James R
956fd338f0
Merge branch 'oldguards' into 'next'
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Kill remaining HAVE_BLUA and SEENAMES
See merge request STJr/SRB2!1319
2020-12-12 17:34:04 -05:00
James R
887f4a0919
Merge branch 'master' into next
2020-12-12 02:38:51 -08:00
James R
19af2b9afe
Remove trailing whitespace
2020-12-12 02:37:03 -08:00
James R
41f1b3b97c
Kill SEENAMES
2020-12-12 02:11:23 -08:00
James R
8cc312a16d
Merge branch 'saloondoor-revengeance' into 'next'
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Saloon door fixes (closes #394 )
Closes #394
See merge request STJr/SRB2!1296
2020-12-10 15:43:31 -05:00
Tatsuru
0e92f1818c
Kill saloon doors without a tracer, add height check for non-blocking doors
2020-12-06 14:11:08 -03:00
SMS Alfredo
12f36719b4
Allow player.lastlinehit and player.lastsidehit to be used outside of Knuckles' climbing ability
2020-11-25 14:31:24 -06:00
James R
6d665a856d
Merge branch 'step-up-goofs-2' into 'next'
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Fix disabling step up/down not working
See merge request STJr/SRB2!1219
2020-11-09 17:52:41 -05:00
GoldenTails
3af2031eae
Fix hyperwalls
2020-11-03 20:11:39 -06:00
James R
df74b9265b
Check maxstep is not disabled before stepping up
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Fixes infinite step up when it should be no step up.
2020-10-26 14:00:54 -07:00
James R
e10e4d79c3
Merge branch 'bustflags' into 'next'
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Bustable Wall and Floor flags.
See merge request STJr/SRB2!1163
2020-10-18 16:42:15 -04:00
James R
f34a761d48
Merge branch 'perfstats' into 'next'
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Performance stats
See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
1363291a78
brug
2020-10-14 01:19:43 -07:00
James R
36d0e58fc4
Don't need to set this actually
2020-10-13 19:11:18 -07:00
James R
e82ee6078d
Apply step up/down to opposite plane too
2020-10-13 19:04:52 -07:00
James R
619484259f
Merge branch 'ceilingz' into 'next'
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Add P_CeilingzAtPos function
See merge request STJr/SRB2!1164
2020-10-12 17:44:51 -04:00
Hannu Hanhi
24ff748c58
Performance stats
2020-10-10 22:12:34 +03:00
Snu
82535af856
comment typo
2020-09-30 08:44:43 +01:00
Snu
f6e3d347ff
Make the function ACTUALLY work
2020-09-30 08:40:21 +01:00
Snu
43b1894be3
Create P_CeilingzAtPos function
2020-09-30 07:56:57 +01:00
Snu
f0b7da9d79
Replace all instances of SF_CANBREAKWALLS and PF_CANBREAKFLOORS with SF_CANBUSTWALLS and PF_CANBUSTFLOORS, respectively.
2020-09-29 13:52:35 +01:00
Snu
5f96f8af58
Fix characters without SF_CANBREAKWALLS not being able to climb bustable walls.
2020-09-29 13:47:48 +01:00
GoldenTails
36e1c30e19
Replace all occurances of BT_USE with BT_SPIN (2.3?)
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I'd use `next-major` but it doesn't exist lol
2020-07-11 21:59:54 -05:00
Snu
b03a0ee735
Merge branch 'master' of git.magicalgirl.moe:STJr/SRB2 into bubbleshieldoverhaul
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Updated to 2.2.5
2020-07-10 17:08:53 +01:00
Snu
5f7175204f
Changed Bubble Shield functionality
2020-07-10 05:59:10 +01:00
LJ Sonic
83f53943a6
Merge branch 'knuxtweaks' into 'next'
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Knuckles tweaks
See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
b558c523a2
Merge branch 'fix-oldbrak-missiles2' into 'next'
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Take 2: Fix Old Brak missiles + add pw_ignorelatch
See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
lachwright
10b09f49c3
Add sightcheck boolean to P_RadiusAttack
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Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
Lachlan
44dfcc7b3d
Merge remote-tracking branch 'origin/next' into more-platform-fixes
2020-07-04 05:25:38 +08:00
Lachlan
ab3f5e8aff
Fix compiler warning
2020-07-04 05:25:34 +08:00
Lachlan
ee7bc779ea
P_Earthquake: Use P_RadiusAttack in favor of thinker iteration
2020-07-04 04:00:28 +08:00
lachwright
0a3b728e81
Knuckles changes:
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- Buffed crouch landing; lasts slightly shorter and cuts speed less
- Support for swimming! Knuckles has slightly different glide controls when he has swim sprites underwater
- Improved glide controls in 2D mode
- Super Knuckles perks: land from a glide or latch onto a wall to generate a shockwave and damage nearby enemies
- Refactored skid dust
- Made super sparks use FF_FULLBRIGHT
- Added P_SpawnSkidDust and P_Earthquake to Lua
2020-07-04 01:54:00 +08:00
James R
34eeb98cc4
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
kaysrishaq
248cd81ee9
brak missile fix, pw_ignorelatch, small Recycler fix
2020-06-18 17:09:29 -04:00
lachwright
92a43f2f2e
Allow Fang to bounce on solid rising floors without taking damage/losing all scorechain
2020-06-17 01:46:36 +08:00
lachwright
b2b0fc435b
Platform fixes
2020-06-14 12:17:30 +08:00
LJ Sonic
aeeb6e1b02
Merge branch 'next' into 'fix-spawn-desynch'
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# Conflicts:
# src/p_map.c
2020-06-01 08:15:02 -04:00
Louis-Antoine
d886e35576
Fix potential desynch when a player spawns
2020-05-28 11:03:35 +02:00
MascaraSnake
ccd2371d42
Merge branch 'next' into movement-refactor
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# Conflicts:
# src/p_map.c
2020-05-19 09:50:23 +02:00
Louis-Antoine
74fa35221d
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into slope-cleanup
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# Conflicts:
# src/hardware/hw_main.c
# src/p_spec.c
2020-05-18 16:14:05 +02:00
Jaime Passos
a4d6addbca
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-05-09 17:12:52 -03:00
MascaraSnake
0f16d55384
Some minor PTR_GlideClimbTraverse cleanup
2020-05-02 15:25:19 +02:00
MascaraSnake
40459adbb5
Refactor PTR_SlideTraverse
2020-05-02 15:21:53 +02:00
MascaraSnake
8efec04051
Remove POLYOBJECTS and POLYOBJECTS_PLANES defines
2020-05-02 12:08:31 +02:00
MascaraSnake
38a3be00d0
T_StartCrumble refactoring, part 1
2020-04-26 16:51:14 +02:00
MascaraSnake
62ab099b6f
Make T_StartCrumble use its own thinker data structure
2020-04-26 11:55:10 +02:00
Louis-Antoine
39fae7fc06
Remove redundant conditional in P_IsClimbingValid
2020-03-22 17:45:07 +01:00
Louis-Antoine
2f5d3311f5
Cleanup P_IsClimbingValid
2020-03-22 17:39:51 +01:00
Louis-Antoine
29294a53cc
Encapsulate plane height checks
2020-03-22 17:28:50 +01:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00