
you have to push the axis all the way to trigger it,
rather than 100% deadzone resulting in no axis input
ever happening... So, let's make it be the former way instead
2020-03-04 21:11:55 +01:00
Zwip-Zwap Zapony
04921ab484 Fix division-by-0 crash with gamepad deadzones
Fix division-by-0 crash with gamepad deadzones
The problem was that it checked if A was more than B,
then lowered A to a max value, then subtracted B from A,
then divided something by that, without checking if A minus B was 0,
allowing division by 0 if B was the same as that max value

This fixes that by making sure that A is less than the max value
2020-03-04 17:31:52 +01:00
Jaime Passos
b800e013d0 Fix NiGHTS Attack crash after render mode change 2020-03-04 09:42:34 -03:00
Tatsuru
0e281a12e1 Separate PvP damage from non-friendly gametypes 2020-03-03 11:56:57 -03:00
Tatsuru
06a2882dc9 Never forget who your enemy is 2020-03-03 11:40:35 -03:00
SteelT
84f90df6af Merge branch 'tolflag-fix' into 'next'
Fix G_TOLFlag returning the wrong type

See merge request STJr/SRB2!834
2020-03-02 21:27:45 -05:00
Steel Titanium
3d623577fb Merge branch 'master' into next 2020-03-02 15:26:01 -05:00
SteelT
800d277dec Merge branch 'fix-ogllib' into 'master'
Fix -OGLlib

See merge request STJr/SRB2!794
2020-03-02 15:21:50 -05:00
Jaime Passos
1b272067ad Merge remote-tracking branch 'origin/next' into tolflag-fix 2020-03-02 13:14:12 -03:00
Louis-Antoine
ad1b4066d9 Increase the length of the player input buffer 2020-03-02 15:36:28 +01:00
LJ Sonic
cb2528ccc8 Merge branch 'fix-io-warning' into 'next'
Fix compiler warning

See merge request STJr/SRB2!833
2020-03-02 07:46:46 -05:00
Louis-Antoine
af5500575b Fix warning and formatting 2020-03-02 13:33:12 +01:00
sphere
422bc7439b Actually use the "SCREENSHOT OPTIONS" header for its menu. 2020-03-02 13:23:54 +01:00
Jaime Passos
84f977ff7a Fix G_TOLFlag returning the wrong type 2020-03-02 00:20:53 -03:00
Jaime Passos
ef7855fca4 Merge branch 'tol-moment' into 'next'
Fix TYPEOFLEVEL options not having enough bits for TOL_ flags

See merge request STJr/SRB2!825
2020-03-01 11:14:29 -05:00
LJ Sonic
e0f3a5b8f5 Merge branch 'lua-io' into 'next'
Support for Lua's I/O library

See merge request STJr/SRB2!727
2020-03-01 11:12:45 -05:00
SwitchKaze
8714a52cbb Bruh. 2020-02-29 23:44:56 -05:00
SwitchKaze
9508b23d85 Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors 2020-02-29 23:41:16 -05:00
SwitchKaze
044e19e328 Prohibit modification of built-in colors
In addition, fixes a bug where loading a custom color using command line params exhibits strange behavior.
2020-02-29 23:14:49 -05:00
Jaime Passos
fa8e87ea16 Set pixel RGBA to nothing instead of the alpha only 2020-02-29 19:36:50 -03:00
Monster Iestyn
97f8526e01 Merge branch 'follow-is-mobj' into 'next'
Turn FollowMobj into a mobj hook

See merge request STJr/SRB2!803
2020-02-29 12:48:39 -05:00
Jaime Passos
ea756fd557 Make exitmove friendly, don't start empty intermission screens 2020-02-29 01:51:45 -03:00
Jaime Passos
9d0e3465f9 G_CoopGametype, for all the GT_COOP cases 2020-02-29 00:57:22 -03:00
Jaime Passos
d831163487 Consider hide-and-seek as GTR_HIDEFROZEN 2020-02-28 23:52:33 -03:00
Jaime Passos
d5f6e5fcc6 Race is Competition without the lives 2020-02-28 23:47:38 -03:00
Jaime Passos
33f58f006d Score adding and stealing should check the gametype's rules. 2020-02-28 23:41:10 -03:00
Jaime Passos
895c226548 Fix incorrect team gametype rule being used in A_OldRingExplode 2020-02-28 23:25:25 -03:00
Jaime Passos
604c05801a Fix homing ring using the wrong team gametype rule 2020-02-28 23:21:27 -03:00
Jaime Passos
86dd35c32b Fix NOTEXTURE_NUM 2020-02-28 18:57:34 -03:00
Jaime Passos
623974bf88 Same deal for screen textures 2020-02-28 18:57:15 -03:00
Jaime Passos
0b63c2a3cc Stop using NextTexAvail 2020-02-28 18:56:41 -03:00
Jaime Passos
d62090afae Fix ACZ fence texture 2020-02-28 17:33:58 -03:00
Jaime Passos
875afea599 Fix HWR_DrawFlippedColumnInCache ignoring chroma key TF 2020-02-28 17:31:41 -03:00
Jaime Passos
43efbe4ba5 Merge remote-tracking branch 'origin/master' into next 2020-02-25 22:43:15 -03:00
Jaime Passos
2d1321e310 Merge branch 'new-color-chat-fix' into 'master'
Fix new skin colors using default chat color

See merge request STJr/SRB2!822
2020-02-25 20:38:36 -05:00
Jaime Passos
ea6a35f3cd Merge branch 'amycrash' into 'master'
Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables

See merge request STJr/SRB2!823
2020-02-25 20:38:15 -05:00
Jaime Passos
c1156ef29c Fix (technically functional) string comparison counting an extra character in the comparison length 2020-02-25 22:34:19 -03:00
Jaime Passos
31be6ef867 Fix TYPEOFLEVEL options not having enough bits for TOL_ flags 2020-02-25 22:30:34 -03:00
LJ Sonic
9a23fface3 Merge branch 'realmo' into 'next'
Let Lua access spectator mobjs

See merge request STJr/SRB2!756
2020-02-25 15:06:29 -05:00
fickleheart
782c710246 Fix menu enterwipes being overridden? 2020-02-24 18:00:52 -06:00
fickleheart
eaeae45ec2 Use a named macro for menu hierarchy
This _really_ needs to be a UINT8 array instead of
all this bit-shifting nonsense that saves no space,
but at least this way reading the menu structs doesn't
make me want to die.
2020-02-24 18:00:17 -06:00
fickleheart
564cb7d41c Fix missing menuname entries 2020-02-24 17:56:00 -06:00
Jaime Passos
b8e8b5517d Fix Amy cameo's love hearts crashing the Software renderer due to invalid translucency tables 2020-02-24 20:03:08 -03:00
Steel Titanium
fcfaa0efde Fix new skin colors using default chat color 2020-02-24 16:58:19 -05:00
fickleheart
614bbafc1b Increase COM_BUF_SIZE
The config file is starting to get close to the old max,
so this should be enough headroom for a while...
2020-02-24 11:45:22 -06:00
fickleheart
d3218a2431 Fix ExecCfg not working on files added via command line 2020-02-24 11:44:45 -06:00
fickleheart
1e656618f6 Allow using lump names in ExecCfg 2020-02-24 11:44:27 -06:00
sphere
24511e67fc Allow emblem hints (and radar) in record attack. 2020-02-24 17:31:30 +01:00