Commit graph

74 commits

Author SHA1 Message Date
FuriousFox
995451efaa Updated the list of which skies are associated with which maps, rearranged the list of character to match the character select in-game, and added myself to the file's credits.
(Re-did all of this because I think I messed up the branches and stuff last time.
2019-11-24 15:43:49 -05:00
FuriousFox
02a5b53ede Added Dragonbomber 2019-11-23 16:37:33 -05:00
FuriousFox
7b5e6df63b Added Blue Gargoyle and Green Flame 2019-11-23 15:04:59 -05:00
FuriousFox
142f799e82 Updated sprite for Minus 2019-11-23 14:21:48 -05:00
MascaraSnake
91f3bdc091 Minor capitalization fix in ZB config 2019-11-13 21:07:06 +01:00
MascaraSnake
aeedb86d8c Merge branch 'stopclock' into 'master'
Stop the clock!

See merge request STJr/SRB2Internal!450
2019-11-13 14:39:59 -05:00
toaster
0deb13c1ed Update ZB config for Glaregoyle and Buggle object names, and Glaregoyle sprite name. 2019-11-12 15:57:23 -05:00
toaster
2663c79d21 STOP THE CLOCK linedef exectutor!
* When activated, stops the timer in SP/MP.
* Applies to the mapheader countdowntimer as well.
* If you're playing Record Attack, also exits the level immediately.
* It has no special modes, no linedef flags, no parameters, nothing.
* Only not an innate property of A_BossDeath because people may want it to NOT happen sometimes, or make it happen with non-boss events too.

Also, skip over calling P_DoPlayerExit if the player isn't in game.
2019-11-08 15:47:12 +00:00
MascaraSnake
1e822edb70 Fixed a typo in the ZB config 2019-10-26 22:56:01 +02:00
toaster
0842d1f328 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into object_tweaks
# Conflicts:
#	extras/conf/SRB2-22.cfg
2019-10-25 20:32:15 +01:00
MascaraSnake
2cc74fc819 ...and also rename the palm tree leaves accordingly 2019-10-25 20:48:51 +02:00
MascaraSnake
6c45a17601 Removed palm tree trunks from the ZB config. They no longer exist as mapthings. 2019-10-25 20:17:50 +02:00
MascaraSnake
230f5e4d78 Merge branch 'spinbust' into 'master'
Make spinbust behavior consistent with other bustable blocks

Closes #254

See merge request STJr/SRB2Internal!398
2019-10-23 02:51:47 -04:00
toaster
d3f59f5cd1 Merge branch 'mace-place' into 'master'
Make maces normally placeable in maps.

See merge request STJr/SRB2Internal!390
2019-10-22 13:29:06 -04:00
MascaraSnake
d647e0e4a1 Clarified description of "strong" bustable blocks in the ZB config 2019-10-20 12:28:30 +02:00
MascaraSnake
7129293121 Make spinbust behavior consistent with other bustable blocks and rename FF_ONLYKNUX to FF_STRONGBUST 2019-10-19 22:20:48 +02:00
toaster
47054bd461 Grouped ports from object_tweaks.
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
* Put diagonal blue spring in config.
2019-10-19 15:57:01 +01:00
toaster
d5c8607cb1 Change boost panel thing numbers per MS's request. 2019-10-19 14:32:15 +01:00
toaster
383b93e43a * New object types!
* Red and yellow Boost panels!
        * Added because SUBARASHII and KIMOKAWAIII had several levels using them, and I wanted to make them look better.
        * https://cdn.discordapp.com/attachments/359091121789468672/634486669202161674/srb20015.gif
        * Uses the mapthingnums of Glaber's SOC resource boosters, but absolutely nothing else - not even the magnitudes.
        * Apply MF_AMBUSH to force the player into a spin - even if they don't have a spin ability!
    * Banpyura!
        * A Crushstacean with a spring instead of a crushclaw.
        * https://cdn.discordapp.com/attachments/428262628893261828/634432099306176512/srb20019.gif
        * Wanted this for a while, finally added it.
* Improved springs.
    * Add pw_noautobrake to disable autobrake for half a second when touching yellow horizontal springs, and a second when touching red ones, even on the ground.
    * Add pw_justsprung to disable directionchar for a few tics while touching any springs with a horizontal component to their velocity.
    * Add the diagonal spring flag options Red and Yellow Diagonal Springs have to the Blue Diagonal Spring as well.
    * Started but decided against a tip of the hat to the CD spring spin, hidden behind #define SPRINGSPIN.
* Make directionchar "lag behind" a little bit in waterslides.
* Improved flame jets.
    * They now use new sprites for having their flames move upwards and sideways, instead of having them always face downwards like in 2.1!
* Fixed a mixed declaration and code error in A_RolloutRock. (Sorry Lach!)
* Make the Amy Cameo only spawn in SP, Record Attack, or Co-op unless it's the Clone Mode.
* Improved ZB config.
    * Add above new types.
    * Add Blue Diagonal Spring, which existed in the source but not the config.
    * Re-order enemies in ZB config by zone (but keep them in the Enemies section only).
2019-10-18 18:33:45 +01:00
sphere
71d7e2fedb Correct some ZB config errors & remove grabbable chains. 2019-10-16 22:30:52 +02:00
sphere
5778803012 Add normally placeable maces to the ZB config. 2019-10-16 21:20:49 +02:00
MascaraSnake
49be635b41 Changed Special 414's flags2text description to be less confusing 2019-10-14 19:59:07 +02:00
MascaraSnake
2f796276dc Added ZB config 2019-10-14 08:32:04 +02:00
Alam Ed Arias
b93cb1b65a SRB2 2.1 release 2014-03-15 13:11:35 -04:00