Zippy_Zolton
3c041d7304
snailer
2020-12-10 19:01:09 -06:00
Tatsuru
8502675e1b
Initialize junk line tag lists
2020-11-30 18:21:06 -03:00
LJ Sonic
079df8df4d
Merge branch 'fix-stacktrace' of https://git.do.srb2.org/STJr/SRB2.git into next
...
# Conflicts:
# src/dehacked.c
# src/dehacked.h
2020-11-29 21:54:15 +01:00
Louis-Antoine
ff7ca5450f
Only call the Lua API for overridden actions
2020-11-15 01:15:58 +01:00
Nev3r
df6a903592
Merge branch 'next' of https://git.do.srb2.org/STJr/SRB2 into udmf-multitag
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# Conflicts:
# src/lua_baselib.c
# src/lua_maplib.c
2020-10-27 20:48:25 +01:00
Monster Iestyn
f13d938c57
A_Boss1Laser (pinch phase): Reset var1 to locvar1 each time so we don't accidentally spawn koopas (or something else) as a result of hitting enemies with the laser
2020-09-26 17:31:49 +01:00
Tatsuru
57b1becfe0
Decolorize players as intended
2020-08-24 23:53:21 -03:00
Nev3r
ebe16a66d9
Merge branch 'udmf-next' of https://git.magicalgirl.moe/STJr/SRB2/ into udmf-multitag
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# Conflicts:
# src/hardware/hw_main.c
# src/p_ceilng.c
# src/p_floor.c
# src/p_mobj.c
# src/p_mobj.h
# src/p_polyobj.c
# src/p_saveg.c
# src/p_setup.c
# src/p_spec.c
# src/p_spec.h
# src/p_user.c
# src/r_bsp.c
# src/r_defs.h
2020-07-10 18:18:07 +02:00
lachwright
c5d74a1859
Fix custom skincolors being fullbright & signpost backgrounds using incorrect color shades
2020-07-09 05:56:11 +08:00
LJ Sonic
83f53943a6
Merge branch 'knuxtweaks' into 'next'
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Knuckles tweaks
See merge request STJr/SRB2!1030
2020-07-04 16:37:35 -04:00
LJ Sonic
b558c523a2
Merge branch 'fix-oldbrak-missiles2' into 'next'
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Take 2: Fix Old Brak missiles + add pw_ignorelatch
See merge request STJr/SRB2!1006
2020-07-04 16:28:48 -04:00
lachwright
10b09f49c3
Add sightcheck boolean to P_RadiusAttack
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Also now destroys Egg Guard shields, and circumstantially Minuses
2020-07-04 18:27:06 +08:00
James R
34eeb98cc4
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-06-24 19:31:19 -07:00
lachwright
c54cb042ba
lol should have tested before pushing
2020-06-19 15:59:09 +08:00
lachwright
e1a8ea7663
Fix the Eggman signpost's background color
2020-06-19 15:49:24 +08:00
kaysrishaq
248cd81ee9
brak missile fix, pw_ignorelatch, small Recycler fix
2020-06-18 17:09:29 -04:00
Steel Titanium
e247ef0251
Fix facecolor may be used uninitialized.
2020-06-17 14:09:49 -04:00
SteelT
9e85267b36
Merge branch 'next-lc-uint16' into 'next'
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Custom skincolor bugfixes
See merge request STJr/SRB2!971
2020-06-11 20:08:50 -04:00
SwitchKaze
50a225f8cd
Fix signpost shade.
2020-05-29 21:41:20 -05:00
SteelT
4b77741f37
Merge branch 'next-lc-uint16' into 'next'
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Custom skincolors
See merge request STJr/SRB2!960
2020-05-28 11:23:05 -04:00
SwitchKaze
58cac1fd73
Make colors UINT16, increase color freeslots to 1024
2020-05-23 19:35:36 -05:00
SwitchKaze
afe56667b8
Update to 2.2.4
2020-05-22 16:47:51 -05:00
Monster Iestyn
55dd8739ab
A_SplitShot fix: don't even attempt to A_FaceTarget (or anything beyond) if there is no target to face to begin with
2020-05-21 19:42:48 +01:00
MascaraSnake
f1744efbd5
Merge branch 'waypoints' into 'next'
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Store waypoints at map load instead of iterating through the thinker list to find them
See merge request STJr/SRB2!938
2020-05-18 16:00:46 -04:00
MascaraSnake
bb03937054
Merge branch 'carry-dust-devil' into 'next'
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Add carry types to Dust devils
See merge request STJr/SRB2!886
2020-05-15 02:50:29 -04:00
ZipperQR
88c32f7790
no message
2020-05-14 03:35:46 +03:00
MascaraSnake
7004d8ca75
Merge branch 'next' into waypoints
2020-05-12 23:51:32 +02:00
MascaraSnake
999ebe2fd1
Rename variables for Fang waypoints, in preparation for new global waypoint data structure
2020-05-12 14:53:10 +02:00
James R
1065ded275
Remove instances of HAVE_BLUA that actually disable Lua now
2020-05-10 19:59:56 -07:00
Jaime Passos
a4d6addbca
Merge remote-tracking branch 'origin/next' into gtr-fixes
2020-05-09 17:12:52 -03:00
lachwright
fa8e58bec9
Prevent laser sprites clipping into walls/off ledges
2020-05-08 02:58:56 +08:00
lachwright
bfd1d3d49f
Remove MF_NOBLOCKMAP from MT_LASER so Silver can find it
2020-05-07 23:24:33 +08:00
lachwright
cd9774b649
Fix knockback scaling
2020-05-07 22:47:34 +08:00
lachwright
645c324d51
Update new GFZ3 laser
2020-05-06 09:03:03 +08:00
lachwright
b4648e4c78
New GFZ3 laser
2020-05-06 09:01:02 +08:00
ZipperQR
d229445d43
no message
2020-05-03 14:02:23 +03:00
ZipperQR
d62d43a76b
Dust devil support
2020-04-22 00:59:12 +03:00
Nev3r
f61d677f34
Delete tags.
2020-04-18 00:23:24 +02:00
Nev3r
71ab943298
Remove presumably the remaining old tag references in the gamelogic.
2020-04-17 22:28:41 +02:00
Nev3r
23ed07e08e
Replace most P_FindSpecialLineFromTag() cases with Tag_FindLineSpecial(), which settle with the first found result.
2020-04-14 23:59:22 +02:00
James R
71f4433b98
Merge branch 'dye' into 'next'
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Expose colorization to mappers and SOC
See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
Louis-Antoine
4e7605f0e2
Make SRB2 flat like Earth
2020-03-20 18:55:29 +01:00
Louis-Antoine
46df2b9551
Use HAVE_BLUA as fuel for my fireplace
2020-03-19 18:36:14 +01:00
Monster Iestyn
f186def0bf
Include r_skins.h instead of r_things.h in many files where all they wanted from it was skins stuff
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(oddly enough, this actually revealed some secret file dependencies previously included via r_things.h! I also needed to include d_player.h in r_skins.h itself it seems)
2020-03-09 13:54:56 +00:00
Jaime Passos
895c226548
Fix incorrect team gametype rule being used in A_OldRingExplode
2020-02-28 23:25:25 -03:00
Jaime Passos
604c05801a
Fix homing ring using the wrong team gametype rule
2020-02-28 23:21:27 -03:00
SwitchKaze
99a1840101
Merge branch 'next' of https://github.com/STJr/SRB2 into next-luacolors
2020-02-23 11:50:13 -05:00
James Hale
51137837c4
Custom skincolors
2020-02-21 21:56:39 -05:00
James R
2274129f57
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Tatsuru
1463d8ba20
Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into dye
2020-02-19 17:32:43 -03:00