Commit graph

9994 commits

Author SHA1 Message Date
MascaraSnake
71f9fe167b Refactor T_NoEnemiesSector 2020-04-18 09:21:04 +02:00
MascaraSnake
a90735fdf0 Make T_MarioBlock use its own thinker data structure 2020-04-18 02:05:23 +02:00
MascaraSnake
e6193297d8 Refactor T_ContinuousFalling 2020-04-18 01:42:13 +02:00
MascaraSnake
06ce2b3b2c Refactor T_MovePlane a little bit 2020-04-18 01:08:01 +02:00
MascaraSnake
272a8e532b Refactor T_FloatSector 2020-04-18 00:26:49 +02:00
MascaraSnake
93eb0ee1c8 Add an enum for crumblestate 2020-04-17 23:54:37 +02:00
MascaraSnake
7e617fa938 Refactoring in T_BounceCheese 2020-04-17 23:32:39 +02:00
MascaraSnake
3add9943a8 Remove the spike thinker, which hasn't been necessary for a while now 2020-04-17 22:54:35 +02:00
MascaraSnake
7c6c14c398 Remove sec assignments that have become superfluous 2020-04-17 21:39:38 +02:00
MascaraSnake
e971a26d1d Refactor T_EachTimeThinker 2020-04-17 21:19:21 +02:00
MascaraSnake
21b92b63e9 Make T_EachTimeThinker use its own struct 2020-04-17 14:00:48 +02:00
MascaraSnake
5e013ea679 Forgot to clean up some stuff 2020-04-17 11:13:13 +02:00
MascaraSnake
1f038e827a -Remove superfluous variables from raise_t
-Cleanup signatures of P_AddRaiseThinker and P_AddAirbob
2020-04-17 11:11:36 +02:00
MascaraSnake
dc41ed93cd Get rid of code duplication in T_RaiseSector 2020-04-17 10:19:02 +02:00
MascaraSnake
cd036b57fd Make T_RaiseSector use its own thinker struct instead of levelspecthink_t 2020-04-17 09:58:53 +02:00
Nev3r
1ea15aa643 Merge branch 't_moveplane-refactor' into 'next'
Remove faulty code from T_MovePlane()

See merge request STJr/SRB2!876
2020-04-14 05:53:59 -04:00
Nev3r
b7bedae60f Merge branch 'remove-bridge' into 'next'
Remove the disabled/broken bridge thinker code

See merge request STJr/SRB2!879
2020-04-14 05:51:45 -04:00
Nev3r
8c3485d82e Remove the bridge thinker entry from the ZB configuration. 2020-04-14 10:31:26 +02:00
Nev3r
d05ad892be Remove the bridge thinker code. 2020-04-14 10:31:07 +02:00
sphere
e8a202e0a3 Make linedef type 461 able to set object angle, using the line's angle. 2020-04-13 17:10:25 +02:00
Nev3r
608f4b6e54 Remove now unused P_MobjReadyToMove(). 2020-04-13 16:00:58 +02:00
Nev3r
44426fd453 Actually remove the entire code block in T_MovePlane(), and remove line_t.tagline as it served no other purpose. 2020-04-13 15:17:53 +02:00
Nev3r
8bbbd437c5 Refactor an unholy piece of code. 2020-04-13 14:31:19 +02:00
James R
76e93476de Make the PACKETVERSION rule easier 2020-04-12 17:05:18 -07:00
fickleheart
1844aa1445 Make a separate function instead of clogging up IdentifyVersion 2020-04-09 20:56:27 -05:00
fickleheart
8001511b7c Make chdir usage consistent with other source usage 2020-04-09 20:52:23 -05:00
fickleheart
4db9ceca03 Merge remote-tracking branch 'upstream/master' into netgame-urls 2020-04-09 20:48:52 -05:00
James R
8de2bab4a9 Merge branch 'pk3-xtra-comm-fix' into 'next'
PK3: Proper ignorance for file comments/extra data

See merge request STJr/SRB2!761
2020-04-09 21:25:11 -04:00
James R
8335a44864 Merge branch 'md2-rollangle' into 'master'
Fix MD2 rollangle in reverse gravity

See merge request STJr/SRB2!818
2020-04-09 21:25:02 -04:00
James R
d3a4647c3b Merge branch 'hw-horizon' into 'master'
OGL horizon lines

See merge request STJr/SRB2!861
2020-04-09 21:24:41 -04:00
James R
0596dbd137 Merge branch 'execcfg-fixes' into 'master'
ExecCfg fixes

See merge request STJr/SRB2!821
2020-04-09 21:24:12 -04:00
James R
45abbb0be6 You don't need to push the value twice, it's only used once 2020-04-09 17:30:53 -07:00
James R
81a01041e8 Merge remote-tracking branch 'origin/master' into next 2020-04-09 17:04:04 -07:00
James R
aff934a5b5 Merge branch 'hide-useless-1p-menu-options' into 'master'
Hide record & NiGHTS attack options if there are no available maps for them.

See merge request STJr/SRB2!868
2020-04-09 19:57:27 -04:00
James R
1bbb4d1f95 Merge branch 'ra-emblemhints' into 'master'
Allow emblem hints (and radar) in record attack.

See merge request STJr/SRB2!820
2020-04-09 19:56:17 -04:00
James R
b6b617cab7 Merge branch 'fix-256-brightness' into 'master'
Florida man fixes sectors with light level 256 blacking out OpenGL objects; mappers riot.

See merge request STJr/SRB2!840
2020-04-09 19:53:40 -04:00
James R
61a4fe06d5 Merge branch 'bot-respawn-hook' into 'next'
BotRespawn hook

See merge request STJr/SRB2!804
2020-04-09 19:52:25 -04:00
James R
17082fafbd Merge branch 'gtr-replace' into 'next'
Separate PvP damage from ringslinger

See merge request STJr/SRB2!831
2020-04-09 19:51:52 -04:00
James R
0b91ef071f Merge branch 'sdlglcontext' into 'master'
Only initialise OpenGL if the user intends to load it (for real this time)

See merge request STJr/SRB2!796
2020-04-09 19:51:20 -04:00
James R
71f4433b98 Merge branch 'dye' into 'next'
Expose colorization to mappers and SOC

See merge request STJr/SRB2!679
2020-04-09 19:50:32 -04:00
James R
ae3bf2498a Merge branch 'supergoldedit' into 'next'
Change SKINCOLOR_SUPERGOLD1-5

See merge request STJr/SRB2!805
2020-04-09 19:50:06 -04:00
James R
f68a361f6e Merge branch 'pk3-directory-start' into 'next'
Don't skip the first directory entry of PK3 if it's a file

See merge request STJr/SRB2!764
2020-04-09 19:49:44 -04:00
James R
7ff3e7f18b Merge branch 'lightmemedata' into 'next'
Cvars returned by CV_FindVar did not work with userdataType

See merge request STJr/SRB2!754
2020-04-09 19:48:39 -04:00
James R
dc37cdf2a6 Merge branch 'loop-patch' into 'next'
Let MUSICDEF set loop point

See merge request STJr/SRB2!762
2020-04-09 19:47:43 -04:00
James R
34318fbc98 Merge branch 'SF_NONIGHTSSUPER' into 'next'
Skin flag for disabling super colors in NiGHTS

See merge request STJr/SRB2!782
2020-04-09 19:47:20 -04:00
James R
2c539300d3 Merge remote-tracking branch 'origin/next' into SF_NONIGHTSSUPER 2020-04-09 16:47:52 -07:00
James R
483243353b Merge branch 'lua-hook-cleanup' into 'next'
Lua hook cleanup

See merge request STJr/SRB2!851
2020-04-09 19:40:09 -04:00
James R
cc6649f20e Merge branch 'fix-consbackpic' into 'master'
Fix console backpic

See merge request STJr/SRB2!850
2020-04-09 19:39:16 -04:00
James R
a2a4a4a321 Merge branch 'fixed2float-funcs' into 'master'
Turn FIXED_TO_FLOAT into a function

See merge request STJr/SRB2!869
2020-04-09 19:37:22 -04:00
sphere
aa419915d7 Use M_GametypeHasLevels again (properly this time) to save memory. 2020-04-02 17:59:56 +02:00