Sryder
d579a40221
Merge branch 'replay-code-sucks' into 'master'
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Fix SIGSEGV when saving replays and invalid extrainfo offset
See merge request KartKrew/Kart-Public!149
2019-06-30 05:51:21 -04:00
Sryder
269050ecc7
Merge branch 'lemme-outa-room-menu' into 'master'
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Don't get stuck in room menu in a modified game
See merge request KartKrew/Kart-Public!145
2019-06-27 14:16:37 -04:00
Sryder
6a53837d2c
Update Skywall handling
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I've tried to make this so it almost never under-compensates, and over-compensates very little where possible.
I don't think it's 1:1 to software's current behaviour, and probably never will be due to software being very strange.
2019-06-26 23:17:45 +01:00
James R
78bd39acd5
Someone doesn't know how pointers or WRITE macros work...
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Fixes SIGSEGV when saving a replay.
2019-06-25 00:44:12 -07:00
Sryder
913225dd2a
checkforemptylines can be static
2019-06-24 20:50:37 +01:00
Sryder
06592383a0
Match CheckClip to software's clipping check in R_AddLine
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Has the added benefit of fixing noclip camera for opengl
Unfortunately SkyWalls are kinda broken with this. I'll be looking into them shortly.
2019-06-24 20:21:30 +01:00
Latapostrophe
927b464b5a
handle clipping like literally every hw renderer ever
2019-06-24 12:51:18 +02:00
Latapostrophe
53e6c360fd
fix splitscreen, fix thok barriers, better fog settings
2019-06-24 10:39:16 +02:00
Latapostrophe
427127b8ec
Remove cyan pixels for now
2019-06-23 18:35:57 +02:00
Latapostrophe
c8e4b5cc49
Fix framedrops with 'dual-thok-barriers'
2019-06-23 14:08:17 +02:00
James R
76c5e3d6fe
Spell it "forward"
2019-06-22 21:40:20 -07:00
James R
aa5857211c
Cover edge case of WRITESTRINGN
2019-06-20 15:29:55 -07:00
James R
fa8999c0df
Add a comment by Sryder's request
2019-06-20 15:24:50 -07:00
James R
b5aff9f6e7
Also count terminating byte in fileneeded filename
2019-06-20 15:16:23 -07:00
James R
a6b7c0a996
Don't get stuck in room menu in a modified game
2019-06-19 14:32:11 -07:00
Sryder
a80bfe4f41
Merge branch 'print-correct-view' into 'master'
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Print the correct player for the view command
See merge request KartKrew/Kart-Public!141
2019-06-19 16:58:11 -04:00
Sryder
3ee34f7518
Integer comparison warning
2019-06-19 21:54:11 +01:00
Sryder
636724aeb6
Stop OpenGL having infinite precipitation draw distance
2019-06-19 20:05:20 +01:00
Sryder
3d6161c7ca
Fix compatibility with the MS (Specifically Doomseeker)
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Send back 32 players worth of playerinfo regardless of MAXPLAYERS. Fill the extra with unconnected nodes.
2019-06-17 21:04:48 +01:00
Latapostrophe
335be454f3
change default fog settings, put sprite billboarding in menus and attempt to make colormaps look nicer still
2019-06-17 21:27:31 +02:00
Latapostrophe
968bd310dd
Merge branch 'jimita-shaders' of git.magicalgirl.moe:Jimita/Kart-Public into jimita-shaders
2019-06-14 12:19:17 +02:00
Latapostrophe
9b25b08026
Don't remap boosters and springpads in encore + no horizon line in GL
2019-06-14 12:18:44 +02:00
Jaime Passos
dccb4192c3
Update r_opengl.c
2019-06-13 21:27:19 -03:00
Jaime Passos
a37d742561
software is better
2019-06-13 21:10:01 -03:00
Latapostrophe
599cf4fc9d
encore colormaps, fixups + flat align
2019-06-13 10:14:07 +02:00
Jaime Passos
fdff52b5fe
Update hw_main.c
2019-06-12 23:31:55 -03:00
Jaime Passos
c85d181df9
Open Graphics Library (OpenGL) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is
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typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.
2019-06-12 23:01:18 -03:00
Latapostrophe
fc33255db4
Fix stuff and reimplement the kart features that went poof
2019-06-12 21:36:47 +02:00
Latapostrophe
a35cea9243
chaos conflict
2019-06-11 17:02:47 +02:00
James R
8faff03f31
Index displayplayers correctly
2019-06-10 14:24:11 -07:00
Jaime Passos
2048dbf753
Update r_opengl.c
2019-06-10 16:53:03 -03:00
Jaime Passos
157b510f2b
Merge remote-tracking branch 'upstream/master' into gl_shaders
2019-06-10 16:21:46 -03:00
James R
6bee5435d2
Merge remote-tracking branch 'james/ms-connectionfail-fix' into HEAD
2019-06-09 14:22:32 -07:00
James R
62b957d348
Revert "Unfuck MS connecting and error reporting"
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This reverts commit 50ae248b84 .
2019-06-09 14:21:04 -07:00
James R
a8d1ddd1c2
Revert "Check error on select"
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This reverts commit 1d77716d7e .
2019-06-09 14:20:33 -07:00
James R
154ce80a9b
Revert "Force of habit"
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This reverts commit 9f0887fafc .
2019-06-09 14:20:32 -07:00
Monster Iestyn
c21b9e632a
Merge branch 'next' into 2.1.24-prep
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# Conflicts:
# debian-template/control
# debian/changelog
2019-06-07 23:18:31 +01:00
Alam Ed Arias
cd1c87ea71
Merge branch 'master' into next
2019-06-07 18:07:32 -04:00
Alam Ed Arias
d5c1fe6467
Merge branch 'gme-msvc' into 'master'
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Add GME to MSVC 10 solution
See merge request STJr/SRB2!448
2019-06-07 18:06:51 -04:00
Steel Titanium
593fcae69a
Merge branch 'next' into 2.1.24-prep
2019-06-07 18:02:09 -04:00
Steel Titanium
8d5207975d
Merge branch 'master' into travis-deployer
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# Conflicts:
# .travis.yml
2019-06-07 16:56:19 -04:00
Steel Titanium
9a6330ca4d
Merge branch 'more-limits' into 2.1.24-prep
2019-06-07 11:28:43 -04:00
Monster Iestyn
474b70aa69
Update version to 2.1.24
2019-06-07 15:48:33 +01:00
Steel Titanium
8f19878781
Upped freeslots limit
2019-06-03 15:23:48 -04:00
James R
2b79547512
Fix XCode compiler errors
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I'm faily certain this also fixes broken logic (g_game.c).
2019-05-28 19:04:27 -07:00
James R
d8967112c6
Fix compiler errors
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The truncation handling in this one spot is okay, but the compiler isn't smart
enough for it. I'm leaving it as a warning because I'd like to make a dedicated
function for handling snprintf truncation in the future.
2019-05-28 15:11:37 -07:00
James R
9ec9c639dd
Revert "Revert "Fix Post Processing in 64-bit Software 3P/4P""
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This reverts commit 392f357b1a .
2019-05-28 15:09:29 -07:00
James R
c0e7c17cce
Merge remote-tracking branch 'origin/v1' into v1
2019-05-28 14:24:52 -07:00
wolfs
6b568e4f43
Merge branch 'v1-lua-stuff' into 'v1'
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V1 lua stuff
See merge request KartKrew/Kart!155
2019-05-28 07:59:45 -04:00
wolfy852
1a038ad463
Don't guard the return
2019-05-28 06:56:35 -05:00