mazmazz
2eb04ab17d
Merge branch 'public_next'
2019-03-14 22:15:34 -04:00
Alam Ed Arias
d386febf56
TravisCI: add option for GCC 8.1
2019-03-09 19:41:56 -05:00
Alam Ed Arias
9dbdc6a3a5
No more errors for VC6 support
2019-03-04 16:46:14 -05:00
Alam Ed Arias
4b0e8db4c1
no more floating constants warnings, and disable bad array bounds warnings
2019-03-04 16:46:14 -05:00
Monster Iestyn
974e3aa4f2
Merge branch 'public_next'
...
# Conflicts:
# src/d_main.c
# src/dehacked.c
# src/m_menu.c
# src/m_menu.h
2019-02-27 22:36:01 +00:00
Steel Titanium
45e9e3f7f9
Disable multi statement macros errors.
2019-02-21 18:48:42 -05:00
mazmazz
81352aece1
WIP 20190101 merge
...
d_netcmd.c
filesrch.c
m_menu.c
p_setup.c
p_spec.c
r_data.c
r_main.c
r_things.c
w_wad.c
w_wad.h
2019-01-02 01:09:15 -05:00
Alam Ed Arias
261e1e623c
Clear float equal warnings
2018-12-14 20:34:06 -05:00
Sryder
ac8b4ce598
Merge branch 'master' into tiny-makefile-fix
2018-11-29 21:57:47 +00:00
Alam Ed Arias
96ef08cd8f
Makefile: disable implicit-fallthroug warnings
2018-11-26 19:38:14 -05:00
Alam Ed Arias
b608dd9d05
Makefile: skip implicit-fallthroug warnings
2018-11-26 19:28:55 -05:00
Alam Ed Arias
6759240861
Makefile: disable some warnings for GCC 8.x
2018-11-26 19:01:40 -05:00
Monster Iestyn
eb4eef6104
Merge branch 'public_next'
...
# Conflicts:
# src/Makefile.cfg
# src/d_clisrv.c
# src/p_setup.c
# src/r_segs.c
# src/r_things.c
2018-11-20 14:33:10 +00:00
Steel Titanium
ae2b331a11
Fix up compiling on DD version
2018-11-14 18:00:10 -05:00
Sryder
e24a5181df
I'm fairly sure GCC64 should enable GCC63.
...
No wonder I never got mixed declaration and code warnings.
2018-10-07 15:44:44 +01:00
Monster Iestyn
b52c843139
Merge branch 'public_next'
2017-11-01 18:39:25 +00:00
Alam Ed Arias
ce40c00b7a
Build: do not error on FALLTHURs
2017-10-27 19:49:55 -04:00
Monster Iestyn
3e595b8f1b
Merge branch 'master' into ports-chopping-block
2017-10-14 20:47:04 +01:00
Monster Iestyn
7ebaa58997
Removed makefile options that existed only for the removed ports
2017-10-11 19:11:35 +01:00
Monster Iestyn
b2bd073677
Slaughtered SDL 1.2 code
2017-10-07 18:32:50 +01:00
Alam Ed Arias
1b576bacf3
Build: support GCC 8
2017-09-30 23:07:47 -04:00
Monster Iestyn
302d0425e0
Incinerated WinCE
2017-09-29 23:25:34 +01:00
Monster Iestyn
be13f10626
ended NDS
2017-09-29 22:48:14 +01:00
Monster Iestyn
23d28e6b8c
Gutted the GP2X
2017-09-29 22:27:08 +01:00
Monster Iestyn
7481ffef2a
Wiped out Wii (and Wii Linux)
2017-09-29 21:03:28 +01:00
Monster Iestyn
41ae71db4a
postponed PSP
2017-09-29 20:34:16 +01:00
Monster Iestyn
9c6e739005
PS3 was deposed
2017-09-29 20:12:57 +01:00
Monster Iestyn
5a16c39af0
XBOX was eXecuted
2017-09-29 19:27:17 +01:00
Monster Iestyn
f4e535a64d
Burned Dreamcast port at the stake
2017-09-29 18:19:34 +01:00
Monster Iestyn
c90ddbca36
Merge branch 'makefile-ports-tweaks-cleanup-etc' into 'master'
...
Makefile ports tweaks cleanup etc
See merge request !211
2017-09-28 17:31:33 -04:00
Alam Ed Arias
bdba212b2a
Makefile: add support for GCC 7.1 and 7.2
2017-09-28 09:13:01 -04:00
Alam Ed Arias
7e23014d5f
Makefile: support GCC 6.4
2017-09-28 09:04:36 -04:00
Monster Iestyn
7f875131ee
If compiling for GP2X with SDL, make it use SDL 1.2 interface like the others
...
Doing this way because I have no idea if the GP2X port was SUPPOSED to use SDL or not in the first place
2017-09-18 18:14:05 +01:00
Monster Iestyn
c330907dba
Added a SDL12=1 flag to all ports whose interface code still lives in the sdl12 folder (and is unsupported by SDL 2.0 officially anyway)
...
This basically causes the makefile to use the sdl12 folder instead of the main sdl folder
2017-09-14 21:03:20 +01:00
Alam Ed Arias
86a76a9766
Makefile: disable GETTEXT by default
2017-05-26 18:10:53 -04:00
Alam Ed Arias
108b0c2732
Merge branch 'master' into disable_gettext
2017-03-29 16:56:44 -04:00
Alam Ed Arias
4e8972cd24
build: no warning or error about logical-ip or tautological-compare
2017-03-12 21:16:37 -04:00
Alam Ed Arias
9cac1e9e62
build: fixup WFALGS/WFLAGS mistake
2017-03-12 21:09:06 -04:00
Alam Ed Arias
81fe46213d
build: do not overwrite the -Wno-error switchs
2017-03-12 20:51:45 -04:00
Alam Ed Arias
42ecca817d
build: disable tautological-compare and logical-op
2017-03-12 20:43:35 -04:00
Alam Ed Arias
b01d5da60f
build: fixup GCC54 endif
2017-03-12 20:23:30 -04:00
Alam Ed Arias
e0b2a4a779
build: add suport for GCC 6.3
2017-03-12 17:45:18 -04:00
Alam Ed Arias
fca88d2e98
Mingw: disable GetText support
2017-01-08 13:54:52 -05:00
Alam Ed Arias
9301344003
Merge branch 'macosx-hacking' into 'master'
...
OS X Makefile build setup
This merge request:
* Cleans up the OS X bundle resource location code and fixes a SIGSEGV and memory leak
* Simplifies and fixes the OS X desktop alert code, closing more leaks
* Adds the MACOSX build flag to the Makefiles, to allow building a binary (but not Mac app yet) of SRB2.
This is intended to make it easier for developers to build on Mac OS X, without having to pull in all of XCode. You can keep using CMake if you prefer.
To test, use `make -C src MACOSX=1 NONX86=1 SDL=1 NOASM=1` for a release build.
Left to do:
* Add a content bundling script to be run after building, and a flag to trigger doing that.
`MACOSX_BUNDLE` maybe?
* Somehow get access to a Mac running PowerPC and figure out how to build a multi-platform binary.
* Add the proper magic to compile using gcc if requested. (Right now, compilation is done via LLVM/Clang)
See merge request !72
2016-07-21 15:38:46 -04:00
Alam Ed Arias
1a0fcbd8dc
Revert "Merge branch 'RemoveINetC' into 'master'"
...
This reverts commit 8607f5247c , reversing
changes made to 11d76a6562 .
2016-07-21 14:42:00 -04:00
Alam Ed Arias
8607f5247c
Merge branch 'RemoveINetC' into 'master'
...
Remove i_net.c
The code in i_net.c doesn't actually seem to be used in SRB2. I was able to compile a build without it, and hosting and joining netgames worked just fine (well, as fine as they can with the current state of the netcode...).
The vast majority of code in the file seems to be contained in HAVE_SDLNET ifdefs, and I'm pretty sure SRB2 has never used SDLNET in a public build. The only bit not contained in that block is I_InitNetwork(), which just prints an error and returns false.
Do we really need to keep it around? If not, I say get rid of it. It seems like useless clutter that is just going to confuse people who are trying to understand the source code.
See merge request !73
2016-07-21 14:15:58 -04:00
Alam Ed Arias
869d582cc4
Makefile: ignore suggest=attribute for GCC 4.6 and up
2016-05-27 01:55:52 -04:00
Hank Brannock
f94d3a1fb0
The code in i_net.c doesn't actually seem to be used in SRB2. I was able to compile a build without it, and hosting and joining netgames worked just fine (well, as fine as they can with the current state of the netcode...).
...
Do we really need to keep it around? If not, I say get rid of it. It seems like useless clutter that is just going to confuse people who are trying to understand the source code.
2016-05-22 22:38:16 -04:00
yoshibot
8fbc0d7f69
remove bogus homebrew gzip; objdump allowed to fail in that way
2016-05-18 23:52:06 -05:00
yoshibot
df89563882
Add a way to build OS X binaries (not .app) through Makefiles
2016-05-18 19:14:53 -05:00