toaster
6e7adedaa0
Make the Kart TICQUEUE system closer to the 2.2 BACKUPTICS system.
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* Rename TICQUEUE to BACKUPTICS.
* Add CLIENTBACKUPTICS to limit the time gap players can send tics in at once
* This likely means freezes are more possible, and this variable could be raised later, but prevents some potential duplication in the extrapolerated tic.
2022-03-14 19:24:07 +00:00
toaster
31db72256d
Merge branch 'master' into boss
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# Conflicts:
# src/y_inter.c
2022-03-12 19:24:23 +00:00
toaster
9fe2184c08
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into fast-addfile
2022-03-12 17:39:18 +00:00
toaster
bf43784d22
This is a doozy...
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HUD:
* Miniaturised Spheres and Emeralds HUD for 3P/4P.
* Repair 3P minimap.
* Move accessibility icons in 3P/4P to next to the lap/bumper sticker (currently only kickstartaccel exists)
* Change language on menu retry to be more generalised.
* Adjust HUD code structuring a bit.
MECHANICAL:
* Now correctly set number of bumpers in Break the Capsules to 1 (from 3).
* The above required reworking K_SpawnBattleCapsules into K_BattleInit, which is a good staging ground to handle more battle-specific setup in future.
* Do not spawn Emeralds or Sphereboxes in Break the Capsules.
* If everyone is WANTED... nobody is.
* Try to handle exceptions to timelimits a little more thoroughly (still not perfect).
* Disable pointlimits in bosses.
2022-03-05 22:31:43 +00:00
toaster
61577e5026
* Re-enable kickstartaccel in battle.
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* Add a little "ding" sound and HUD dorito bounce when your kickstartaccel reaches max, so you can let go of accelerate/know when you need to tap to stop.
* Make the name on top of the boss healthbar only show up once the titlecard is over.
* Properly reset boss healthbar fill between maploads.
2022-03-01 18:18:01 +00:00
toaster
c1f3237157
Boss API + assorted relevant bugfixes, will go over the featureset of this branch with a fine toothed comb when it's time to write the merge request description so this is all you're getting right now
2022-02-24 21:19:03 +00:00
James R
82f4364eb4
pedantic: fix misc leniencies and GNU-isms
2022-02-20 03:28:22 -08:00
toaster
b158bfe37e
Always stop the sounds, because we're always calling Z_FreeTags and that can lead to invalid memory. (Should fix Rai's crash)
2022-02-17 22:41:34 +00:00
toaster
0b97d954ad
Tested with Chengi at one point, correct a few things from that.
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* Fixed a few prints happening on resync that shouldn't.
* Fixed OGL loading not using levelfadecol.
2022-02-16 23:23:14 +00:00
SinnamonLat
3deba803ae
Conflicts from merging profiles back
2022-02-15 01:38:43 +01:00
toaster
6d851f2bc8
P_LoadLevel is a mess, but attempt to fix a few things that shouldn't be happening with resyncs, including #209 . Untested.
2022-02-14 15:43:56 +00:00
James R
6e08e67986
Copy tripwire texture to opposite side and automatically mirror texture alignment
2022-02-14 14:29:54 +01:00
James R
3759f88cb3
Check both front and backside for tripwire
2022-02-14 14:29:54 +01:00
Sally Coolatta
fd7c377043
Force shrink can be toggled individually online
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In preparation for a "make yourself small by default" cheat on the char select like SMK.
2022-02-14 14:29:50 +01:00
AJ Martinez
8c28b094a1
general post-review unfuck
2022-02-14 14:27:31 +01:00
James R
196dc77e6f
Track skybox within player struct
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TODO: Lua
Splitscreen and change viewpoint uses the proper skyboxes!
2022-02-14 14:26:43 +01:00
James R
43bd6cd664
Replays: use git commit in DEVELOP, version string in release
2022-02-14 14:26:43 +01:00
James R
912f9eaa15
Create folder with branch name when saving replays
2022-02-14 14:26:43 +01:00
James R
11dee8d25e
Cache terrain on levelflats
2022-02-14 14:26:41 +01:00
James R
c68e8fac97
Disable titlecard fade on join
2022-02-14 14:26:41 +01:00
Sally Coolatta
867ddb143d
Instead of embedding specific textures to be tripwire in hardcode ... make it a TERRAIN flag!
2022-02-14 14:26:04 +01:00
toaster
87d797a45a
Merge branch 'master' of https://git.do.srb2.org/KartKrew/Kart.git into new-menus
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# Conflicts:
# src/Sourcefile
# src/d_main.c
# src/m_menu.c
# src/v_video.c
# src/v_video.h
2022-02-14 13:10:36 +00:00
AJ Martinez
ef6ff846d3
Merge branch 'master' into 'director-cam'
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# Conflicts:
# src/d_netcmd.h
2022-01-23 15:38:14 -06:00
SteelT
fefb012134
Merge branch 'tripwire-both-sides' into 'master'
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Consistently easy tripwire
See merge request KartKrew/Kart!540
2022-01-23 19:01:56 +00:00
James R
b23c4abb83
Copy tripwire texture to opposite side and automatically mirror texture alignment
2022-01-20 21:52:10 -08:00
James R
6063a6eab8
Check both front and backside for tripwire
2022-01-20 21:51:47 -08:00
AJ Martinez
5efd706d3b
general post-review unfuck
2022-01-20 15:23:32 -06:00
Sally Coolatta
38e741af76
Merge branch 'master' into grow-shrink-shoe-polish
2022-01-18 02:57:08 -05:00
James R
d67a074a01
Merge branch 'splitscreen-skybox' into 'master'
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Keep track of skybox across splitscreen and change viewpoint
See merge request KartKrew/Kart!533
2022-01-18 07:56:16 +00:00
Sally Coolatta
8acdbf7df8
Merge branch 'master' into grow-shrink-shoe-polish
2022-01-18 02:55:56 -05:00
James R
97d1a415ce
Merge branch 'replay-branch-name' into 'master'
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Save branch name in replay folder
See merge request KartKrew/Kart!505
2022-01-18 07:50:02 +00:00
James R
d06355018d
Track skybox within player struct
...
TODO: Lua
Splitscreen and change viewpoint uses the proper skyboxes!
2022-01-17 22:46:01 -08:00
James R
fc103834af
Cache terrain on levelflats
2022-01-11 22:49:01 -08:00
Sally Coolatta
c606e1e96b
Force shrink can be toggled individually online
...
In preparation for a "make yourself small by default" cheat on the char select like SMK.
2022-01-09 04:08:26 -05:00
James R
5da3dd94c0
Disable titlecard fade on join
2022-01-05 21:24:31 -08:00
James R
66094ec72d
Replays: use git commit in DEVELOP, version string in release
2021-12-20 01:20:17 -08:00
James R
fa691c0ee4
Create folder with branch name when saving replays
2021-12-18 22:31:33 -08:00
Sally Coolatta
0cd3efc76d
Merge branch 'master' into terrain-lump
2021-12-18 18:36:05 -05:00
Sally Coolatta
2179da40bf
Update brightmap reading
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- Does it per-wad
- Saves hashes for certain bits
- Adds R_UpdateTextureBrightmap to respect the zone memory
2021-12-18 18:23:24 -05:00
Sally Coolatta
e4aa53a92e
Merge branch 'master' into fast-addfile
2021-12-18 18:21:32 -05:00
SinnamonLat
7d342aed9b
Fix conflict in Sourcefile
2021-12-18 08:20:04 +01:00
James R
0cf65047ec
Do not load MUSICDEF twice
2021-12-17 03:09:00 -08:00
James R
1c0ddc7bca
P_AddWadFile: only reload graphics when replaced
2021-12-17 02:41:47 -08:00
James R
8012d00684
Add HU_UpdatePatch, recaches patch only if it exists in pwad
2021-12-17 01:07:54 -08:00
James R
a4742c7da7
P_AddWadFile: only load textures in current file
2021-12-16 18:37:09 -08:00
Sally Coolatta
04c1a9dcb1
Brightmaps on walls
2021-12-16 09:40:14 -05:00
Sally Coolatta
b3d3135c58
Instead of embedding specific textures to be tripwire in hardcode ... make it a TERRAIN flag!
2021-12-09 15:54:22 -05:00
James R
a64263c96d
Merge remote-tracking branch 'origin/master' into new-menus
2021-12-03 14:56:48 -08:00
James R
54aaf6d98e
Apply tripwire effect to TRIPWIRE and 4RIPWIRE
2021-11-28 16:23:37 -08:00
James R
0e6bb75230
Check TRIPWIRE texture at map load
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So it can be animated.
2021-11-28 04:08:38 -08:00