Commit graph

6346 commits

Author SHA1 Message Date
fickleheart
bc3a7ba5cb Save stored turn ranges in NetArchivePlayers 2019-01-08 23:27:39 -06:00
fickleheart
86bbbfc67b Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff 2019-01-08 21:11:02 -06:00
fickleheart
029a16125c Merge remote-tracking branch 'internal/master' into new-turnhax-and-latency-stuff 2019-01-08 20:56:14 -06:00
fickleheart
40ff1e5067 Experimental nettic buffer to stop net-induced frame drops? 2019-01-08 20:55:33 -06:00
fickleheart
92c5a0836b Remove filthy filthy cheats 2019-01-08 20:36:06 -06:00
fickleheart
955e0ad8c9 Make starting boost timing compensate for latency 2019-01-08 20:27:54 -06:00
Sal
2d81bcf0ba Merge branch 'kart-public-appveyor-improvements' into 'next'
Add Windows installer building and 64-bit builds to AppVeyor

See merge request KartKrew/Kart-Public!7
2019-01-08 21:20:51 -05:00
TehRealSalt
301477f212 Misc level init fixes 2019-01-08 20:14:58 -05:00
Marco Z
74c57ad447 Kart Public Next merge 2019-01-08 18:43:49 -05:00
Marco Z
6ed52d9c42 Kart Public Next merge 2019-01-08 18:39:11 -05:00
Sal
88c6150f7b Merge branch 'gamepad-tweaks' into 'next'
Gamepad Improvements

See merge request KartKrew/Kart-Public!5
2019-01-08 18:08:00 -05:00
wolfy852
2794833f8d Fix improperly resolved conflicts 2019-01-08 16:44:56 -06:00
wolfy852
5c5e6a26dd Merge remote-tracking branch 'remotes/public/next' into gamepad-tweaks
# Conflicts:
#	CMakeLists.txt
#	appveyor.yml
#	src/command.c
#	src/command.h
#	src/d_clisrv.c
#	src/d_netcmd.c
#	src/dehacked.c
#	src/doomdef.h
#	src/hu_stuff.c
#	src/m_misc.c
2019-01-08 16:32:24 -06:00
Sal
900c6df765 Merge branch 'mobjscale-global' into 'next'
Add a global for mobjscale

See merge request KartKrew/Kart-Public!10
2019-01-08 17:00:34 -05:00
TehRealSalt
ab76725038 Merge remote-tracking branch 'master' into next 2019-01-08 16:29:14 -05:00
Sal
875f5eb28a Merge branch 'merge-srb2' into 'next'
Merge SRB2 master & next (round 1)

See merge request KartKrew/Kart-Public!16
2019-01-08 15:56:41 -05:00
Sal
85bdeb344e Merge branch 'animtimer-fix' into 'next'
Cast animtimer to int before negating

See merge request KartKrew/Kart-Public!17
2019-01-08 15:47:14 -05:00
Sal
530d50dcfc Merge branch 'makefile-develop' into 'master'
Compile flag for DEVELOP

See merge request KartKrew/Kart-Public!18
2019-01-08 15:45:04 -05:00
Latapostrophe
654901a4b5 use PLAY as default player MD2 if avaiable. 2019-01-08 18:57:10 +01:00
Digiku
bfd6d83a3b Update hw_md2.c -- Redundant AngleFixed operation when modifying anglef 2019-01-08 11:30:04 -05:00
Digiku
22cf53b8ae Update hw_md2.c -- player->frameangle fix 2019-01-08 11:22:33 -05:00
Digiku
8e862b3c98 Update f_finale.c - Small credits update 2019-01-07 16:50:59 -05:00
mazmazz
b7fb399602 Merge remote-tracking branch 'kart-public-gl/animtimer-fix' into md3-vanilla-kart 2019-01-07 05:44:23 -05:00
mazmazz
0c9be9fd4b Add floating point epsilons 2019-01-07 04:40:19 -05:00
mazmazz
b056842deb Dummy out nextframe lerping (unused in Kart) 2019-01-07 04:38:17 -05:00
mazmazz
157cbe4b23 Fix blinking MD2 models
MD2 models are forced to load float frames, so mesh->indices is never loaded, so glDrawElements can't be used. Use glDrawArrays instead.
2019-01-07 04:34:19 -05:00
mazmazz
afb6bde061 Un-dummy md5 checks 2019-01-07 04:34:18 -05:00
mazmazz
7f88e13492 Compile fix -- remove (void)alpha from DoScreenWipe 2019-01-07 04:34:17 -05:00
Arthur
f41951bfb1 Eliminate some old GL functions so we don't slide back into bad habits! 2019-01-07 04:34:16 -05:00
Arthur
d1b448f8d1 Fix screen transitions 2019-01-07 04:33:28 -05:00
mazmazz
89cdc1cbc2 Buildbot fixes 2019-01-07 04:33:27 -05:00
mazmazz
766fb9d836 Compile fixes -- specify GLubyte for pglColor4ubv 2019-01-07 04:33:25 -05:00
Arthur
2b8f49fd5e Removed gr_voodoocompatibility as even low-power mobile devices do not have this limitation
No longer using byte2float in DrawPolygon -- use the surface color data directly
Vertex Buffer Objects for non-interpolated model frames
Removed some old unused paletted texture stuff
2019-01-07 04:33:22 -05:00
Arthur
f5562c47ec Removed unused PF_Md2 flag
More OpenGL performance increase by making assumptions about client state
2019-01-07 04:33:20 -05:00
Arthur
191f9454c3 boolean fix for VS
add GL_NORMALIZE
2019-01-07 04:30:54 -05:00
mazmazz
dbcdacc8bb Ignored fread fix 2019-01-07 04:30:53 -05:00
mazmazz
c0547d56aa More mixed d&c fixes 2019-01-07 04:30:52 -05:00
mazmazz
3a2203018a byte -> char 2019-01-07 04:30:51 -05:00
mazmazz
d60b77b062 Mixed D&C fixes 2019-01-07 04:30:49 -05:00
mazmazz
6f70a07cb6 Fix floating point comparisons 2019-01-07 04:30:48 -05:00
Arthur
9617e604bb Removed all glBegin/glEnd references
MD2/MD3 now works, with the exception of WAD textures for some odd reason
2019-01-07 04:30:47 -05:00
mazmazz
8a4066486e Small Mixed D&C fix 2019-01-07 04:30:45 -05:00
AJ Freda
0adf6fea19 Fixed a few unnoticable mistakes [vanilla] 2019-01-07 04:30:42 -05:00
mazmazz
c8fd6f01b9 Ifdef nextFrame handling under USE_MODEL_NEXTFRAME 2019-01-07 04:30:40 -05:00
mazmazz
cb1dba7798 Interpolation fix attempt?
* Fix pglNormal3bv pointer because typo
2019-01-07 04:30:39 -05:00
mazmazz
71aa549a15 Adapt re-enabled DrawMD2 code block for meshes 2019-01-07 04:30:37 -05:00
mazmazz
2685af7331 Hide/add Kart FTransform mirror and anglez behind ifdef 2019-01-07 04:30:36 -05:00
mazmazz
4116ffb5e9 More hw_md2 merge errors; re-enable interpolation code block 2019-01-07 04:27:59 -05:00
mazmazz
a140fe9231 hw_md2 merge errors 2019-01-07 04:24:00 -05:00
mazmazz
1b2124b99b Add model sources to sdl1.2 VC project 2019-01-07 04:23:20 -05:00